Player Matchup

Merlin
Merlin
HeyLtsGage
Merlin
Level 67
God Stats
3W - 8L
1,292 SR
Queue Stats
112W - 87L
1,505 Elo+
Solo
Khepri
Khepri
Nurselline
Khepri
Level 66
God Stats
1W - 2L
1,679 SR
Queue Stats
28W - 26L
1,517 Elo+
Solo
Surtr
Surtr
SupremSimp
Surtr
Level 28
God Stats
1W - 3L
1,489 SR
Queue Stats
9W - 14L
1,430 Elo+
Party 2
Izanami
Izanami
SupremeS0vietSZ
Izanami
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 65L
1,375 Elo+
Party 2
Susano
Susano
temp-479348048
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Party 2
Team Averages
Level 47
1,449 SR
1,445 Elo+

VS

Team Averages
Level 122
1,644 SR
1,532 Elo+
Chronos
Chronos
CptBloodPrincess
Chronos
Level 151
God Stats
34W - 7L
1,874 SR
Queue Stats
318W - 309L
1,503 Elo+
Party 1
Anubis
Anubis
OpSnack
Anubis
Level 145
God Stats
8W - 1L
1,742 SR
Queue Stats
283W - 271L
1,519 Elo+
Party 1
Da Ji
Da Ji
Zexidan
Da Ji
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,554 Elo+
Solo
Bacchus
Bacchus
veelez24--
Bacchus
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
530W - 521L
1,453 Elo+
Party 3
Mercury
Mercury
xGalacticc--
Mercury
Level 102
God Stats
28W - 19L
1,603 SR
Queue Stats
54W - 37L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HeyLtsGage
Merlin
11
0 / 3 / 0
5,875
588
3,128
4,898
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Nurselline
Khepri
7
1 / 1 / 0
5,016
502
2,228
6,696
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
9
1 / 5 / 1
5,475
548
4,567
10,215
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,539
454
5,550
7,225
2,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
4,863
486
1,942
7,618
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,207
621
6,041
5,389
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
OpSnack
Anubis
12
10 / 0 / 1
7,448
745
8,250
3,596
1,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Zexidan
Da Ji
10
4 / 2 / 3
6,239
624
6,807
8,593
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
veelez24--
Bacchus
8
0 / 1 / 2
5,340
534
2,580
9,007
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xGalacticc--
Mercury
9
0 / 0 / 2
5,264
526
547
5,535
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
17
17
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Merlin
HeyLtsGage
Merlin
0
3
0
0
L
Khepri
Nurselline
Khepri
1
1
0
1
W
Anubis
OpSnack
Anubis
10
0
1
10.5
L
Surtr
1
5
1
0.3
L
0
3
0
0
W
Da Ji
Zexidan
Da Ji
4
2
3
2.75
L
1
5
0
0.2
W
Bacchus
veelez24--
Bacchus
0
1
2
1
W
Mercury
xGalacticc--
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
24,225
36,652
Taken
32,120
14,956
Mitigated
16,900
6,502
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,041
1,942
0
413
5,389
1,868
365
1,156
4,233
40,917
0
L
Merlin
HeyLtsGage
Merlin
3,128
207
0
1,202
4,898
1,169
0
2,251
2,647
45,273
0
L
Khepri
Nurselline
Khepri
2,228
453
176
2,134
6,696
4,325
0
4,276
2,256
7,559
0
W
Anubis
OpSnack
Anubis
8,250
317
0
1,822
3,596
1,791
0
792
2,804
56,325
0
L
Surtr
4,567
1,764
0
1,953
10,215
4,811
472
2,326
7,889
150
31,249
L
5,550
3,904
0
1,037
7,225
2,672
0
4,944
1,984
0
34,092
W
Da Ji
Zexidan
Da Ji
6,807
2,252
0
669
8,593
3,081
0
87
8,506
0
32,599
L
1,942
371
0
0
7,618
1,979
99
2,613
5,005
0
19,404
W
Bacchus
veelez24--
Bacchus
2,580
608
0
3,118
9,007
8,233
0
1,775
7,232
22,059
0
W
Mercury
xGalacticc--
Mercury
547
257
0
0
5,535
1,927
0
1,633
3,902
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
30,498
241
Minions Killed
291
0
Camps Cleared
0
992,698
Distance Traveled
1,128,157
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,207
621
78
8
0
198,316
0
L
Merlin
5,875
588
84
8
0
186,535
0
L
Khepri
5,016
502
12
1
0
201,166
3
W
Anubis
7,448
745
94
9
0
227,467
0
L
Surtr
5,475
548
48
5
0
172,313
0
L
Izanami
4,539
454
59
6
0
189,365
0
W
Da Ji
6,239
624
47
5
0
227,965
0
L
Susano
4,863
486
38
4
0
243,319
0
W
Bacchus
5,340
534
33
3
0
213,651
0
W
Mercury
5,264
526
39
4
0
260,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role