Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Diamond V
HydraOps
Sol
Diamond V
Level 162
God Stats
12W - 3L
1,955 SR
Queue Stats
68W - 49L
1,933 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
izBrandon
Cernunnos
Diamond IV
Level 141
God Stats
4W - 3L
1,623 SR
Queue Stats
249W - 200L
2,151 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,693 SR
1,862 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 70
1,551 SR
1,805 MMR
Chaac
Chaac
Diamond V
KoLoko___
Chaac
Diamond V
Level 100
God Stats
83W - 90L
1,569 SR
Queue Stats
521W - 558L
2,137 MMR
Solo
Ra
Ra
Gold V
MabyeTryArena
Ra
Gold V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,639 MMR
Party 1
Hercules
Hercules
Gold V
MaybeImBetter
Hercules
Gold V
Level 64
God Stats
9W - 9L
1,584 SR
Queue Stats
32W - 29L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 0 / 10
10,979
732
10,835
19,416
26,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 2 / 3
12,158
811
17,936
13,965
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
izBrandon
Cernunnos
16
2 / 2 / 8
10,885
726
9,930
11,670
6,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
VamanaAchillesNe ZhaAphroditeGuan Yu

VS

Bans
MartichorasYu HuangAtlasScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KoLoko___
Chaac
16
3 / 4 / 0
11,136
742
14,314
14,460
11,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 1
9,797
653
7,106
11,390
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MaybeImBetter
Hercules
16
1 / 2 / 2
9,813
654
10,264
17,004
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
4
4
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
10
7
W
8
2
3
4.75
L
Chaac
KoLoko___
Chaac
3
4
0
0.75
L
0
6
1
0.08
L
Hercules
MaybeImBetter
Hercules
1
2
2
1
W
Cernunnos
izBrandon
Cernunnos
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
31,684
45,051
Taken
42,854
38,723
Mitigated
27,446
17,458
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,835
795
0
7,992
19,416
26,276
164
4,435
14,020
26,336
0
W
17,936
4,405
0
6,581
13,965
6,327
2,513
1,715
12,083
73,231
0
L
Chaac
KoLoko___
Chaac
14,314
1,478
0
1,876
14,460
11,039
0
8,003
6,457
0
63,789
L
7,106
514
899
1,479
11,390
4,334
0
8,868
2,522
43,595
0
L
Hercules
MaybeImBetter
Hercules
10,264
1,888
0
3,205
17,004
12,073
0
11,984
5,020
0
20,254
W
Cernunnos
izBrandon
Cernunnos
9,930
5,796
0
2,885
11,670
6,120
1,199
1,005
10,315
0
62,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
30,746
216
Minions Killed
204
0
Camps Cleared
0
886,932
Distance Traveled
877,744
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,979
732
29
2
0
327,506
4
W
Sol
12,158
811
97
6
0
288,965
3
L
Chaac
11,136
742
83
6
0
277,274
0
L
Ra
9,797
653
96
6
0
286,732
0
L
Hercules
9,813
654
25
2
0
313,738
0
W
Cernunnos
10,885
726
90
6
0
270,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role