Player Matchup

Horus
Horus
AngelSavior7054
Horus
Level 85
God Stats
191W - 162L
1,557 SR
Queue Stats
632W - 573L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
GhostMode-Keeno
Sylvanus
Level 69
God Stats
8W - 16L
1,179 SR
Queue Stats
273W - 273L
1,417 Elo+
Solo
Janus
Janus
Keherbo
Janus
Level 149
God Stats
6W - 13L
1,191 SR
Queue Stats
539W - 499L
1,470 Elo+
Party 1
Da Ji
Da Ji
NecrocroticN
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 112L
1,358 Elo+
Solo
Ullr
Ullr
SoULReiku4150
Ullr
Level 101
God Stats
5W - 4L
1,517 SR
Queue Stats
307W - 290L
1,537 Elo+
Solo
Team Averages
Level 106
1,389 SR
1,452 Elo+

VS

Team Averages
Level 112
1,381 SR
1,441 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
chirpy_lava0
Susano
Level 83
God Stats
6W - 6L
1,103 SR
Queue Stats
580W - 568L
1,406 Elo+
Solo
Tyr
Tyr
ilvrxa
Tyr
Level 79
God Stats
2W - 1L
1,282 SR
Queue Stats
62W - 46L
1,361 Elo+
Solo
Sol
Sol
ponyostan
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,506 Elo+
Solo
Loki
Loki
shira1985
Loki
Level 165
God Stats
29W - 22L
1,520 SR
Queue Stats
517W - 509L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,686
632
2,256
3,877
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
10
1 / 1 / 0
5,786
643
4,991
6,276
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Keherbo
Janus
10
1 / 1 / 0
5,039
560
3,926
4,925
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 3 / 0
3,575
397
205
2,949
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 2
4,959
551
2,864
7,166
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 0
5,946
661
3,967
5,015
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
9
2 / 1 / 1
5,246
583
2,392
7,275
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
ilvrxa
Tyr
9
0 / 1 / 2
5,251
583
1,649
7,095
4,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 0
6,285
698
2,358
3,730
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
7
0 / 3 / 0
4,580
509
3,024
7,068
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
8
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
0
2
L
2
0
1
2.5
L
Sylvanus
1
1
0
1
L
Janus
Keherbo
Janus
1
1
0
1
L
0
3
0
0
L
1
3
2
0.67
W
Susano
2
1
1
2.5
W
Tyr
ilvrxa
Tyr
0
1
2
1
W
3
0
0
3
W
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
13,390
25,193
Taken
30,183
13,459
Mitigated
11,150
7,014
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,967
1,798
0
1,227
5,015
1,500
30
344
4,671
0
40,661
L
2,256
1,042
544
2,426
3,877
2,471
0
71
3,806
0
13,383
L
Sylvanus
4,991
1,836
0
2,584
6,276
6,297
0
723
5,553
32,582
10,088
L
Janus
Keherbo
Janus
3,926
52
0
690
4,925
1,583
0
1,128
3,797
37,233
0
L
205
96
0
0
2,949
715
0
436
2,513
0
4,216
L
2,864
766
0
770
7,166
2,393
0
0
7,166
0
28,640
W
Susano
2,392
638
0
670
7,275
2,373
0
1,045
6,230
0
29,536
W
Tyr
ilvrxa
Tyr
1,649
200
0
2,422
7,095
4,287
0
4,245
2,850
0
30,880
W
2,358
1,244
0
2,247
3,730
1,038
876
1,127
2,603
40,106
0
W
Loki
3,024
927
0
2,189
7,068
1,952
0
1,833
5,235
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
27,308
210
Minions Killed
298
0
Camps Cleared
0
805,185
Distance Traveled
977,682
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,946
661
61
7
0
176,471
2
L
Horus
5,686
632
25
3
0
209,822
4
L
Sylvanus
5,786
643
69
8
0
165,195
2
L
Janus
5,039
560
67
7
0
190,464
3
L
Da Ji
3,575
397
6
1
0
56,943
0
L
Ullr
4,959
551
43
5
0
182,761
2
W
Susano
5,246
583
57
6
0
223,995
1
W
Tyr
5,251
583
55
6
0
203,512
0
W
Sol
6,285
698
70
8
0
176,205
0
W
Loki
4,580
509
55
6
0
197,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role