Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mimmi1999
Cupid
Level 102
God Stats
22W - 26L
1,539 SR
Queue Stats
125W - 135L
1,458 Elo+
Solo
Rama
Rama
Oneloyalwolf
Rama
Level 128
God Stats
1W - 3L
1,465 SR
Queue Stats
28W - 26L
1,398 Elo+
Solo
Merlin
Merlin
Zouhair117
Merlin
Level 134
God Stats
6W - 4L
1,489 SR
Queue Stats
214W - 220L
1,423 Elo+
Solo
Janus
Janus
sirgoman
Janus
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
9W - 10L
1,350 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,426 Elo+

VS

Team Averages
Level 131
1,615 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AXIaZ-STreeT
Sun Wukong
Level 118
God Stats
12W - 7L
1,591 SR
Queue Stats
121W - 127L
1,487 Elo+
Solo
Artemis
Artemis
GoingInWet
Artemis
Level 172
God Stats
2W - 0L
1,807 SR
Queue Stats
194W - 205L
1,550 Elo+
Solo
Ne Zha
Ne Zha
mushypanda08
Ne Zha
Level 129
God Stats
12W - 7L
1,707 SR
Queue Stats
261W - 300L
1,408 Elo+
Solo
Janus
Janus
x56Rx
Janus
Level 109
God Stats
23W - 22L
1,471 SR
Queue Stats
64W - 75L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
4,421
737
1,271
4,427
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Mimmi1999
Cupid
10
1 / 3 / 0
4,806
801
4,606
6,491
2,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 0
4,033
672
390
978
287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Zouhair117
Merlin
10
0 / 1 / 1
4,516
753
2,619
3,267
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
sirgoman
Janus
11
0 / 0 / 1
4,927
821
6,120
3,442
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 2
5,529
922
2,382
3,625
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
AXIaZ-STreeT
Sun Wukong
10
2 / 0 / 1
5,135
856
3,333
5,937
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GoingInWet
Artemis
9
0 / 0 / 4
4,644
774
3,605
3,206
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
10
1 / 1 / 4
5,069
845
3,470
3,889
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
x56Rx
Janus
10
1 / 0 / 3
5,148
858
3,701
3,286
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Chang'e
 
Chang'e
3
0
2
4
W
Sun Wukong
AXIaZ-STreeT
Sun Wukong
2
0
1
2.5
W
Artemis
GoingInWet
Artemis
0
0
4
2
L
Cupid
Mimmi1999
Cupid
1
3
0
0.33
L
0
1
0
0
L
Merlin
Zouhair117
Merlin
0
1
1
0.5
W
Ne Zha
1
1
4
3
L
Janus
sirgoman
Janus
0
0
1
0.5
W
Janus
x56Rx
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
16,491
18,605
Taken
19,943
6,537
Mitigated
8,660
2,360
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,271
301
0
1,237
4,427
1,593
0
1,328
2,909
0
7,261
W
Chang'e
 
Chang'e
2,382
83
560
1,894
3,625
1,231
0
761
2,864
12,421
0
W
Sun Wukong
AXIaZ-STreeT
Sun Wukong
3,333
265
0
1,037
5,937
3,528
77
3,419
2,518
0
7,939
W
Artemis
GoingInWet
Artemis
3,605
1,701
0
752
3,206
956
919
170
3,036
0
12,359
L
Cupid
Mimmi1999
Cupid
4,606
2,009
338
530
6,491
2,317
0
1,766
4,509
0
11,684
L
390
368
0
5
978
287
0
537
359
0
582
L
Merlin
Zouhair117
Merlin
2,619
83
0
250
3,267
1,149
0
247
3,016
10,820
0
W
Ne Zha
3,470
333
0
84
3,889
1,808
75
2,120
1,769
0
11,939
L
Janus
sirgoman
Janus
6,120
340
0
0
3,442
1,191
0
1,563
1,729
23,345
0
W
Janus
x56Rx
Janus
3,701
307
0
0
3,286
1,137
0
2,269
1,017
15,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
25,525
103
Minions Killed
118
0
Camps Cleared
0
515,994
Distance Traveled
665,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,421
737
12
2
0
107,029
0
W
Chang'e
5,529
922
31
5
0
133,661
0
W
Sun Wukong
5,135
856
10
2
0
139,578
0
W
Artemis
4,644
774
22
4
0
118,539
4
L
Cupid
4,806
801
23
4
0
114,383
0
L
Rama
4,033
672
0
0
0
21,018
0
L
Merlin
4,516
753
18
3
0
132,751
0
W
Ne Zha
5,069
845
21
4
0
127,621
0
L
Janus
4,927
821
50
8
0
140,813
0
W
Janus
5,148
858
34
6
0
146,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role