Player Matchup

Xing Tian
Xing Tian
FokkinEll
Xing Tian
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
143W - 132L
1,502 Elo+
Party 1
Zeus
Zeus
JustDontLike_em
Zeus
Level 158
God Stats
12W - 5L
1,124 SR
Queue Stats
905W - 774L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MasterGrief117
Cu Chulainn
Level 45
God Stats
3W - 3L
1,501 SR
Queue Stats
193W - 169L
1,557 Elo+
Party 1
Tyr
Tyr
Mequml
Tyr
Level 33
God Stats
6W - 3L
1,440 SR
Queue Stats
119W - 126L
1,319 Elo+
Solo
Chiron
Chiron
bigtony816
Chiron
Level 128
God Stats
4W - 4L
1,583 SR
Queue Stats
249W - 209L
1,554 Elo+
Solo
Team Averages
Level 86
1,389 SR
1,493 Elo+

VS

Team Averages
Level 99
1,607 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bnasty0131
Hades
Level 140
God Stats
9W - 6L
1,460 SR
Queue Stats
507W - 489L
1,446 Elo+
Solo
Da Ji
Da Ji
ShizuoHewajima98
Da Ji
Level 94
God Stats
14W - 4L
1,831 SR
Queue Stats
94W - 89L
1,549 Elo+
Solo
Sobek
Sobek
divergentoast
Sobek
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 202L
1,443 Elo+
Solo
Janus
Janus
xraiderxxxxx
Janus
Level 117
God Stats
2W - 5L
1,742 SR
Queue Stats
199W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FokkinEll
Xing Tian
8
1 / 0 / 2
4,779
597
2,568
5,889
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
5 / 0 / 0
5,904
738
5,574
3,311
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
MasterGrief117
Cu Chulainn
8
2 / 1 / 0
5,078
635
3,250
4,090
2,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
Mequml
Tyr
6
0 / 1 / 0
3,741
468
976
4,292
2,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
bigtony816
Chiron
7
0 / 1 / 1
4,213
527
4,006
3,960
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 0 / 1
4,220
528
2,937
4,335
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
6
1 / 2 / 0
4,329
541
1,742
3,950
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 3 / 1
4,262
533
3,182
7,390
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 1 / 1
4,663
583
2,469
6,228
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
3,960
495
754
3,403
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
8
Kills
3
3
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
1
1.5
L
Hades
1
2
0
0.5
W
Xing Tian
FokkinEll
Xing Tian
1
0
2
2
W
5
0
0
5
W
Cu Chulainn
MasterGrief117
Cu Chulainn
2
1
0
2
W
Tyr
Mequml
Tyr
0
1
0
0
L
0
3
1
0.17
W
Chiron
bigtony816
Chiron
0
1
1
0.5
L
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,374
Damage
11,084
21,542
Taken
25,306
9,921
Mitigated
12,625
7,441
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,937
1,541
0
922
4,335
1,243
0
768
3,567
0
21,790
L
Hades
1,742
509
16
1,564
3,950
2,734
0
0
3,950
16,167
0
W
Xing Tian
FokkinEll
Xing Tian
2,568
430
0
2,455
5,889
2,933
0
607
5,174
25,336
0
W
5,574
956
0
1,352
3,311
866
0
405
2,868
41,047
0
W
Cu Chulainn
MasterGrief117
Cu Chulainn
3,250
1,008
0
1,451
4,090
2,102
0
1,523
2,348
0
31,335
W
Tyr
Mequml
Tyr
976
196
162
603
4,292
2,820
0
1,140
3,152
0
7,776
L
3,182
1,372
0
1,147
7,390
2,594
0
2,918
4,472
0
25,868
W
Chiron
bigtony816
Chiron
4,006
1,424
256
1,162
3,960
1,200
0
925
3,035
0
26,541
L
2,469
361
223
2,906
6,228
4,931
0
2,286
3,942
12,194
0
L
754
52
0
1,250
3,403
1,123
0
2,170
1,233
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,715
Gold Earned
21,434
233
Minions Killed
171
0
Camps Cleared
0
786,061
Distance Traveled
686,199
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,220
528
41
5
0
162,576
4
L
Hades
4,329
541
37
5
0
92,901
0
W
Xing Tian
4,779
597
53
7
0
185,672
0
W
Zeus
5,904
738
70
9
0
142,772
0
W
Cu Chulainn
5,078
635
49
6
0
167,081
1
W
Tyr
3,741
468
12
2
0
153,256
0
L
Da Ji
4,262
533
39
5
0
162,298
0
W
Chiron
4,213
527
49
6
0
137,280
0
L
Sobek
4,663
583
12
2
0
160,246
0
L
Janus
3,960
495
42
5
0
108,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role