Player Matchup

Chaac
Chaac
Br1ansLegacy
Chaac
Level 87
God Stats
7W - 10L
1,471 SR
Queue Stats
260W - 263L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
OhMega1006
Baron Samedi
Level 17
God Stats
12W - 19L
1,366 SR
Queue Stats
26W - 28L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
aidenthatguy
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 66L
1,278 Elo+
Party 2
Team Averages
Level 40
1,446 SR
1,352 Elo+

VS

Team Averages
Level 64
1,580 SR
1,504 Elo+
Thor
Thor
Thebigmoney0502
Thor
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 181L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
ThetrueSk23
Kukulkan
Level 3
God Stats
4W - 2L
1,533 SR
Queue Stats
5W - 4L
1,399 Elo+
Party 1
Horus
Horus
XStinkyCheeseX
Horus
Level 121
God Stats
25W - 11L
1,709 SR
Queue Stats
258W - 247L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,885
689
6,980
8,820
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OhMega1006
Baron Samedi
10
0 / 4 / 1
6,569
657
1,947
6,378
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
aidenthatguy
Cthulhu
10
0 / 3 / 0
5,916
592
4,388
8,757
6,330
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,591
759
7,105
7,438
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ThetrueSk23
Kukulkan
13
4 / 0 / 4
7,831
783
10,616
1,973
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 8
7,575
758
3,693
10,437
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Baron Samedi
OhMega1006
Baron Samedi
0
4
1
0.13
W
4
1
4
6
W
Kukulkan
ThetrueSk23
Kukulkan
4
0
4
6
W
0
0
8
4
L
Cthulhu
aidenthatguy
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,315
Damage
21,414
23,955
Taken
19,848
17,694
Mitigated
16,350
4,391
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,980
595
0
2,792
8,820
9,186
0
3,415
5,066
0
30,380
L
Baron Samedi
OhMega1006
Baron Samedi
1,947
38
173
91
6,378
2,178
0
2,849
3,371
18,246
0
W
7,105
768
0
337
7,438
4,422
0
1,541
5,427
0
24,690
W
Kukulkan
ThetrueSk23
Kukulkan
10,616
618
0
0
1,973
851
770
1,134
755
31,866
0
W
3,693
1,637
2,506
4,848
10,437
11,077
0
2,828
6,914
0
14,033
L
Cthulhu
aidenthatguy
Cthulhu
4,388
126
217
1,118
8,757
6,330
0
4,469
4,175
9,176
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,370
Gold Earned
22,997
106
Minions Killed
114
0
Camps Cleared
0
560,422
Distance Traveled
569,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,885
689
47
5
0
213,684
0
L
Baron Samedi
6,569
657
44
4
0
173,485
0
W
Thor
7,591
759
39
4
0
183,372
0
W
Kukulkan
7,831
783
53
5
0
175,712
0
W
Horus
7,575
758
22
2
0
210,202
0
L
Cthulhu
5,916
592
15
2
0
173,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role