Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BossAkra59100
Lancelot
Level 124
God Stats
3W - 3L
1,222 SR
Queue Stats
389W - 414L
1,364 Elo+
Solo
Anubis
Anubis
b0gd4n27
Anubis
Level 155
God Stats
84W - 43L
1,756 SR
Queue Stats
96W - 56L
1,681 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,515 Elo+

VS

Team Averages
Level 69
1,505 SR
1,510 Elo+
Izanami
Izanami
Poupoulet14
Izanami
Level 91
God Stats
19W - 7L
1,750 SR
Queue Stats
258W - 257L
1,482 Elo+
Solo
Zeus
Zeus
SlumpyBad
Zeus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Khepri
Khepri
ZerriH
Khepri
Level 59
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 18L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
6 / 0 / 1
8,518
852
8,760
5,888
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
BossAkra59100
Lancelot
11
1 / 2 / 3
7,186
719
4,057
7,878
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
b0gd4n27
Anubis
13
2 / 1 / 6
8,139
814
7,509
5,587
2,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Poupoulet14
Izanami
13
2 / 2 / 1
7,237
724
4,367
6,166
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
11
1 / 5 / 2
6,472
647
7,170
7,654
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
ZerriH
Khepri
11
0 / 2 / 3
6,829
683
2,013
9,107
7,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
3
3
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
0
1
6.5
W
Lancelot
BossAkra59100
Lancelot
1
2
3
1.25
L
Izanami
Poupoulet14
Izanami
2
2
1
1.25
L
Zeus
1
5
2
0.4
L
Khepri
ZerriH
Khepri
0
2
3
0.75
W
Anubis
b0gd4n27
Anubis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
13,550
19,353
Taken
22,927
8,642
Mitigated
12,349
5,839
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,760
5,273
0
2,953
5,888
2,517
790
3,167
2,721
0
30,704
W
Lancelot
BossAkra59100
Lancelot
4,057
862
0
352
7,878
3,427
378
3,076
4,802
0
21,494
L
Izanami
Poupoulet14
Izanami
4,367
2,767
0
597
6,166
2,201
0
2,004
4,162
0
31,422
L
Zeus
7,170
749
0
533
7,654
2,559
0
2,401
5,253
22,070
0
L
Khepri
ZerriH
Khepri
2,013
68
1,244
1,181
9,107
7,589
0
3,120
5,987
10,821
0
W
Anubis
b0gd4n27
Anubis
7,509
99
185
2,349
5,587
2,698
384
2,961
2,626
39,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
20,538
160
Minions Killed
111
0
Camps Cleared
0
577,306
Distance Traveled
503,389
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,518
852
53
5
0
195,744
0
W
Lancelot
7,186
719
44
4
0
207,952
0
L
Izanami
7,237
724
63
6
0
160,203
2
L
Zeus
6,472
647
40
4
0
158,515
0
L
Khepri
6,829
683
8
1
0
184,671
0
W
Anubis
8,139
814
63
6
0
173,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role