Player Matchup

Hercules
Hercules
King-SrWissp
Hercules
Level 82
God Stats
6W - 4L
1,653 SR
Queue Stats
33W - 30L
1,457 Elo+
Solo
Arachne
Arachne
RRiESU5th
Arachne
Level 68
God Stats
39W - 22L
1,524 SR
Queue Stats
77W - 77L
1,453 Elo+
Solo
Neith
Neith
T PR3D4T0R Z
Neith
Level 147
God Stats
4W - 6L
1,481 SR
Queue Stats
26W - 32L
1,415 Elo+
Party 1
Ra
Ra
Tonii-THE-KiLLeR
Ra
Level 84
God Stats
3W - 6L
1,250 SR
Queue Stats
194W - 193L
1,405 Elo+
Solo
Terra
Terra
xD4rkB4nEx
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,409 Elo+
Party 1
Team Averages
Level 106
1,482 SR
1,428 Elo+

VS

Team Averages
Level 62
1,471 SR
1,373 Elo+
Poseidon
Poseidon
Blackknight1704
Poseidon
Level 64
God Stats
22W - 20L
1,430 SR
Queue Stats
47W - 44L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Daywalker1304
Jormungandr
Level 86
God Stats
1W - 2L
1,454 SR
Queue Stats
146W - 125L
1,402 Elo+
Party 2
Chaac
Chaac
MrLazyPants123
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,339 Elo+
Party 3
Kali
Kali
Realfunki
Kali
Level 68
God Stats
42W - 18L
1,268 SR
Queue Stats
190W - 175L
1,426 Elo+
Party 2
Izanami
Izanami
YouEatBread
Izanami
Level 63
God Stats
3W - 2L
1,706 SR
Queue Stats
36W - 44L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
King-SrWissp
Hercules
17
3 / 1 / 4
10,557
528
10,991
20,901
25,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
RRiESU5th
Arachne
17
7 / 2 / 3
10,792
540
13,367
17,750
8,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 3 / 5
11,094
555
27,122
25,278
12,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 3
10,981
549
7,737
11,100
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
13
2 / 4 / 8
9,488
474
7,987
27,244
33,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 2 / 2
10,262
513
10,151
9,227
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Daywalker1304
Jormungandr
12
1 / 5 / 4
8,191
410
11,636
24,238
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 1
9,154
458
11,414
20,222
25,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
17
5 / 4 / 2
10,950
548
15,676
20,054
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
YouEatBread
Izanami
15
3 / 8 / 3
9,209
460
18,129
17,848
7,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
12
12
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
2
2
1.5
L
Jormungandr
Daywalker1304
Jormungandr
1
5
4
0.6
W
Hercules
King-SrWissp
Hercules
3
1
4
5
L
1
5
1
0.3
W
Arachne
RRiESU5th
Arachne
7
2
3
4.25
L
Kali
5
4
2
1.5
W
11
3
5
4.5
W
1
2
3
1.25
L
Izanami
YouEatBread
Izanami
3
8
3
0.56
W
Terra
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,204
Damage
67,006
102,273
Taken
91,589
85,380
Mitigated
69,400
41,312
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,151
458
0
3,131
9,227
3,490
0
4,920
4,187
86,783
0
L
Jormungandr
Daywalker1304
Jormungandr
11,636
2,936
0
4,766
24,238
22,588
0
5,433
18,757
46,569
0
W
Hercules
King-SrWissp
Hercules
10,991
4,210
0
10,956
20,901
25,604
806
1,782
19,005
0
73,633
L
11,414
2,293
0
4,955
20,222
25,742
406
339
19,065
166
64,586
W
Arachne
RRiESU5th
Arachne
13,367
9,782
541
3,650
17,750
8,949
314
2,542
15,108
0
76,111
L
Kali
15,676
11,211
0
4,050
20,054
10,236
0
2,376
17,425
0
95,055
W
27,122
18,030
310
14,446
25,278
12,995
3,697
6,669
18,559
0
91,165
W
7,737
437
253
2,610
11,100
4,645
953
4,953
5,661
89,010
0
L
Izanami
YouEatBread
Izanami
18,129
12,012
0
4,073
17,848
7,344
0
2,536
15,261
0
71,559
W
Terra
7,987
1,395
4,190
4,356
27,244
33,187
74
5,113
22,055
26,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
47,766
499
Minions Killed
538
0
Camps Cleared
0
1,942,397
Distance Traveled
1,826,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,262
513
157
8
0
374,128
0
L
Jormungandr
8,191
410
48
2
0
349,842
0
W
Hercules
10,557
528
133
7
0
410,207
0
L
Chaac
9,154
458
96
5
0
353,004
0
W
Arachne
10,792
540
87
4
0
422,002
0
L
Kali
10,950
548
140
7
0
405,387
0
W
Neith
11,094
555
110
6
0
339,042
0
W
Ra
10,981
549
146
7
0
398,060
0
L
Izanami
9,209
460
97
5
0
344,618
0
W
Terra
9,488
474
23
1
0
373,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role