Player Matchup

Hun Batz
Hun Batz
Chips420Man
Hun Batz
Level 180
God Stats
1W - 0L
1,619 SR
Queue Stats
184W - 172L
1,526 Elo+
Solo
Hou Yi
Hou Yi
Claymore07
Hou Yi
Level 163
God Stats
2W - 1L
1,740 SR
Queue Stats
283W - 275L
1,514 Elo+
Solo
Aphrodite
Aphrodite
JadensFather__
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,526 Elo+
Party 1
Ravana
Ravana
anthony_mv2412
Ravana
Level 88
God Stats
9W - 7L
1,514 SR
Queue Stats
25W - 26L
1,484 Elo+
Party 1
Mulan
Mulan
cjacquet00
Mulan
Level 133
God Stats
9W - 9L
1,588 SR
Queue Stats
289W - 287L
1,500 Elo+
Party 1
Team Averages
Level 126
1,592 SR
1,510 Elo+

VS

Team Averages
Level 146
1,585 SR
1,508 Elo+
Kali
Kali
GuardianDave
Kali
Level 158
God Stats
1W - 4L
1,321 SR
Queue Stats
484W - 463L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
King Mickey96
Heimdallr
Level 139
God Stats
18W - 18L
1,522 SR
Queue Stats
495W - 473L
1,454 Elo+
Solo
Ix Chel
Ix Chel
Liquidocelot187
Ix Chel
Level 149
God Stats
14W - 9L
1,600 SR
Queue Stats
341W - 327L
1,573 Elo+
Party 2
Loki
Loki
Luigi127
Loki
Level 159
God Stats
8W - 4L
1,808 SR
Queue Stats
293W - 317L
1,448 Elo+
Solo
Sylvanus
Sylvanus
NATEK3
Sylvanus
Level 123
God Stats
3W - 2L
1,674 SR
Queue Stats
237W - 228L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chips420Man
Hun Batz
14
1 / 1 / 4
8,007
471
4,408
13,186
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Claymore07
Hou Yi
15
3 / 2 / 3
8,830
519
8,743
13,622
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
JadensFather__
Aphrodite
16
5 / 3 / 4
10,094
594
11,328
12,855
6,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 6
8,614
507
4,591
8,081
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
16
1 / 2 / 5
9,284
546
12,105
21,598
17,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,795
517
9,415
19,514
9,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
King Mickey96
Heimdallr
14
3 / 2 / 2
8,929
525
10,483
9,956
4,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 3 / 0
8,718
513
9,190
9,039
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
1 / 1 / 4
7,940
467
6,584
11,700
13,270
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
NATEK3
Sylvanus
15
0 / 2 / 2
8,733
514
9,274
13,474
13,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
10
10
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chips420Man
Hun Batz
1
1
4
3
W
Hou Yi
Claymore07
Hou Yi
3
2
3
2.25
L
3
4
3
1.13
W
Aphrodite
JadensFather__
Aphrodite
5
3
4
2.33
L
Heimdallr
King Mickey96
Heimdallr
3
2
2
2
L
3
3
0
1
L
Loki
1
1
4
3
L
Sylvanus
NATEK3
Sylvanus
0
2
2
0.5
W
2
2
6
2.5
W
Mulan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,175
Damage
44,946
69,342
Taken
63,683
38,302
Mitigated
45,353
30,747
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chips420Man
Hun Batz
4,408
1,077
0
3,285
13,186
5,107
0
1,249
11,937
0
62,406
W
Hou Yi
Claymore07
Hou Yi
8,743
3,972
0
5,314
13,622
6,138
1,567
573
13,049
0
65,904
L
9,415
5,063
0
3,797
19,514
9,522
0
4,134
15,380
0
78,597
W
Aphrodite
JadensFather__
Aphrodite
11,328
1,274
2,841
6,830
12,855
6,268
79
4,996
7,859
76,577
0
L
Heimdallr
King Mickey96
Heimdallr
10,483
5,491
0
4,139
9,956
4,885
1,431
1,275
8,681
0
73,807
L
9,190
300
882
2,208
9,039
4,112
0
3,406
5,633
68,855
0
L
Loki
6,584
1,182
0
1,783
11,700
13,270
0
1,853
9,847
0
28,109
L
Sylvanus
NATEK3
Sylvanus
9,274
2,999
444
4,686
13,474
13,564
0
1,478
11,996
53,579
12,347
W
4,591
649
0
1,090
8,081
3,623
353
1,473
6,608
0
49,625
W
Mulan
12,105
1,557
0
11,387
21,598
17,166
76
9,690
11,908
2,078
76,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
43,115
542
Minions Killed
483
0
Camps Cleared
0
1,800,447
Distance Traveled
1,663,780
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,007
471
113
7
0
377,200
6
W
Hou Yi
8,830
519
80
5
0
388,043
8
L
Kali
8,795
517
106
6
0
384,754
2
W
Aphrodite
10,094
594
147
9
0
306,966
3
L
Heimdallr
8,929
525
115
7
0
331,377
3
L
Ix Chel
8,718
513
116
7
0
332,333
4
L
Loki
7,940
467
33
2
0
379,546
6
L
Sylvanus
8,733
514
113
7
0
235,770
0
W
Ravana
8,614
507
79
5
0
413,833
3
W
Mulan
9,284
546
123
7
0
314,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role