Player Matchup

Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Frabbit24
Anubis
Level 88
God Stats
62W - 38L
1,274 SR
Queue Stats
160W - 113L
1,089 Elo+
Party 1
Surtr
Surtr
RuneStorm29
Surtr
Level 100
God Stats
3W - 6L
1,299 SR
Queue Stats
31W - 22L
1,349 Elo+
Party 1
Lancelot
Lancelot
Waver98
Lancelot
Level 86
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 10L
1,227 Elo+
Party 1
Ullr
Ullr
sergibelgo
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,360 Elo+
Solo
Team Averages
Level 84
1,367 SR
1,305 Elo+

VS

Team Averages
Level 74
1,600 SR
1,474 Elo+
Hades
Hades
GrimSyther
Hades
Level 117
God Stats
11W - 4L
1,528 SR
Queue Stats
243W - 258L
1,428 Elo+
Solo
Anubis
Anubis
Gronkii
Anubis
Level 107
God Stats
31W - 16L
1,548 SR
Queue Stats
393W - 382L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
darkgod19
Cernunnos
Level 43
God Stats
4W - 1L
1,741 SR
Queue Stats
45W - 48L
1,353 Elo+
Solo
Thanatos
Thanatos
diekarotte
Thanatos
Level 79
God Stats
23W - 17L
1,518 SR
Queue Stats
212W - 173L
1,670 Elo+
Solo
Xing Tian
Xing Tian
qiyanaschair
Xing Tian
Level 24
God Stats
5W - 3L
1,663 SR
Queue Stats
14W - 18L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
3 / 6 / 4
9,010
451
6,604
22,816
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Frabbit24
Anubis
14
4 / 8 / 2
9,852
493
11,889
15,185
8,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 5
7,568
378
3,218
17,734
17,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Waver98
Lancelot
14
2 / 8 / 4
9,748
487
5,272
16,237
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 5 / 5
8,491
425
9,632
14,411
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
10 / 1 / 8
11,604
580
14,305
14,217
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Gronkii
Anubis
18
13 / 2 / 10
13,312
666
18,734
12,106
7,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
darkgod19
Cernunnos
14
2 / 5 / 6
9,528
476
12,010
11,347
5,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
diekarotte
Thanatos
19
9 / 2 / 11
12,366
618
10,990
17,458
8,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
qiyanaschair
Xing Tian
14
1 / 2 / 18
10,784
539
8,863
19,315
25,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
10
Kills
35
35
Deaths
12
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
6
4
0.83
L
Anubis
Frabbit24
Anubis
4
8
2
0.63
W
Hades
10
1
8
14
W
Anubis
Gronkii
Anubis
13
2
10
9
L
0
8
5
0.31
L
Lancelot
Waver98
Lancelot
2
8
4
0.5
W
Cernunnos
darkgod19
Cernunnos
2
5
6
1
W
Thanatos
diekarotte
Thanatos
9
2
11
7.25
W
Xing Tian
qiyanaschair
Xing Tian
1
2
18
5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
64,902
86,383
Taken
74,443
62,584
Mitigated
54,445
10,582
Healing
36,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,604
1,606
0
2,482
22,816
24,321
0
9,071
13,745
27,928
0
L
Anubis
Frabbit24
Anubis
11,889
650
0
3,393
15,185
8,253
0
10,469
4,716
73,434
0
W
Hades
14,305
342
886
6,333
14,217
8,404
1,637
6,221
7,996
76,900
0
W
Anubis
Gronkii
Anubis
18,734
558
0
5,243
12,106
7,066
2,799
4,418
7,688
97,519
0
L
3,218
756
0
2,743
17,734
17,933
0
11,027
6,707
720
16,536
L
Lancelot
Waver98
Lancelot
5,272
861
0
1,066
16,237
5,856
0
6,351
9,886
0
45,330
W
Cernunnos
darkgod19
Cernunnos
12,010
7,392
0
2,201
11,347
5,127
4,672
4,059
7,288
0
58,776
W
Thanatos
diekarotte
Thanatos
10,990
3,038
0
16,267
17,458
8,532
1,657
2,742
14,716
0
114,872
W
Xing Tian
qiyanaschair
Xing Tian
8,863
1,088
182
5,275
19,315
25,316
485
5,101
14,214
28,173
0
L
9,632
4,849
0
898
14,411
6,221
0
5,642
8,769
0
53,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
57,594
323
Minions Killed
486
0
Camps Cleared
0
1,685,277
Distance Traveled
1,890,363
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,010
451
26
1
0
327,194
8
L
Anubis
9,852
493
131
7
0
327,470
7
W
Hades
11,604
580
115
6
0
396,765
7
W
Anubis
13,312
666
139
7
0
363,457
4
L
Surtr
7,568
378
33
2
0
295,301
0
L
Lancelot
9,748
487
64
3
0
404,274
0
W
Cernunnos
9,528
476
90
5
0
328,774
0
W
Thanatos
12,366
618
124
6
0
431,712
2
W
Xing Tian
10,784
539
18
1
0
369,655
5
L
Ullr
8,491
425
69
3
0
331,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role