Player Matchup

Chronos
Chronos
Silver III
Jadorelethe807
Chronos
Silver III
Level 85
God Stats
2W - 6L
1,467 SR
Queue Stats
41W - 66L
807 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Misterkill148
Danzaburou
Silver V
Level 67
God Stats
9W - 8L
1,483 SR
Queue Stats
119W - 145L
544 MMR
Solo
Thanatos
Thanatos
Silver V
benjamin76720
Thanatos
Silver V
Level 119
God Stats
1W - 2L
1,585 SR
Queue Stats
39W - 70L
642 MMR
Party 1
Vulcan
Vulcan
Silver V
joohn9877
Vulcan
Silver V
Level 109
God Stats
6W - 3L
1,563 SR
Queue Stats
120W - 154L
541 MMR
Solo
Terra
Terra
Bronze II
safe-canoe0
Terra
Bronze II
Level 129
God Stats
20W - 15L
1,509 SR
Queue Stats
504W - 570L
339 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,521 SR
575 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,517 SR
812 MMR
Freya
Freya
Bronze I
 
Freya
Bronze I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver V
Bedi7567
Merlin
Silver V
Level 81
God Stats
2W - 0L
1,782 SR
Queue Stats
39W - 58L
650 MMR
Solo
Bacchus
Bacchus
Silver V
MKA BURGER
Bacchus
Silver V
Level 137
God Stats
35W - 43L
1,382 SR
Queue Stats
267W - 326L
491 MMR
Solo
Vamana
Vamana
Silver IV
RAMBO-FF
Vamana
Silver IV
Level 88
God Stats
11W - 14L
1,414 SR
Queue Stats
362W - 393L
779 MMR
Solo
Izanami
Izanami
Silver V
Realfunki
Izanami
Silver V
Level 68
God Stats
5W - 2L
1,507 SR
Queue Stats
153W - 176L
640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,092
426
7,467
15,740
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Misterkill148
Danzaburou
13
2 / 6 / 0
7,989
420
7,882
15,945
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
benjamin76720
Thanatos
14
5 / 6 / 0
8,647
455
7,547
18,166
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
joohn9877
Vulcan
14
0 / 6 / 2
8,656
456
4,695
11,499
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,944
418
4,449
18,204
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
BakasuraTiamatAo KuangSurtr

VS

Bans
HerculesXbalanqueAnubisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 1 / 6
10,936
576
15,873
17,051
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Bedi7567
Merlin
17
9 / 2 / 4
11,263
593
20,979
9,136
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
MKA BURGER
Bacchus
15
2 / 1 / 10
8,867
467
8,501
12,898
17,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
RAMBO-FF
Vamana
16
1 / 1 / 3
9,861
519
7,150
13,202
10,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Realfunki
Izanami
15
3 / 2 / 5
10,063
530
9,154
9,989
4,152
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
22
22
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
1
6
10
W
Merlin
Bedi7567
Merlin
9
2
4
5.5
L
0
3
1
0.17
W
Bacchus
MKA BURGER
Bacchus
2
1
10
7
L
Danzaburou
Misterkill148
Danzaburou
2
6
0
0.33
W
Vamana
RAMBO-FF
Vamana
1
1
3
2.5
W
Izanami
Realfunki
Izanami
3
2
5
2.75
L
Thanatos
benjamin76720
Thanatos
5
6
0
0.83
L
Vulcan
joohn9877
Vulcan
0
6
2
0.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,040
Damage
61,657
79,554
Taken
62,276
41,160
Mitigated
43,800
31,116
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,873
5,741
0
5,216
17,051
7,562
364
3,548
13,503
83,679
0
W
Merlin
Bedi7567
Merlin
20,979
1,627
0
1,000
9,136
3,785
528
3,044
6,092
113,583
0
L
7,467
1,764
0
4,268
15,740
6,875
93
11,589
4,151
73,046
6,919
W
Bacchus
MKA BURGER
Bacchus
8,501
857
292
2,749
12,898
17,332
47
3,994
8,904
24,063
0
L
Danzaburou
Misterkill148
Danzaburou
7,882
3,381
0
3,654
15,945
7,606
0
7,576
8,369
0
60,682
W
Vamana
RAMBO-FF
Vamana
7,150
4,995
0
2,163
13,202
10,969
27
4,226
8,976
0
86,646
W
Izanami
Realfunki
Izanami
9,154
6,618
0
2,500
9,989
4,152
1,086
1,833
8,156
0
91,757
L
Thanatos
benjamin76720
Thanatos
7,547
2,147
0
10,100
18,166
8,732
0
11,415
6,751
0
57,530
L
Vulcan
joohn9877
Vulcan
4,695
1,470
0
1,250
11,499
5,079
0
4,769
6,730
66,065
0
L
4,449
169
4,777
7,067
18,204
12,868
0
10,004
8,200
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
50,990
421
Minions Killed
580
0
Camps Cleared
0
1,670,299
Distance Traveled
1,834,390
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,936
576
112
6
0
381,353
0
W
Merlin
11,263
593
179
9
0
373,539
3
L
Chronos
8,092
426
131
7
0
306,514
3
W
Bacchus
8,867
467
12
1
0
334,563
3
L
Danzaburou
7,989
420
79
4
0
309,305
0
W
Vamana
9,861
519
132
7
0
410,754
1
W
Izanami
10,063
530
145
8
0
334,181
1
L
Thanatos
8,647
455
88
5
0
394,089
0
L
Vulcan
8,656
456
103
5
0
333,203
0
L
Terra
7,944
418
20
1
0
327,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role