Player Matchup

Nemesis
Nemesis
AspectFS
Nemesis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 208L
1,532 Elo+
Party 2
Ishtar
Ishtar
C00ICAT
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,754 Elo+
Party 2
Surtr
Surtr
Duhvinnie
Surtr
Level 107
God Stats
5W - 8L
1,663 SR
Queue Stats
298W - 281L
1,545 Elo+
Party 2
Atlas
Atlas
Lizard7034
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,754 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
X a INI a X
Morgan Le Fay
Level 127
God Stats
2W - 5L
1,212 SR
Queue Stats
206W - 180L
1,555 Elo+
Party 2
Team Averages
Level 104
1,475 SR
1,628 Elo+

VS

Team Averages
Level 106
1,593 SR
1,544 Elo+
Jing Wei
Jing Wei
BioMoss
Jing Wei
Level 129
God Stats
8W - 2L
1,836 SR
Queue Stats
116W - 103L
1,554 Elo+
Party 1
Sobek
Sobek
INSANE HURICANE
Sobek
Level 87
God Stats
8W - 12L
1,241 SR
Queue Stats
138W - 122L
1,590 Elo+
Party 1
Chaac
Chaac
Iovestick
Chaac
Level 108
God Stats
2W - 1L
1,778 SR
Queue Stats
147W - 132L
1,574 Elo+
Party 1
Bakasura
Bakasura
The6layeR
Bakasura
Level 99
God Stats
24W - 18L
1,489 SR
Queue Stats
117W - 102L
1,493 Elo+
Solo
Chang'e
Chang'e
fallsky54
Chang'e
Level 109
God Stats
31W - 21L
1,623 SR
Queue Stats
320W - 307L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AspectFS
Nemesis
15
5 / 5 / 1
9,593
533
15,031
19,842
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
C00ICAT
Ishtar
13
0 / 6 / 3
7,997
444
3,892
15,775
7,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Duhvinnie
Surtr
14
1 / 2 / 3
8,886
494
10,004
17,403
21,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Atlas
12
0 / 4 / 4
7,766
431
4,540
13,003
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
X a INI a X
Morgan Le Fay
14
1 / 3 / 2
8,328
463
8,962
10,305
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BioMoss
Jing Wei
16
10 / 2 / 2
10,646
591
19,488
13,943
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 2 / 16
9,700
539
6,709
17,989
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Iovestick
Chaac
16
2 / 2 / 7
9,954
553
13,423
18,669
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
The6layeR
Bakasura
16
6 / 0 / 2
9,921
551
7,428
12,815
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
fallsky54
Chang'e
16
1 / 1 / 4
10,019
557
6,797
11,768
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
20
20
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AspectFS
Nemesis
5
5
1
1.1
W
Jing Wei
BioMoss
Jing Wei
10
2
2
5.5
L
Ishtar
C00ICAT
Ishtar
0
6
3
0.25
L
Surtr
Duhvinnie
Surtr
1
2
3
1.25
W
1
2
16
4.5
W
Chaac
Iovestick
Chaac
2
2
7
2.75
L
Atlas
0
4
4
0.5
W
Bakasura
The6layeR
Bakasura
6
0
2
7
L
Morgan Le Fay
X a INI a X
Morgan Le Fay
1
3
2
0.67
W
Chang'e
fallsky54
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
53,845
76,328
Taken
75,184
56,599
Mitigated
62,823
18,268
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AspectFS
Nemesis
15,031
8,262
0
5,152
19,842
9,715
0
4,073
15,009
0
71,041
W
Jing Wei
BioMoss
Jing Wei
19,488
15,200
0
3,919
13,943
7,341
959
2,446
11,497
0
88,722
L
Ishtar
C00ICAT
Ishtar
3,892
1,669
0
3,748
15,775
7,114
0
1,974
13,759
0
63,393
L
Surtr
Duhvinnie
Surtr
10,004
3,113
0
5,970
17,403
21,100
18
1,622
14,753
519
62,339
W
6,709
470
0
4,907
17,989
23,005
31
5,292
12,697
23,541
0
W
Chaac
Iovestick
Chaac
13,423
3,082
0
10,165
18,669
20,313
25
1,421
17,248
0
77,826
L
Atlas
4,540
1,397
0
1,761
13,003
13,504
0
2,406
10,368
24,570
0
W
Bakasura
The6layeR
Bakasura
7,428
5,386
0
5,242
12,815
6,905
1,306
2,253
10,562
0
65,616
L
Morgan Le Fay
X a INI a X
Morgan Le Fay
8,962
194
383
1,254
10,305
5,166
0
2,811
7,208
67,644
0
W
Chang'e
fallsky54
Chang'e
6,797
375
1,853
4,573
11,768
5,259
812
2,658
9,110
80,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
50,240
457
Minions Killed
569
0
Camps Cleared
0
1,757,328
Distance Traveled
1,852,743
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,593
533
93
5
0
397,858
3
W
Jing Wei
10,646
591
128
7
0
342,895
3
L
Ishtar
7,997
444
101
6
0
335,720
0
L
Surtr
8,886
494
115
6
0
342,890
2
W
Sobek
9,700
539
23
1
0
369,421
3
W
Chaac
9,954
553
143
8
0
357,463
0
L
Atlas
7,766
431
38
2
0
319,144
3
W
Bakasura
9,921
551
123
7
0
425,779
0
L
Morgan Le Fay
8,328
463
110
6
0
361,716
6
W
Chang'e
10,019
557
152
8
0
357,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role