Player Matchup

Chiron
Chiron
DrMontisToboggan
Chiron
Level 129
God Stats
7W - 8L
1,691 SR
Queue Stats
302W - 315L
1,529 Elo+
Party 1
Chronos
Chronos
FallenParasyte
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
IvarTheUnruly
Gilgamesh
Level 144
God Stats
11W - 7L
1,836 SR
Queue Stats
270W - 286L
1,513 Elo+
Party 1
Janus
Janus
MachineSnipes
Janus
Level 69
God Stats
5W - 7L
1,383 SR
Queue Stats
121W - 131L
1,533 Elo+
Party 1
Nemesis
Nemesis
YuriKitten
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,353 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,483 Elo+

VS

Team Averages
Level 129
1,571 SR
1,582 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DEadman1545
Izanami
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,636 Elo+
Party 2
Chaac
Chaac
Erzios
Chaac
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,705 Elo+
Party 2
Merlin
Merlin
GIOVA310
Merlin
Level 136
God Stats
1W - 0L
1,680 SR
Queue Stats
9W - 8L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
JoeRCB
Ah Puch
Level 149
God Stats
12W - 4L
1,675 SR
Queue Stats
403W - 346L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,983
713
12,441
12,921
6,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 5
9,183
656
6,592
12,691
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
IvarTheUnruly
Gilgamesh
16
2 / 6 / 7
8,988
642
11,030
18,315
24,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 5
9,166
655
9,033
9,728
3,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
YuriKitten
Nemesis
15
3 / 9 / 4
9,267
662
5,442
20,786
18,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 2 / 15
11,234
802
11,020
9,489
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DEadman1545
Izanami
20
7 / 1 / 16
12,245
875
15,327
11,678
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Erzios
Chaac
17
4 / 5 / 14
10,497
750
13,809
21,523
27,804
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
GIOVA310
Merlin
16
1 / 4 / 16
9,859
704
9,198
10,525
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
JoeRCB
Ah Puch
19
9 / 2 / 11
12,010
858
20,506
9,550
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
12
Kills
29
29
Deaths
14
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
15
7.75
W
Izanami
DEadman1545
Izanami
7
1
16
15
L
5
5
4
1.4
W
Chaac
Erzios
Chaac
4
5
14
2.2
L
1
3
5
1.17
W
Merlin
GIOVA310
Merlin
1
4
16
2.25
L
Gilgamesh
IvarTheUnruly
Gilgamesh
2
6
7
0.92
W
Ah Puch
JoeRCB
Ah Puch
9
2
11
7.25
L
1
6
5
0.58
L
Nemesis
YuriKitten
Nemesis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
69,860
74,441
Taken
62,765
59,330
Mitigated
48,286
18,058
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,020
462
1,951
1,927
9,489
4,815
966
2,648
6,841
20,365
0
W
Izanami
DEadman1545
Izanami
15,327
10,993
1,738
4,407
11,678
6,103
4,318
2,710
8,968
0
48,257
L
12,441
4,339
2,472
3,402
12,921
6,242
0
6,697
6,203
0
30,432
W
Chaac
Erzios
Chaac
13,809
1,756
1,390
7,033
21,523
27,804
396
6,920
14,603
0
28,794
L
6,592
2,426
1,599
2,834
12,691
6,373
0
6,750
5,922
26,756
0
W
Merlin
GIOVA310
Merlin
9,198
289
2,570
1,964
10,525
4,729
272
2,532
7,993
23,867
0
L
Gilgamesh
IvarTheUnruly
Gilgamesh
11,030
1,619
746
3,060
18,315
24,549
0
10,194
8,030
957
13,829
W
Ah Puch
JoeRCB
Ah Puch
20,506
179
574
4,123
9,550
4,835
814
1,438
8,112
31,024
0
L
9,033
273
352
402
9,728
3,874
0
5,616
4,076
18,638
0
L
Nemesis
YuriKitten
Nemesis
5,442
573
1,067
2,124
20,786
18,292
0
11,220
9,486
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
55,845
141
Minions Killed
169
0
Camps Cleared
0
1,264,721
Distance Traveled
1,417,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,234
802
18
1
0
283,017
0
W
Izanami
12,245
875
70
5
0
296,105
0
L
Chiron
9,983
713
41
3
0
218,870
0
W
Chaac
10,497
750
21
2
0
278,393
0
L
Chronos
9,183
656
56
4
0
265,663
0
W
Merlin
9,859
704
33
2
0
261,561
0
L
Gilgamesh
8,988
642
5
0
0
256,162
0
W
Ah Puch
12,010
858
27
2
0
298,653
0
L
Janus
9,166
655
31
2
0
283,801
0
L
Nemesis
9,267
662
8
1
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role