Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Blackouto1
Bakasura
Level 52
God Stats
8W - 1L
1,500 SR
Queue Stats
247W - 256L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Dahmessiah
Nu Wa
Level 109
God Stats
68W - 48L
1,606 SR
Queue Stats
193W - 167L
1,570 Elo+
Solo
Achilles
Achilles
Kapanoo
Achilles
Level 86
God Stats
4W - 3L
1,480 SR
Queue Stats
62W - 52L
1,505 Elo+
Party 2
Charybdis
Charybdis
XReapxerxxxx
Charybdis
Level 65
God Stats
5W - 6L
1,441 SR
Queue Stats
174W - 170L
1,483 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,496 Elo+

VS

Team Averages
Level 97
1,478 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Bigg_gangstaBoii
Martichoras
Level 109
God Stats
8W - 6L
1,641 SR
Queue Stats
468W - 438L
1,401 Elo+
Party 3
Vamana
Vamana
MisΣry
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 326L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
Randomtauren
Ix Chel
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 51L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Wafflebroman
Cthulhu
Level 62
God Stats
1W - 2L
1,248 SR
Queue Stats
51W - 47L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
9 / 1 / 9
10,103
631
15,367
13,362
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
Blackouto1
Bakasura
12
2 / 4 / 6
7,932
496
5,442
15,607
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
6 / 2 / 5
9,677
605
16,683
9,753
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kapanoo
Achilles
11
1 / 3 / 1
7,266
454
4,328
9,948
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
XReapxerxxxx
Charybdis
13
2 / 4 / 6
8,056
504
9,108
11,901
5,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 4
9,314
582
13,181
14,421
6,505
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Bigg_gangstaBoii
Martichoras
12
1 / 6 / 3
7,688
481
3,774
13,995
6,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
MisΣry
Vamana
13
5 / 5 / 1
8,579
536
9,309
15,694
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Randomtauren
Ix Chel
14
4 / 2 / 2
8,890
556
7,931
12,587
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Wafflebroman
Cthulhu
10
1 / 5 / 3
7,133
446
5,480
16,414
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
14
14
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
1
9
13.5
L
Arachne
 
Arachne
3
2
4
2.5
L
Martichoras
Bigg_gangstaBoii
Martichoras
1
6
3
0.42
W
Bakasura
Blackouto1
Bakasura
2
4
6
1.25
W
Nu Wa
6
2
5
4.25
W
Achilles
Kapanoo
Achilles
1
3
1
0.5
L
Vamana
MisΣry
Vamana
5
5
1
1.1
L
Ix Chel
Randomtauren
Ix Chel
4
2
2
2.5
L
Cthulhu
Wafflebroman
Cthulhu
1
5
3
0.5
W
Charybdis
XReapxerxxxx
Charybdis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,928
Damage
39,675
60,571
Taken
73,111
39,996
Mitigated
37,549
14,043
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
15,367
3,708
1,048
4,550
13,362
12,267
103
4,176
9,073
45,739
0
L
Arachne
 
Arachne
13,181
9,684
0
7,093
14,421
6,505
22
4,056
9,738
0
81,592
L
Martichoras
Bigg_gangstaBoii
Martichoras
3,774
926
0
2,038
13,995
6,081
0
5,710
8,097
0
46,440
W
Bakasura
Blackouto1
Bakasura
5,442
4,450
0
2,705
15,607
6,264
235
2,006
13,477
0
42,098
W
Nu Wa
16,683
3,015
0
1,582
9,753
3,986
1,348
3,841
5,617
81,278
0
W
Achilles
Kapanoo
Achilles
4,328
728
0
911
9,948
12,310
0
1,114
8,782
0
30,690
L
Vamana
MisΣry
Vamana
9,309
4,661
0
883
15,694
7,263
0
5,760
9,189
0
60,537
L
Ix Chel
Randomtauren
Ix Chel
7,931
845
1,297
4,120
12,587
4,582
0
8,679
3,566
68,414
0
L
Cthulhu
Wafflebroman
Cthulhu
5,480
985
113
2,317
16,414
13,118
0
7,506
8,662
19,562
0
W
Charybdis
XReapxerxxxx
Charybdis
9,108
6,078
0
3,247
11,901
5,169
384
1,690
10,211
0
64,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
41,604
423
Minions Killed
415
0
Camps Cleared
0
1,597,931
Distance Traveled
1,619,003
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,103
631
49
3
0
316,042
6
L
Arachne
9,314
582
128
8
0
304,704
4
L
Martichoras
7,688
481
73
5
0
290,928
2
W
Bakasura
7,932
496
76
5
0
372,595
0
W
Nu Wa
9,677
605
154
10
0
327,058
4
W
Achilles
7,266
454
48
3
0
272,898
0
L
Vamana
8,579
536
71
4
0
387,295
3
L
Ix Chel
8,890
556
120
8
0
326,470
2
L
Cthulhu
7,133
446
23
1
0
309,606
1
W
Charybdis
8,056
504
96
6
0
309,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role