Player Matchup

Yemoja
Yemoja
KimDraculaTM
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,712 Elo+
Solo
King Arthur
King Arthur
Renaccuajo
King Arthur
Level 31
God Stats
3W - 2L
1,842 SR
Queue Stats
29W - 19L
1,576 Elo+
Solo
Ishtar
Ishtar
Shoalie
Ishtar
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
Tpot
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 44L
1,687 Elo+
Party 2
Ix Chel
Ix Chel
iPapamelt
Ix Chel
Level 18
God Stats
9W - 6L
1,775 SR
Queue Stats
811W - 582L
1,623 Elo+
Party 2
Team Averages
Level 22
1,623 SR
1,633 Elo+

VS

Team Averages
Level 110
1,364 SR
1,386 Elo+
Jormungandr
Jormungandr
Azael5076
Jormungandr
Level 28
God Stats
0W - 3L
1,399 SR
Queue Stats
4W - 11L
1,345 Elo+
Party 1
Medusa
Medusa
DK AUZAR
Medusa
Level 93
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 12L
1,198 Elo+
Party 1
Thanatos
Thanatos
DK Leoncaz
Thanatos
Level 137
God Stats
0W - 5L
1,170 SR
Queue Stats
50W - 81L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
DK Marcianito
Ix Chel
Level 140
God Stats
1W - 1L
1,415 SR
Queue Stats
47W - 63L
1,444 Elo+
Party 1
Hercules
Hercules
ShawnAlexH47
Hercules
Level 153
God Stats
5W - 10L
1,320 SR
Queue Stats
87W - 113L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 11
7,866
715
3,967
12,921
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Renaccuajo
King Arthur
15
2 / 2 / 8
8,280
753
11,655
15,036
13,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Shoalie
Ishtar
14
2 / 0 / 6
7,928
721
6,829
13,239
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tpot
Aphrodite
14
1 / 0 / 9
8,298
754
6,831
11,357
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ix Chel
iPapamelt
Ix Chel
16
10 / 1 / 3
9,127
830
13,032
7,632
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azael5076
Jormungandr
14
2 / 3 / 2
8,159
742
6,568
9,221
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
DK AUZAR
Medusa
12
0 / 2 / 1
6,980
635
1,584
4,979
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DK Leoncaz
Thanatos
13
1 / 5 / 2
7,433
676
4,886
11,265
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
14
1 / 1 / 4
7,779
707
15,245
9,288
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ShawnAlexH47
Hercules
14
2 / 4 / 4
8,376
761
12,293
18,789
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
15
Kills
6
6
Deaths
15
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Azael5076
Jormungandr
2
3
2
1
L
Medusa
DK AUZAR
Medusa
0
2
1
0.25
L
Thanatos
DK Leoncaz
Thanatos
1
5
2
0.4
L
Ix Chel
1
1
4
3
W
Yemoja
0
3
11
1.83
W
King Arthur
Renaccuajo
King Arthur
2
2
8
3
L
Hercules
ShawnAlexH47
Hercules
2
4
4
1
W
Ishtar
Shoalie
Ishtar
2
0
6
5
W
Aphrodite
Tpot
Aphrodite
1
0
9
5.5
W
Ix Chel
iPapamelt
Ix Chel
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
40,576
60,185
Taken
53,542
39,917
Mitigated
44,961
22,736
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Azael5076
Jormungandr
6,568
1,414
0
473
9,221
8,358
841
2,955
6,147
24,611
0
L
Medusa
DK AUZAR
Medusa
1,584
651
0
0
4,979
2,042
0
3,617
1,201
0
11,641
L
Thanatos
DK Leoncaz
Thanatos
4,886
304
0
3,740
11,265
5,860
0
4,680
6,457
0
18,486
L
Ix Chel
15,245
1,376
1,132
1,349
9,288
4,542
0
4,394
4,775
34,858
0
W
Yemoja
3,967
387
2,689
1,639
12,921
7,276
0
5,349
7,262
10,155
0
W
King Arthur
Renaccuajo
King Arthur
11,655
869
0
2,079
15,036
13,720
0
5,276
9,544
0
34,720
L
Hercules
ShawnAlexH47
Hercules
12,293
3,355
0
5,000
18,789
24,159
0
7,360
11,132
0
27,817
W
Ishtar
Shoalie
Ishtar
6,829
4,112
0
2,289
13,239
6,943
102
3,573
9,631
0
25,887
W
Aphrodite
Tpot
Aphrodite
6,831
1,532
4,699
7,001
11,357
8,407
0
5,605
5,568
23,298
0
W
Ix Chel
iPapamelt
Ix Chel
13,032
2,113
695
1,645
7,632
3,571
1,129
2,010
5,487
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
38,727
190
Minions Killed
169
0
Camps Cleared
0
1,163,743
Distance Traveled
1,026,410
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,159
742
41
4
0
211,808
0
L
Medusa
6,980
635
22
2
0
116,254
0
L
Thanatos
7,433
676
28
3
0
215,957
2
L
Ix Chel
7,779
707
36
3
0
239,499
0
W
Yemoja
7,866
715
22
2
0
182,134
0
W
King Arthur
8,280
753
55
5
0
254,862
0
L
Hercules
8,376
761
42
4
0
242,892
0
W
Ishtar
7,928
721
34
3
0
233,258
0
W
Aphrodite
8,298
754
36
3
0
252,385
0
W
Ix Chel
9,127
830
43
4
0
241,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role