Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Jszb
Anubis
Level 47
God Stats
73W - 57L
1,600 SR
Queue Stats
139W - 111L
1,510 Elo+
Party 2
Ishtar
Ishtar
UndyingCoyote
Ishtar
Level 126
God Stats
22W - 25L
1,512 SR
Queue Stats
198W - 170L
1,536 Elo+
Solo
Ares
Ares
iBe Vibin
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,494 Elo+
Party 2
Thanatos
Thanatos
notbone
Thanatos
Level 63
God Stats
38W - 37L
1,539 SR
Queue Stats
204W - 185L
1,499 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,508 Elo+

VS

Team Averages
Level 102
1,535 SR
1,374 Elo+
Fenrir
Fenrir
Biker2k69
Fenrir
Level 7
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Hachiman
Hachiman
OrphanAnthony
Hachiman
Level 62
God Stats
10W - 8L
1,659 SR
Queue Stats
51W - 56L
1,473 Elo+
Solo
Anubis
Anubis
ZZZolaMad
Anubis
Level 64
God Stats
71W - 41L
1,692 SR
Queue Stats
251W - 226L
1,506 Elo+
Solo
Sol
Sol
natha272
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Nike
Nike
xHx Battosai
Nike
Level 254
God Stats
0W - 2L
1,500 SR
Queue Stats
568W - 568L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 6
9,204
614
11,948
9,905
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Jszb
Anubis
14
1 / 0 / 7
8,000
533
8,900
7,528
3,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 1
7,919
528
3,865
7,771
3,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
0 / 7 / 3
6,437
429
2,324
14,266
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
notbone
Thanatos
15
11 / 4 / 2
9,773
652
13,412
16,357
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biker2k69
Fenrir
12
0 / 4 / 2
6,821
455
1,632
10,348
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
OrphanAnthony
Hachiman
15
7 / 2 / 3
9,049
603
7,438
7,721
2,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ZZZolaMad
Anubis
12
4 / 5 / 5
7,907
527
7,654
11,975
4,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 4
7,852
523
6,953
13,552
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 1
8,677
578
5,826
15,302
12,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
14
14
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Fenrir
Biker2k69
Fenrir
0
4
2
0.25
W
Anubis
Jszb
Anubis
1
0
7
4.5
L
Hachiman
OrphanAnthony
Hachiman
7
2
3
4.25
W
2
2
1
1.25
L
Anubis
ZZZolaMad
Anubis
4
5
5
1.3
W
Ares
0
7
3
0.21
L
0
5
4
0.4
W
Thanatos
notbone
Thanatos
11
4
2
3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
29,503
55,827
Taken
58,898
30,889
Mitigated
27,001
21,201
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,948
1,121
804
3,450
9,905
5,595
394
4,507
5,398
79,412
0
L
Fenrir
Biker2k69
Fenrir
1,632
506
0
651
10,348
4,004
0
3,338
7,010
0
36,052
W
Anubis
Jszb
Anubis
8,900
281
346
4,240
7,528
3,809
173
1,244
6,284
62,608
0
L
Hachiman
OrphanAnthony
Hachiman
7,438
3,267
0
3,750
7,721
2,494
477
2,665
5,056
0
65,273
W
3,865
2,402
0
2,352
7,771
3,064
0
679
7,092
0
77,849
L
Anubis
ZZZolaMad
Anubis
7,654
100
0
3,637
11,975
4,450
729
4,333
7,642
47,323
0
W
Ares
2,324
792
0
664
14,266
11,488
35
3,795
10,471
7,682
0
L
6,953
1,674
0
5,195
13,552
3,561
840
4,749
8,803
60,572
0
W
Thanatos
notbone
Thanatos
13,412
2,933
0
9,345
16,357
6,933
35
4,382
11,975
0
61,974
L
5,826
278
0
1,465
15,302
12,492
0
8,087
7,215
0
50,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
40,306
459
Minions Killed
421
0
Camps Cleared
0
1,474,797
Distance Traveled
1,488,838
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,204
614
139
9
0
287,732
0
L
Fenrir
6,821
455
66
4
0
313,563
0
W
Anubis
8,000
533
99
7
0
294,471
0
L
Hachiman
9,049
603
105
7
0
310,853
8
W
Ishtar
7,919
528
119
8
0
271,135
5
L
Anubis
7,907
527
68
5
0
285,968
0
W
Ares
6,437
429
18
1
0
284,831
0
L
Sol
7,852
523
98
7
0
290,668
0
W
Thanatos
9,773
652
84
6
0
336,628
0
L
Nike
8,677
578
84
6
0
287,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role