Player Matchup

Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BeanoTheBricky
Thor
Level 119
God Stats
17W - 17L
1,614 SR
Queue Stats
435W - 426L
1,472 Elo+
Solo
Nox
Nox
DominikPolner
Nox
Level 132
God Stats
1W - 1L
1,330 SR
Queue Stats
101W - 97L
1,481 Elo+
Solo
Skadi
Skadi
LuffyKaizoku-o
Skadi
Level 148
God Stats
6W - 1L
2,018 SR
Queue Stats
89W - 102L
1,572 Elo+
Solo
Ymir
Ymir
h_colonel
Ymir
Level 56
God Stats
13W - 18L
1,300 SR
Queue Stats
814W - 802L
1,429 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,491 Elo+

VS

Team Averages
Level 93
1,586 SR
1,419 Elo+
Neith
Neith
Arsenic 844856
Neith
Level 87
God Stats
142W - 121L
1,599 SR
Queue Stats
142W - 122L
1,518 Elo+
Solo
Serqet
Serqet
Vannanimex98
Serqet
Level 132
God Stats
1W - 2L
1,476 SR
Queue Stats
85W - 75L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
parttimati
Baron Samedi
Level 87
God Stats
10W - 7L
1,463 SR
Queue Stats
573W - 552L
1,469 Elo+
Solo
Achilles
Achilles
pooya612
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Solo
Hades
Hades
sassydontsmoke
Hades
Level 58
God Stats
11W - 6L
1,893 SR
Queue Stats
14W - 13L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 3 / 0
5,799
483
3,475
9,951
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 0 / 3
6,448
537
2,727
5,122
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 3
7,643
637
5,500
4,672
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
6,216
518
2,849
6,232
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 0 / 1
5,934
495
1,591
6,602
3,305
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,176
515
4,405
6,594
2,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
11
1 / 4 / 1
6,133
511
4,275
10,382
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
parttimati
Baron Samedi
8
0 / 3 / 0
5,265
439
1,974
5,271
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
pooya612
Achilles
1
0 / 0 / 0
2,372
198
0
0
0
12
3 / 1 / 0
7,418
618
4,482
6,501
2,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
0
0.33
L
1
1
1
1.5
W
2
0
3
3.5
W
5
0
3
6.5
W
0
2
0
0
L
Serqet
1
4
1
0.38
W
Ymir
1
0
1
1.5
L
Baron Samedi
parttimati
Baron Samedi
0
3
0
0
L
Achilles
pooya612
Achilles
0
0
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
15,136
32,579
Taken
28,748
17,413
Mitigated
11,164
8,747
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,475
1,791
0
2,870
9,951
8,611
0
2,267
7,684
0
31,096
L
4,405
1,535
0
2,037
6,594
2,355
0
2,094
4,500
0
44,135
W
2,727
660
0
2,732
5,122
1,796
0
1,111
4,011
0
35,532
W
5,500
448
0
1,000
4,672
1,641
780
1,476
2,860
46,640
0
W
2,849
839
0
500
6,232
2,060
474
1,602
4,540
0
49,791
L
Serqet
4,275
1,411
0
3,758
10,382
4,185
0
2,517
7,865
0
40,323
W
Ymir
1,591
0
0
1,645
6,602
3,305
137
0
6,602
27,255
0
L
Baron Samedi
parttimati
Baron Samedi
1,974
421
0
1,490
5,271
1,910
26
2,480
2,791
27,196
0
L
Achilles
pooya612
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
4,482
633
105
4,635
6,501
2,714
664
0
6,501
53,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
27,364
324
Minions Killed
279
0
Camps Cleared
0
1,126,293
Distance Traveled
846,625
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,799
483
47
4
0
228,577
0
L
Neith
6,176
515
59
5
0
213,821
0
W
Thor
6,448
537
55
5
0
228,160
2
W
Nox
7,643
637
87
7
0
243,128
1
W
Skadi
6,216
518
93
8
0
191,780
0
L
Serqet
6,133
511
67
6
0
277,004
4
W
Ymir
5,934
495
42
4
0
234,648
0
L
Baron Samedi
5,265
439
52
4
0
137,123
1
L
Achilles
2,372
198
0
0
0
0
0
L
Hades
7,418
618
101
8
0
218,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role