Player Matchup

Discordia
Discordia
HP_shinobi
Discordia
Level 61
God Stats
5W - 5L
1,491 SR
Queue Stats
262W - 338L
1,368 Elo+
Party 2
Cliodhna
Cliodhna
Hobzz_MakuaSkuxx
Cliodhna
Level 71
God Stats
10W - 20L
1,422 SR
Queue Stats
231W - 320L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
MorfeuGamer21
Gilgamesh
Level 142
God Stats
1W - 2L
1,264 SR
Queue Stats
39W - 41L
1,544 Elo+
Solo
Izanami
Izanami
Ttv_Kinder1011
Izanami
Level 28
God Stats
24W - 35L
1,482 SR
Queue Stats
123W - 200L
1,370 Elo+
Party 2
Chang'e
Chang'e
Tuvalu_028
Chang'e
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 317L
1,418 Elo+
Party 2
Team Averages
Level 74
1,432 SR
1,413 Elo+

VS

Team Averages
Level 70
1,578 SR
1,435 Elo+
Aphrodite
Aphrodite
HesAhPhantom
Aphrodite
Level 89
God Stats
6W - 4L
1,622 SR
Queue Stats
173W - 148L
1,419 Elo+
Party 1
Pele
Pele
NJORD IGY6
Pele
Level 86
God Stats
8W - 4L
1,570 SR
Queue Stats
166W - 159L
1,445 Elo+
Party 1
Artemis
Artemis
Schmitty2109046
Artemis
Level 84
God Stats
16W - 8L
1,712 SR
Queue Stats
93W - 81L
1,561 Elo+
Solo
Cthulhu
Cthulhu
jlc9862
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
zerovoid1
Nu Wa
Level 86
God Stats
182W - 146L
1,485 SR
Queue Stats
296W - 269L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HP_shinobi
Discordia
11
1 / 5 / 4
6,408
493
5,557
8,810
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 4
7,775
598
8,472
10,889
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
MorfeuGamer21
Gilgamesh
14
4 / 0 / 1
8,453
650
4,069
10,876
6,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 4
7,675
590
2,462
5,258
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tuvalu_028
Chang'e
12
4 / 2 / 6
7,449
573
10,597
8,962
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HesAhPhantom
Aphrodite
11
0 / 4 / 5
6,735
518
7,858
11,140
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 3
7,229
556
8,577
13,425
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,652
435
1,290
6,326
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
jlc9862
Cthulhu
10
1 / 6 / 1
6,214
478
2,264
12,571
8,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
zerovoid1
Nu Wa
12
3 / 3 / 1
7,348
565
8,357
6,723
2,085
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
8
8
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
HP_shinobi
Discordia
1
5
4
0.6
L
Aphrodite
HesAhPhantom
Aphrodite
0
4
5
0.63
W
5
1
4
7
W
Gilgamesh
MorfeuGamer21
Gilgamesh
4
0
1
4.5
L
4
4
3
1.38
L
0
0
0
0
W
3
0
4
5
W
Chang'e
Tuvalu_028
Chang'e
4
2
6
3.5
L
Cthulhu
jlc9862
Cthulhu
1
6
1
0.25
L
Nu Wa
zerovoid1
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
28,346
44,795
Taken
50,185
20,667
Mitigated
21,838
10,431
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HP_shinobi
Discordia
5,557
451
0
910
8,810
2,610
224
3,750
5,060
30,780
0
L
Aphrodite
HesAhPhantom
Aphrodite
7,858
1,253
1,104
5,583
11,140
4,562
259
5,409
5,594
50,910
0
W
8,472
1,208
0
1,387
10,889
3,745
729
3,368
7,521
0
50,994
W
Gilgamesh
MorfeuGamer21
Gilgamesh
4,069
853
0
1,905
10,876
6,803
0
5,223
5,653
0
71,789
L
8,577
2,004
0
1,674
13,425
4,983
0
3,444
9,812
0
48,255
L
1,290
276
0
2,090
6,326
2,097
0
758
5,394
0
36,542
W
2,462
1,903
0
1,666
5,258
2,075
1,080
1,234
4,024
0
58,707
W
Chang'e
Tuvalu_028
Chang'e
10,597
1,865
914
3,649
8,962
5,434
0
4,904
4,058
39,700
0
L
Cthulhu
jlc9862
Cthulhu
2,264
525
906
812
12,571
8,111
156
5,289
6,843
14,803
0
L
Nu Wa
zerovoid1
Nu Wa
8,357
3,019
0
1,606
6,723
2,085
20
288
6,388
53,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
33,178
409
Minions Killed
319
0
Camps Cleared
0
1,294,242
Distance Traveled
1,152,487
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,408
493
42
3
0
253,736
1
L
Aphrodite
6,735
518
76
6
0
207,554
4
W
Cliodhna
7,775
598
75
6
0
313,279
1
W
Gilgamesh
8,453
650
126
10
0
259,537
3
L
Pele
7,229
556
63
5
0
288,405
0
L
Artemis
5,652
435
62
5
0
221,173
1
W
Izanami
7,675
590
115
9
0
241,482
2
W
Chang'e
7,449
573
51
4
0
226,208
3
L
Cthulhu
6,214
478
27
2
0
218,423
0
L
Nu Wa
7,348
565
91
7
0
216,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role