Player Matchup

Ishtar
Ishtar
Bacchus-18
Ishtar
Level 142
God Stats
6W - 2L
1,328 SR
Queue Stats
58W - 55L
1,509 Elo+
Party 2
King Arthur
King Arthur
Jus2Con-Combre-_
King Arthur
Level 117
God Stats
3W - 6L
1,505 SR
Queue Stats
210W - 197L
1,552 Elo+
Party 2
Thanatos
Thanatos
Jus2GroZ-Eille-_
Thanatos
Level 128
God Stats
1W - 4L
1,561 SR
Queue Stats
63W - 59L
1,545 Elo+
Party 2
Janus
Janus
Pandagadoue
Janus
Level 59
God Stats
3W - 2L
1,638 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 2
Hel
Hel
n0face8707
Hel
Level 46
God Stats
11W - 8L
1,455 SR
Queue Stats
57W - 62L
1,413 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,523 Elo+

VS

Team Averages
Level 74
1,461 SR
1,446 Elo+
Jormungandr
Jormungandr
Hidan850
Jormungandr
Level 29
God Stats
1W - 2L
1,307 SR
Queue Stats
43W - 60L
1,366 Elo+
Party 3
Zhong Kui
Zhong Kui
LuckerSenpai
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 324L
1,457 Elo+
Party 1
Loki
Loki
MD BLACKBIRD
Loki
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
395W - 389L
1,473 Elo+
Party 1
Artio
Artio
Pmaetthynen
Artio
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 221L
1,433 Elo+
Party 3
Artemis
Artemis
spartaleggends82
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bacchus-18
Ishtar
17
7 / 1 / 9
10,079
530
19,426
17,483
9,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Jus2Con-Combre-_
King Arthur
17
3 / 1 / 0
10,715
564
10,918
14,721
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 0 / 7
11,085
583
14,093
15,968
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 6
9,782
515
6,406
12,351
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 16
10,328
544
8,700
15,497
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hidan850
Jormungandr
15
0 / 3 / 1
9,025
475
10,424
15,454
16,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
LuckerSenpai
Zhong Kui
16
2 / 4 / 2
9,885
520
15,829
15,178
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 2
10,015
527
11,870
14,525
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
7,420
391
7,830
20,868
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 3
7,721
406
8,091
15,201
7,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
8
8
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bacchus-18
Ishtar
7
1
9
11.5
L
Jormungandr
Hidan850
Jormungandr
0
3
1
0.17
W
King Arthur
Jus2Con-Combre-_
King Arthur
3
1
0
3
W
10
0
7
13.5
L
Zhong Kui
LuckerSenpai
Zhong Kui
2
4
2
0.75
L
5
4
2
1.5
W
1
5
6
0.8
L
1
6
2
0.33
W
3
1
16
11
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,543
Damage
54,044
76,020
Taken
81,226
51,623
Mitigated
59,083
39,317
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bacchus-18
Ishtar
19,426
14,119
0
7,012
17,483
9,996
248
6,088
11,395
0
94,652
L
Jormungandr
Hidan850
Jormungandr
10,424
4,426
0
750
15,454
16,094
0
630
14,824
69,212
314
W
King Arthur
Jus2Con-Combre-_
King Arthur
10,918
1,779
0
2,329
14,721
12,044
260
8,876
5,845
0
87,594
W
14,093
5,732
0
10,702
15,968
8,013
0
7,616
8,352
0
84,082
L
Zhong Kui
LuckerSenpai
Zhong Kui
15,829
1,353
0
3,785
15,178
10,247
943
4,310
10,868
83,471
0
L
11,870
2,858
0
750
14,525
6,014
0
2,420
12,105
0
95,905
W
6,406
118
0
1,570
12,351
5,088
1,364
4,155
8,196
76,311
0
L
7,830
755
698
4,071
20,868
19,681
0
5,109
15,759
25,809
0
W
8,700
560
7,242
10,462
15,497
16,482
0
7,034
8,463
32,119
0
L
8,091
3,463
0
3,809
15,201
7,047
856
2,637
12,564
0
57,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
44,066
566
Minions Killed
512
0
Camps Cleared
0
1,880,607
Distance Traveled
1,700,976
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,079
530
132
7
0
351,088
4
L
Jormungandr
9,025
475
131
7
0
296,742
1
W
King Arthur
10,715
564
145
8
0
385,286
0
W
Thanatos
11,085
583
122
6
0
440,937
0
L
Zhong Kui
9,885
520
140
7
0
307,941
0
L
Loki
10,015
527
122
6
0
410,249
0
W
Janus
9,782
515
133
7
0
340,909
2
L
Artio
7,420
391
18
1
0
385,312
0
W
Hel
10,328
544
34
2
0
362,387
4
L
Artemis
7,721
406
101
5
0
300,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role