Player Matchup

Ymir
Ymir
MikeGrown23
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,116 Elo+
Party 1
Cupid
Cupid
joshjames
Cupid
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 10L
1,161 Elo+
Party 1
Fenrir
Fenrir
lucij
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,116 Elo+
Party 1
Team Averages
Level 25
1,431 SR
1,131 Elo+

VS

Team Averages
Level 40
1,489 SR
1,522 Elo+
Fenrir
Fenrir
Sirawesome08
Fenrir
Level 49
God Stats
11W - 11L
1,400 SR
Queue Stats
101W - 108L
1,361 Elo+
Solo
Eset
Eset
StepBRO694
Eset
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,601 Elo+
Party 2
Medusa
Medusa
SwellClamp
Medusa
Level 44
God Stats
2W - 2L
1,568 SR
Queue Stats
149W - 115L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,741
718
3,199
14,343
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
joshjames
Cupid
8
0 / 7 / 0
5,306
663
3,117
10,341
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lucij
Fenrir
8
0 / 8 / 0
5,433
679
3,839
9,452
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 13
7,105
888
5,320
6,044
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
8 / 1 / 9
8,229
1,029
9,191
5,708
2,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
SwellClamp
Medusa
13
12 / 0 / 8
8,605
1,076
13,011
6,076
2,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
0
Kills
22
22
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Fenrir
2
0
13
8.5
W
8
1
9
12.5
W
Medusa
SwellClamp
Medusa
12
0
8
16
L
Cupid
joshjames
Cupid
0
7
0
0
L
Fenrir
lucij
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,155
Damage
27,522
34,136
Taken
17,828
19,118
Mitigated
8,984
1,983
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,199
760
621
566
14,343
11,240
0
3,679
10,384
9,968
0
W
Fenrir
5,320
1,507
0
823
6,044
4,222
556
1,220
4,677
0
9,908
W
9,191
1,225
399
1,458
5,708
2,269
294
985
4,542
38,571
0
W
Medusa
SwellClamp
Medusa
13,011
7,777
0
2,442
6,076
2,493
1,298
1,316
4,639
0
35,662
L
Cupid
joshjames
Cupid
3,117
1,389
102
447
10,341
3,610
0
2,939
7,273
0
9,559
L
Fenrir
lucij
Fenrir
3,839
1,402
0
247
9,452
4,268
0
2,573
6,753
0
7,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,480
Gold Earned
23,939
32
Minions Killed
110
0
Camps Cleared
0
363,704
Distance Traveled
504,790
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,741
718
7
1
0
118,063
0
W
Fenrir
7,105
888
10
1
0
171,438
0
W
Eset
8,229
1,029
53
7
0
161,651
0
W
Medusa
8,605
1,076
47
6
0
171,701
4
L
Cupid
5,306
663
19
2
0
120,526
3
L
Fenrir
5,433
679
6
1
0
125,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role