Player Matchup

King Arthur
King Arthur
DaddiPhatStax
King Arthur
Level 109
God Stats
2W - 0L
1,816 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 2
Cerberus
Cerberus
Eightbitgus11
Cerberus
Level 149
God Stats
1W - 1L
1,443 SR
Queue Stats
169W - 173L
1,478 Elo+
Solo
Janus
Janus
EquinoxQT
Janus
Level 119
God Stats
6W - 13L
1,542 SR
Queue Stats
125W - 118L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
r0ck1nbod
Zhong Kui
Level 101
God Stats
2W - 2L
1,518 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 2
Persephone
Persephone
xHZA666
Persephone
Level 87
God Stats
41W - 47L
1,452 SR
Queue Stats
967W - 998L
1,461 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,406 Elo+

VS

Team Averages
Level 113
1,559 SR
1,503 Elo+
Nemesis
Nemesis
Azaezlle
Nemesis
Level 123
God Stats
1W - 4L
1,484 SR
Queue Stats
60W - 46L
1,466 Elo+
Party 1
Janus
Janus
GGhxul
Janus
Level 88
God Stats
5W - 9L
1,520 SR
Queue Stats
110W - 107L
1,529 Elo+
Party 3
Izanami
Izanami
Starxfallen
Izanami
Level 122
God Stats
5W - 3L
1,564 SR
Queue Stats
37W - 34L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
Thler
Aphrodite
Level 82
God Stats
0W - 1L
1,651 SR
Queue Stats
90W - 87L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
braaven
Guan Yu
Level 149
God Stats
2W - 1L
1,575 SR
Queue Stats
60W - 58L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddiPhatStax
King Arthur
14
2 / 0 / 1
8,499
531
11,279
14,342
12,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Eightbitgus11
Cerberus
12
2 / 1 / 8
7,715
482
6,326
11,387
10,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
EquinoxQT
Janus
14
1 / 1 / 5
8,073
505
7,103
7,958
3,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
r0ck1nbod
Zhong Kui
14
4 / 1 / 2
8,432
527
9,080
12,599
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
xHZA666
Persephone
13
2 / 1 / 4
8,129
508
3,870
7,870
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azaezlle
Nemesis
12
1 / 1 / 0
7,224
452
3,531
9,945
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
GGhxul
Janus
14
3 / 5 / 0
8,582
536
11,113
12,083
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Starxfallen
Izanami
10
0 / 2 / 0
6,408
401
1,471
4,542
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Thler
Aphrodite
10
0 / 2 / 1
7,045
440
2,658
8,513
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Guan Yu
braaven
Guan Yu
13
0 / 1 / 1
7,651
478
6,143
18,863
16,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
4
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azaezlle
Nemesis
1
1
0
1
W
King Arthur
DaddiPhatStax
King Arthur
2
0
1
2.5
W
Cerberus
Eightbitgus11
Cerberus
2
1
8
6
W
Janus
EquinoxQT
Janus
1
1
5
3.5
L
Janus
GGhxul
Janus
3
5
0
0.6
L
Izanami
Starxfallen
Izanami
0
2
0
0
L
Aphrodite
Thler
Aphrodite
0
2
1
0.25
L
Guan Yu
braaven
Guan Yu
0
1
1
0.5
W
Zhong Kui
r0ck1nbod
Zhong Kui
4
1
2
5
W
Persephone
xHZA666
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
24,916
54,156
Taken
53,946
37,737
Mitigated
32,765
15,443
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azaezlle
Nemesis
3,531
1,547
0
484
9,945
3,693
0
4,567
5,378
0
57,666
W
King Arthur
DaddiPhatStax
King Arthur
11,279
2,054
0
2,841
14,342
12,869
0
738
13,604
49
67,214
W
Cerberus
Eightbitgus11
Cerberus
6,326
181
0
5,848
11,387
10,303
0
2,814
8,573
30,128
0
W
Janus
EquinoxQT
Janus
7,103
864
0
114
7,958
3,036
840
1,908
6,050
71,299
0
L
Janus
GGhxul
Janus
11,113
484
0
1,803
12,083
4,183
0
8,842
3,241
72,602
0
L
Izanami
Starxfallen
Izanami
1,471
1,031
0
1,003
4,542
1,603
0
3,041
1,501
0
31,037
L
Aphrodite
Thler
Aphrodite
2,658
925
793
3,479
8,513
6,391
0
5,832
2,681
28,321
0
L
Guan Yu
braaven
Guan Yu
6,143
1,716
34
5,465
18,863
16,895
0
4,146
14,717
0
52,679
W
Zhong Kui
r0ck1nbod
Zhong Kui
9,080
846
56
5,559
12,599
9,034
356
7,018
5,581
52,847
0
W
Persephone
xHZA666
Persephone
3,870
717
0
1,025
7,870
2,495
215
1,290
6,577
55,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
36,910
419
Minions Killed
428
0
Camps Cleared
0
1,502,766
Distance Traveled
1,306,445
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,224
452
86
5
0
305,571
0
W
King Arthur
8,499
531
94
6
0
299,946
2
W
Cerberus
7,715
482
55
3
0
300,973
2
W
Janus
8,073
505
110
7
0
314,331
6
L
Janus
8,582
536
126
8
0
277,752
2
L
Izanami
6,408
401
62
4
0
207,604
2
L
Aphrodite
7,045
440
54
3
0
225,690
1
L
Guan Yu
7,651
478
100
6
0
289,828
2
W
Zhong Kui
8,432
527
75
5
0
285,778
1
W
Persephone
8,129
508
85
5
0
301,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role