Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Feuer Nz
Achilles
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
243W - 251L
1,488 Elo+
Party 2
Camazotz
Camazotz
brokebrouk
Camazotz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,489 Elo+
Solo
Da Ji
Da Ji
likala01
Da Ji
Level 160
God Stats
1W - 4L
1,645 SR
Queue Stats
462W - 433L
1,567 Elo+
Solo
Team Averages
Level 146
1,574 SR
1,509 Elo+

VS

Team Averages
Level 133
1,347 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JuanCr724
Poseidon
Level 147
God Stats
2W - 0L
1,465 SR
Queue Stats
79W - 79L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
Pimp_Shiesty
The Morrigan
Level 18
God Stats
3W - 3L
1,227 SR
Queue Stats
281W - 309L
1,370 Elo+
Solo
Susano
Susano
TheRealBenzo
Susano
Level 194
God Stats
5W - 8L
1,236 SR
Queue Stats
515W - 515L
1,493 Elo+
Solo
Bakasura
Bakasura
se384vin
Bakasura
Level 159
God Stats
1W - 1L
1,309 SR
Queue Stats
93W - 89L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 5 / 6
8,021
729
6,197
13,131
18,126
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nike
 
Nike
13
0 / 4 / 5
7,747
704
12,497
19,447
17,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Feuer Nz
Achilles
15
4 / 6 / 1
8,384
762
14,227
19,335
25,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
brokebrouk
Camazotz
14
1 / 6 / 5
7,776
707
6,911
14,470
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
likala01
Da Ji
12
1 / 6 / 3
7,452
677
6,003
11,176
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
7 / 2 / 16
10,702
973
10,995
14,450
23,870
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
JuanCr724
Poseidon
15
2 / 1 / 20
8,830
803
14,056
9,160
3,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Pimp_Shiesty
The Morrigan
12
2 / 1 / 14
8,311
756
6,640
4,990
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
18
9 / 2 / 16
10,694
972
16,753
12,128
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
se384vin
Bakasura
17
7 / 2 / 17
10,216
929
16,609
13,692
8,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
7
Kills
27
27
Deaths
8
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
6
0.8
L
Nike
 
Nike
0
4
5
0.63
W
Kuzenbo
 
Kuzenbo
7
2
16
7.5
L
Achilles
Feuer Nz
Achilles
4
6
1
0.75
W
Poseidon
JuanCr724
Poseidon
2
1
20
12
W
The Morrigan
Pimp_Shiesty
The Morrigan
2
1
14
9
W
Susano
9
2
16
8.5
L
Camazotz
brokebrouk
Camazotz
1
6
5
0.58
L
Da Ji
likala01
Da Ji
1
6
3
0.42
W
Bakasura
se384vin
Bakasura
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,835
Damage
65,053
77,559
Taken
54,420
71,961
Mitigated
50,614
19,320
Healing
28,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,197
1,869
370
2,208
13,131
18,126
12
5,291
7,200
11,491
0
L
Nike
 
Nike
12,497
866
475
6,215
19,447
17,241
0
9,651
8,984
0
31,702
W
Kuzenbo
 
Kuzenbo
10,995
3,124
1,348
5,752
14,450
23,870
592
1,988
12,462
19,453
0
L
Achilles
Feuer Nz
Achilles
14,227
1,991
494
3,206
19,335
25,088
0
8,449
9,672
0
26,561
W
Poseidon
JuanCr724
Poseidon
14,056
2,583
2,825
4,087
9,160
3,759
532
407
8,753
23,021
0
W
The Morrigan
Pimp_Shiesty
The Morrigan
6,640
1,642
0
750
4,990
2,113
80
814
4,176
12,877
1,531
W
Susano
16,753
2,121
2,676
3,030
12,128
12,156
834
1,891
10,237
1,983
28,481
L
Camazotz
brokebrouk
Camazotz
6,911
1,733
693
4,245
14,470
6,559
0
5,022
9,308
0
18,758
L
Da Ji
likala01
Da Ji
6,003
1,468
0
1,414
11,176
4,947
0
3,563
7,168
0
12,939
W
Bakasura
se384vin
Bakasura
16,609
12,290
1,970
6,364
13,692
8,716
1,804
1,097
12,595
0
16,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
48,753
111
Minions Killed
107
0
Camps Cleared
0
1,020,421
Distance Traveled
1,051,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,021
729
10
1
0
207,163
0
L
Nike
7,747
704
25
2
0
203,431
0
W
Kuzenbo
10,702
973
24
2
0
237,776
0
L
Achilles
8,384
762
24
2
0
188,138
0
W
Poseidon
8,830
803
13
1
0
224,897
0
W
The Morrigan
8,311
756
9
1
0
99,828
0
W
Susano
10,694
972
28
3
0
231,552
0
L
Camazotz
7,776
707
30
3
0
212,828
0
L
Da Ji
7,452
677
22
2
0
208,861
0
W
Bakasura
10,216
929
33
3
0
257,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role