Player Matchup

Chronos
Chronos
MorsClamor
Chronos
Level 76
God Stats
2W - 0L
1,842 SR
Queue Stats
216W - 106L
1,713 Elo+
Party 1
Neith
Neith
NeatBeout
Neith
Level 147
God Stats
3W - 0L
1,680 SR
Queue Stats
392W - 218L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
Гильгамешь
Jormungandr
Level 154
God Stats
1W - 0L
1,601 SR
Queue Stats
61W - 25L
1,744 Elo+
Party 1
Team Averages
Level 126
1,708 SR
1,713 Elo+

VS

Team Averages
Level 43
1,467 SR
1,216 Elo+
Ne Zha
Ne Zha
Moxeeees
Ne Zha
Level 57
God Stats
4W - 10L
1,566 SR
Queue Stats
192W - 333L
1,271 Elo+
Party 2
Vamana
Vamana
czteropakzubr
Vamana
Level 47
God Stats
34W - 39L
1,336 SR
Queue Stats
162W - 263L
1,218 Elo+
Party 2
Discordia
Discordia
donat34567890
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 176L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MorsClamor
Chronos
17
5 / 2 / 11
11,018
848
9,978
6,963
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
NeatBeout
Neith
17
11 / 1 / 8
11,146
857
16,327
8,641
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 13
11,073
852
13,921
16,717
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Moxeeees
Ne Zha
15
2 / 7 / 2
10,036
772
10,345
17,296
8,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 1
8,900
685
9,021
16,840
20,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Discordia
donat34567890
Discordia
9
0 / 11 / 1
7,424
571
1,951
14,149
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
22
Kills
4
4
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
MorsClamor
Chronos
5
2
11
5.25
L
Ne Zha
Moxeeees
Ne Zha
2
7
2
0.43
W
Neith
NeatBeout
Neith
11
1
8
15
L
2
4
1
0.63
L
Discordia
donat34567890
Discordia
0
11
1
0.05
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
21,317
32,321
Taken
48,285
29,127
Mitigated
33,960
6,426
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MorsClamor
Chronos
9,978
1,471
0
1,213
6,963
3,164
2,139
261
6,694
64,747
0
L
Ne Zha
Moxeeees
Ne Zha
10,345
3,381
0
1,100
17,296
8,670
0
8,661
8,635
0
37,731
W
Neith
NeatBeout
Neith
16,327
4,038
0
1,652
8,641
4,039
527
224
8,417
0
48,023
L
9,021
4,001
0
2,112
16,840
20,288
0
6,046
10,794
0
30,851
L
Discordia
donat34567890
Discordia
1,951
236
0
5
14,149
5,002
0
7,426
6,723
7,634
0
W
13,921
2,802
0
3,561
16,717
21,924
298
1,473
15,207
24,429
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
26,360
194
Minions Killed
104
0
Camps Cleared
0
738,777
Distance Traveled
669,122
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,018
848
99
8
0
220,566
0
L
Ne Zha
10,036
772
45
3
0
223,685
0
W
Neith
11,146
857
75
6
0
263,065
0
L
Vamana
8,900
685
49
4
0
246,263
0
L
Discordia
7,424
571
10
1
0
199,174
0
W
Jormungandr
11,073
852
20
2
0
255,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role