Player Matchup

Nox
Nox
FatDrac
Nox
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
324W - 302L
1,586 Elo+
Party 4
Hou Yi
Hou Yi
KingSmasher34
Hou Yi
Level 87
God Stats
4W - 1L
1,429 SR
Queue Stats
231W - 203L
1,459 Elo+
Party 4
Jormungandr
Jormungandr
Wrath0fPride
Jormungandr
Level 86
God Stats
4W - 1L
1,653 SR
Queue Stats
38W - 30L
1,489 Elo+
Party 3
Agni
Agni
itzjustvapor
Agni
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,335 Elo+
Party 4
Fenrir
Fenrir
sheROSÉ
Fenrir
Level 89
God Stats
2W - 0L
1,682 SR
Queue Stats
27W - 22L
1,486 Elo+
Party 3
Team Averages
Level 93
1,553 SR
1,471 Elo+

VS

Team Averages
Level 25
1,569 SR
1,438 Elo+
Serqet
Serqet
 
Serqet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Banksy312
Cerberus
Level 36
God Stats
0W - 1L
1,781 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 2
Neith
Neith
Rudup
Neith
Level 11
God Stats
3W - 5L
1,784 SR
Queue Stats
5W - 13L
1,233 Elo+
Party 2
Baron Samedi
Baron Samedi
VovoDish805
Baron Samedi
Level 22
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 2
Osiris
Osiris
resilienciv
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 4 / 9
8,050
575
6,923
9,350
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 2 / 2
7,760
554
14,990
11,619
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Wrath0fPride
Jormungandr
14
8 / 3 / 2
9,035
645
9,547
11,659
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 0 / 1
9,289
664
12,266
8,412
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sheROSÉ
Fenrir
12
1 / 6 / 2
7,261
519
4,982
13,956
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 5 / 3
7,898
564
5,680
13,609
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Banksy312
Cerberus
9
1 / 6 / 3
6,677
477
4,798
18,877
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rudup
Neith
9
3 / 7 / 1
6,720
480
8,778
12,340
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
VovoDish805
Baron Samedi
13
7 / 7 / 3
8,424
602
9,376
11,701
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
1 / 4 / 0
7,148
511
4,517
13,645
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
29
Kills
15
15
Deaths
29
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
3
0.9
L
Cerberus
Banksy312
Cerberus
1
6
3
0.42
W
Nox
3
4
9
1.88
W
7
2
2
4
L
Neith
Rudup
Neith
3
7
1
0.5
L
Baron Samedi
VovoDish805
Baron Samedi
7
7
3
1.21
W
Jormungandr
Wrath0fPride
Jormungandr
8
3
2
3
W
10
0
1
10.5
L
Osiris
1
4
0
0.25
W
Fenrir
sheROSÉ
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
33,149
54,996
Taken
70,172
24,482
Mitigated
39,102
10,294
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,680
1,979
0
4,484
13,609
5,453
0
4,525
9,084
0
53,401
L
Cerberus
Banksy312
Cerberus
4,798
211
1,229
4,988
18,877
12,913
269
4,958
13,919
21,700
0
W
Nox
6,923
1,058
0
1,848
9,350
3,535
521
4,939
4,215
38,019
0
W
14,990
9,317
0
2,877
11,619
4,344
144
3,121
8,259
0
49,892
L
Neith
Rudup
Neith
8,778
4,756
0
719
12,340
5,318
1,292
2,458
9,882
0
31,427
L
Baron Samedi
VovoDish805
Baron Samedi
9,376
1,798
30
2,175
11,701
5,220
507
8,147
3,554
48,434
0
W
Jormungandr
Wrath0fPride
Jormungandr
9,547
3,255
0
1,815
11,659
8,080
1,011
2,585
9,074
62,532
0
W
12,266
2,275
0
2,076
8,412
2,986
0
590
7,822
58,139
0
L
Osiris
4,517
1,520
0
3,451
13,645
10,198
27
8,648
4,997
0
40,509
W
Fenrir
sheROSÉ
Fenrir
4,982
2,271
0
1,678
13,956
5,537
0
2,939
11,017
0
45,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
36,867
363
Minions Killed
324
0
Camps Cleared
0
1,379,365
Distance Traveled
1,393,626
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,898
564
86
6
0
322,778
0
L
Cerberus
6,677
477
45
3
0
271,909
0
W
Nox
8,050
575
63
5
0
281,352
6
W
Hou Yi
7,760
554
52
4
0
265,025
0
L
Neith
6,720
480
52
4
0
258,207
0
L
Baron Samedi
8,424
602
71
5
0
261,162
0
W
Jormungandr
9,035
645
94
7
0
258,352
0
W
Agni
9,289
664
95
7
0
290,204
3
L
Osiris
7,148
511
70
5
0
279,570
0
W
Fenrir
7,261
519
59
4
0
284,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role