Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Billyyy-1988
Susano
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 75L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
EddyPed
Cthulhu
Level 61
God Stats
0W - 1L
1,752 SR
Queue Stats
50W - 92L
1,360 Elo+
Solo
Ares
Ares
LAT-stoks93
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 127L
1,488 Elo+
Solo
Kukulkan
Kukulkan
oOSynt3k
Kukulkan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,440 Elo+
Solo
Team Averages
Level 72
1,550 SR
1,386 Elo+

VS

Team Averages
Level 99
1,484 SR
1,432 Elo+
Nemesis
Nemesis
Antegan_
Nemesis
Level 117
God Stats
23W - 12L
1,532 SR
Queue Stats
156W - 153L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Skadi7533
Sylvanus
Level 104
God Stats
11W - 8L
1,573 SR
Queue Stats
227W - 240L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
Tigi1
Aphrodite
Level 108
God Stats
3W - 1L
1,534 SR
Queue Stats
51W - 72L
1,351 Elo+
Party 2
Osiris
Osiris
j3r0n1m0
Osiris
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
safe-canoe0
Anhur
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
117W - 110L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 8 / 4
7,996
381
6,464
16,782
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
0 / 12 / 2
8,158
388
5,131
20,911
7,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
EddyPed
Cthulhu
14
9 / 6 / 1
10,194
485
22,903
25,077
24,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 0
6,773
323
4,291
11,655
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
oOSynt3k
Kukulkan
14
1 / 4 / 1
9,205
438
14,034
9,545
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antegan_
Nemesis
18
20 / 1 / 5
13,150
626
23,858
19,560
10,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Skadi7533
Sylvanus
15
1 / 0 / 10
10,375
494
8,678
21,083
18,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
Tigi1
Aphrodite
15
3 / 2 / 5
9,742
464
14,892
23,024
11,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
j3r0n1m0
Osiris
15
1 / 8 / 11
9,923
473
6,011
19,069
12,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 1 / 6
11,483
547
8,862
17,140
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
11
Kills
32
34
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
4
0.25
W
Nemesis
Antegan_
Nemesis
20
1
5
22.5
L
Susano
0
12
2
0.08
L
Cthulhu
EddyPed
Cthulhu
9
6
1
1.58
L
1
4
0
0.25
W
Sylvanus
Skadi7533
Sylvanus
1
0
10
6
W
Aphrodite
Tigi1
Aphrodite
3
2
5
2.75
W
Osiris
j3r0n1m0
Osiris
1
8
11
0.81
L
Kukulkan
oOSynt3k
Kukulkan
1
4
1
0.38
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,823
Damage
62,301
83,970
Taken
99,876
48,331
Mitigated
61,293
9,756
Healing
47,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,464
3,817
0
873
16,782
5,709
0
4,108
12,515
0
32,155
W
Nemesis
Antegan_
Nemesis
23,858
13,495
0
3,417
19,560
10,741
246
5,783
13,055
0
104,077
L
Susano
5,131
1,212
0
1,306
20,911
7,659
158
3,271
17,518
0
52,776
L
Cthulhu
EddyPed
Cthulhu
22,903
1,547
254
5,102
25,077
24,350
278
7,324
17,541
69,952
696
L
4,291
585
0
1,971
11,655
6,403
0
5,824
5,328
17,523
0
W
Sylvanus
Skadi7533
Sylvanus
8,678
2,424
7,352
8,449
21,083
18,581
1,732
9,719
10,365
39,699
0
W
Aphrodite
Tigi1
Aphrodite
14,892
1,988
7,002
14,896
23,024
11,984
1,452
10,667
11,359
75,142
0
W
Osiris
j3r0n1m0
Osiris
6,011
2,845
325
1,466
19,069
12,013
1,957
7,702
10,384
0
47,345
L
Kukulkan
oOSynt3k
Kukulkan
14,034
701
0
250
9,545
4,210
151
2,021
7,498
62,829
0
W
8,862
4,261
0
4,781
17,140
7,974
1,709
2,804
14,181
0
109,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
54,673
344
Minions Killed
478
0
Camps Cleared
0
1,717,359
Distance Traveled
1,969,480
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,996
381
53
3
0
342,599
0
W
Nemesis
13,150
626
113
5
0
501,991
0
L
Susano
8,158
388
76
4
0
366,502
0
L
Cthulhu
10,194
485
82
4
0
391,459
0
L
Ares
6,773
323
22
1
0
212,739
0
W
Sylvanus
10,375
494
34
2
0
319,990
10
W
Aphrodite
9,742
464
118
6
0
365,641
4
W
Osiris
9,923
473
61
3
0
408,258
2
L
Kukulkan
9,205
438
111
5
0
404,060
3
W
Anhur
11,483
547
152
7
0
373,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role