Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver II
Dan0ninh0_Bolad0
Chang'e
Silver II
Level 156
God Stats
3W - 6L
1,379 SR
Queue Stats
144W - 160L
913 MMR
Party 2
Hercules
Hercules
Silver III
GROOVYUZA 9
Hercules
Silver III
Level 66
God Stats
15W - 20L
1,361 SR
Queue Stats
659W - 693L
928 MMR
Solo
Xbalanque
Xbalanque
Silver II
Tolten97
Xbalanque
Silver II
Level 87
God Stats
5W - 5L
1,454 SR
Queue Stats
50W - 60L
980 MMR
Solo
Nu Wa
Nu Wa
Silver III
wolfieloyal
Nu Wa
Silver III
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 210L
881 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,439 SR
1,040 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,500 SR
945 MMR
Thanatos
Thanatos
Silver II
DezordeN
Thanatos
Silver II
Level 130
God Stats
5W - 10L
1,457 SR
Queue Stats
213W - 226L
1,004 MMR
Solo
Charybdis
Charybdis
Silver III
Grob22
Charybdis
Silver III
Level 87
God Stats
4W - 6L
1,519 SR
Queue Stats
129W - 154L
994 MMR
Solo
Hel
Hel
Silver II
ItsBrachydios
Hel
Silver II
Level 103
God Stats
18W - 11L
1,557 SR
Queue Stats
104W - 125L
1,069 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Lunnyxv
Aphrodite
Silver II
Level 90
God Stats
12W - 8L
1,530 SR
Queue Stats
104W - 125L
1,017 MMR
Party 1
Amaterasu
Amaterasu
Silver V
killer_ghost2969
Amaterasu
Silver V
Level 62
God Stats
10W - 8L
1,436 SR
Queue Stats
399W - 441L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 0 / 6
8,066
620
9,249
9,026
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 4 / 5
7,882
606
10,803
11,468
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
GROOVYUZA 9
Hercules
11
2 / 1 / 9
7,181
552
6,006
13,378
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Tolten97
Xbalanque
13
4 / 2 / 6
7,350
565
6,776
7,467
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
4 / 0 / 4
8,368
644
8,684
4,479
2,197
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SurtrVamanaMartichorasArachne

VS

Bans
AnubisMercuryThorMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DezordeN
Thanatos
12
3 / 4 / 1
7,336
564
6,381
14,188
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Grob22
Charybdis
11
2 / 5 / 1
6,789
522
7,927
13,213
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 3 / 3
6,901
531
3,736
11,909
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
Lunnyxv
Aphrodite
12
1 / 3 / 3
6,899
531
5,690
12,129
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
12
0 / 3 / 0
7,114
547
2,094
12,590
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
7
7
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
6
8
W
3
4
5
1.38
L
Thanatos
DezordeN
Thanatos
3
4
1
0.88
W
Hercules
GROOVYUZA 9
Hercules
2
1
9
6.5
L
Charybdis
Grob22
Charybdis
2
5
1
0.5
L
1
3
3
0.83
L
Aphrodite
Lunnyxv
Aphrodite
1
3
3
0.83
W
Xbalanque
Tolten97
Xbalanque
4
2
6
3.5
L
Amaterasu
0
3
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
25,828
45,818
Taken
64,029
24,352
Mitigated
30,261
16,344
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,249
1,739
0
2,157
9,026
3,025
612
1,194
7,832
0
53,697
W
10,803
732
1,320
3,161
11,468
4,183
544
4,636
6,832
56,835
0
L
Thanatos
DezordeN
Thanatos
6,381
1,118
0
8,108
14,188
5,480
582
3,229
10,959
0
52,205
W
Hercules
GROOVYUZA 9
Hercules
6,006
1,957
0
5,908
13,378
12,309
40
3,040
10,338
0
16,227
L
Charybdis
Grob22
Charybdis
7,927
4,646
0
3,024
13,213
4,704
723
1,303
11,910
0
49,115
L
3,736
450
4,477
5,510
11,909
8,751
642
2,405
9,504
30,460
0
L
Aphrodite
Lunnyxv
Aphrodite
5,690
579
1,698
5,856
12,129
5,354
0
6,644
5,485
43,536
0
W
Xbalanque
Tolten97
Xbalanque
6,776
2,535
0
1,824
7,467
2,638
979
901
6,566
0
38,440
L
Amaterasu
2,094
676
0
2,979
12,590
5,972
856
5,906
6,684
0
48,946
W
8,684
4,005
0
1,974
4,479
2,197
1,671
56
4,423
60,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
35,039
302
Minions Killed
354
0
Camps Cleared
0
1,307,360
Distance Traveled
1,196,975
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,066
620
80
6
0
297,260
0
W
Chang'e
7,882
606
77
6
0
258,826
1
L
Thanatos
7,336
564
78
6
0
273,444
0
W
Hercules
7,181
552
16
1
0
298,194
4
L
Charybdis
6,789
522
61
5
0
225,923
2
L
Hel
6,901
531
52
4
0
242,257
0
L
Aphrodite
6,899
531
69
5
0
220,041
0
W
Xbalanque
7,350
565
54
4
0
243,962
1
L
Amaterasu
7,114
547
94
7
0
235,310
0
W
Nu Wa
8,368
644
75
6
0
209,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role