Player Matchup

Sobek
Sobek
EpilepsyWaring
Sobek
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,093 Elo+
Party 2
Baron Samedi
Baron Samedi
UwU-hokage
Baron Samedi
Level 40
God Stats
7W - 6L
1,558 SR
Queue Stats
41W - 63L
1,300 Elo+
Party 2
Izanami
Izanami
biltdiff
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,112 Elo+
Party 2
Team Averages
Level 38
1,519 SR
1,168 Elo+

VS

Team Averages
Level 70
1,619 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
EnosRai
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,378 Elo+
Party 1
Arachne
Arachne
GCthulhu
Arachne
Level 114
God Stats
4W - 0L
1,856 SR
Queue Stats
7W - 7L
1,378 Elo+
Party 1
Fafnir
Fafnir
TheTurtleGuru
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,073
734
4,443
13,353
19,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
UwU-hokage
Baron Samedi
13
6 / 4 / 1
8,939
813
10,585
10,419
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
biltdiff
Izanami
11
0 / 8 / 3
7,034
639
2,594
11,407
4,752
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EnosRai
Ah Muzen Cab
14
1 / 2 / 10
8,611
783
10,390
7,988
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GCthulhu
Arachne
14
10 / 4 / 3
10,202
927
14,304
13,006
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 10
8,797
800
5,871
12,798
14,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
14
14
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EnosRai
Ah Muzen Cab
1
2
10
3
L
2
2
5
2.25
W
Arachne
GCthulhu
Arachne
10
4
3
2.88
W
3
2
10
4
L
Baron Samedi
UwU-hokage
Baron Samedi
6
4
1
1.63
L
Izanami
biltdiff
Izanami
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
30,565
35,179
Taken
33,792
31,220
Mitigated
24,056
4,585
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EnosRai
Ah Muzen Cab
10,390
5,121
0
1,053
7,988
3,429
1,243
5,680
2,308
0
35,580
L
4,443
288
0
1,473
13,353
19,722
0
2,293
11,060
9,829
0
W
Arachne
GCthulhu
Arachne
14,304
10,236
0
3,441
13,006
6,536
1,583
4,858
8,148
0
56,337
W
5,871
1,504
0
3,191
12,798
14,091
465
5,134
7,664
10,898
241
L
Baron Samedi
UwU-hokage
Baron Samedi
10,585
556
1,146
1,336
10,419
6,746
0
1,507
8,912
36,592
0
L
Izanami
biltdiff
Izanami
2,594
2,260
0
630
11,407
4,752
0
1,865
9,542
0
17,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
27,610
106
Minions Killed
119
0
Camps Cleared
0
540,178
Distance Traveled
653,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,611
783
44
4
0
207,463
0
L
Sobek
8,073
734
13
1
0
210,438
0
W
Arachne
10,202
927
61
6
0
238,943
0
W
Fafnir
8,797
800
14
1
0
206,808
0
L
Baron Samedi
8,939
813
57
5
0
174,464
0
L
Izanami
7,034
639
36
3
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role