Player Matchup

Sun Wukong
Sun Wukong
DarkKhigt
Sun Wukong
Level 76
God Stats
2W - 2L
1,170 SR
Queue Stats
42W - 50L
1,457 Elo+
Party 3
Nemesis
Nemesis
Davidrgueez
Nemesis
Level 85
God Stats
5W - 2L
1,530 SR
Queue Stats
78W - 53L
1,494 Elo+
Party 2
Athena
Athena
PatrizaPepe
Athena
Level 94
God Stats
8W - 7L
1,524 SR
Queue Stats
90W - 90L
1,485 Elo+
Party 3
Poseidon
Poseidon
alanMuAz
Poseidon
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,515 Elo+
Party 2
Freya
Freya
darjeen
Freya
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 140L
1,493 Elo+
Solo
Team Averages
Level 86
1,445 SR
1,489 Elo+

VS

Team Averages
Level 108
1,539 SR
1,482 Elo+
Vamana
Vamana
Oliver9494
Vamana
Level 157
God Stats
2W - 2L
1,485 SR
Queue Stats
56W - 49L
1,487 Elo+
Solo
Ra
Ra
gija009
Ra
Level 59
God Stats
15W - 9L
1,700 SR
Queue Stats
209W - 166L
1,529 Elo+
Solo
Persephone
Persephone
idg1914
Persephone
Level 116
God Stats
2W - 3L
1,770 SR
Queue Stats
461W - 439L
1,482 Elo+
Party 1
Bellona
Bellona
kraljsveta204
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 255L
1,410 Elo+
Solo
Jing Wei
Jing Wei
xDaRkSt0rM
Jing Wei
Level 140
God Stats
4W - 1L
1,238 SR
Queue Stats
96W - 89L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkKhigt
Sun Wukong
16
1 / 0 / 3
9,847
518
12,749
19,419
20,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Davidrgueez
Nemesis
18
7 / 2 / 1
10,644
560
12,889
18,389
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
15
2 / 3 / 8
9,087
478
9,206
21,276
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
alanMuAz
Poseidon
15
2 / 4 / 4
9,170
483
5,890
9,614
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
darjeen
Freya
15
1 / 3 / 3
8,988
473
6,051
15,007
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Oliver9494
Vamana
18
10 / 1 / 0
11,571
609
11,864
19,116
10,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 3 / 8
9,690
510
12,779
10,377
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
idg1914
Persephone
14
2 / 4 / 3
9,835
518
10,014
13,363
5,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
16
0 / 2 / 1
9,811
516
13,384
17,742
20,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
xDaRkSt0rM
Jing Wei
16
0 / 3 / 2
9,515
501
8,356
13,967
6,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
12
12
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkKhigt
Sun Wukong
1
0
3
2.5
W
Nemesis
Davidrgueez
Nemesis
7
2
1
3.75
L
Vamana
Oliver9494
Vamana
10
1
0
10
W
Athena
2
3
8
2
W
Poseidon
alanMuAz
Poseidon
2
4
4
1
W
Freya
darjeen
Freya
1
3
3
0.83
L
0
3
8
1.33
L
Persephone
idg1914
Persephone
2
4
3
0.88
L
Bellona
0
2
1
0.25
L
Jing Wei
xDaRkSt0rM
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
56,397
83,705
Taken
74,565
64,012
Mitigated
47,476
22,216
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkKhigt
Sun Wukong
12,749
2,774
0
6,549
19,419
20,843
38
339
19,042
0
85,947
W
Nemesis
Davidrgueez
Nemesis
12,889
6,552
0
2,208
18,389
9,820
25
3,585
14,600
0
103,308
L
Vamana
Oliver9494
Vamana
11,864
6,835
0
907
19,116
10,843
383
4,464
14,652
0
96,547
W
Athena
9,206
2,224
594
5,197
21,276
22,370
0
9,636
11,088
30,261
0
W
Poseidon
alanMuAz
Poseidon
5,890
349
0
1,710
9,614
3,823
0
5,532
3,984
61,865
0
W
Freya
darjeen
Freya
6,051
2,607
0
5,958
15,007
7,156
0
2,479
12,198
78,348
0
L
12,779
1,102
1,765
4,159
10,377
4,374
0
5,129
5,248
70,559
0
L
Persephone
idg1914
Persephone
10,014
1,196
0
3,769
13,363
5,098
368
5,888
7,462
63,690
0
L
Bellona
13,384
5,516
0
4,998
17,742
20,418
270
1,003
16,739
0
73,779
L
Jing Wei
xDaRkSt0rM
Jing Wei
8,356
6,490
0
4,348
13,967
6,743
120
5,210
8,757
0
87,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
50,422
536
Minions Killed
600
0
Camps Cleared
0
2,001,229
Distance Traveled
1,923,501
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,847
518
133
7
0
381,867
0
W
Nemesis
10,644
560
145
8
0
446,714
2
L
Vamana
11,571
609
123
6
0
437,535
0
W
Athena
9,087
478
35
2
0
433,805
1
W
Poseidon
9,170
483
104
5
0
385,986
0
W
Freya
8,988
473
119
6
0
352,857
0
L
Ra
9,690
510
117
6
0
399,781
7
L
Persephone
9,835
518
107
6
0
351,932
0
L
Bellona
9,811
516
127
7
0
381,753
0
L
Jing Wei
9,515
501
126
7
0
352,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role