Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BakedBeanBoyoh
Xbalanque
Level 51
God Stats
4W - 3L
1,717 SR
Queue Stats
49W - 83L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
TimothyD
Cthulhu
Level 68
God Stats
4W - 2L
1,612 SR
Queue Stats
111W - 139L
1,450 Elo+
Party 1
Vamana
Vamana
aguilar_uhyuh
Vamana
Level 143
God Stats
0W - 4L
1,566 SR
Queue Stats
80W - 135L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
behemyth0908
Cliodhna
Level 44
God Stats
5W - 5L
1,524 SR
Queue Stats
27W - 28L
1,510 Elo+
Party 1
Team Averages
Level 84
1,584 SR
1,467 Elo+

VS

Team Averages
Level 141
1,585 SR
1,588 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
BurntChickenNugs
Chang'e
Level 102
God Stats
26W - 13L
1,632 SR
Queue Stats
331W - 290L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
Connor609
Cernunnos
Level 197
God Stats
1W - 0L
1,707 SR
Queue Stats
222W - 164L
1,815 Elo+
Party 2
Ix Chel
Ix Chel
Drs87
Ix Chel
Level 158
God Stats
12W - 10L
1,497 SR
Queue Stats
168W - 142L
1,570 Elo+
Party 2
Bakasura
Bakasura
KingDemanded
Bakasura
Level 121
God Stats
14W - 9L
1,589 SR
Queue Stats
306W - 281L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 7 / 1
7,037
503
4,688
10,260
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
BakedBeanBoyoh
Xbalanque
12
1 / 4 / 1
7,186
513
5,251
10,479
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TimothyD
Cthulhu
9
0 / 5 / 1
6,193
442
2,223
13,146
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 1
7,956
568
9,337
16,761
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
behemyth0908
Cliodhna
11
2 / 5 / 0
7,162
512
5,359
11,606
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 5
9,680
691
12,793
7,575
4,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 2
8,882
634
9,971
12,890
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Connor609
Cernunnos
16
5 / 0 / 2
9,811
701
11,238
7,870
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Drs87
Ix Chel
14
8 / 0 / 5
9,648
689
7,066
11,684
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
KingDemanded
Bakasura
15
5 / 1 / 4
9,196
657
6,033
11,201
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
27
27
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
1
0.07
W
Anubis
 
Anubis
7
1
5
9.5
L
Xbalanque
BakedBeanBoyoh
Xbalanque
1
4
1
0.38
W
2
2
2
1.5
W
Cernunnos
Connor609
Cernunnos
5
0
2
6
W
Ix Chel
Drs87
Ix Chel
8
0
5
10.5
W
Bakasura
KingDemanded
Bakasura
5
1
4
7
L
Cthulhu
TimothyD
Cthulhu
0
5
1
0.1
L
1
6
1
0.25
L
Cliodhna
behemyth0908
Cliodhna
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
47,101
62,252
Taken
51,220
31,746
Mitigated
30,549
9,340
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,688
237
0
452
10,260
3,083
0
5,335
4,925
60,743
0
W
Anubis
 
Anubis
12,793
450
0
2,191
7,575
4,043
221
2,753
4,822
80,569
0
L
Xbalanque
BakedBeanBoyoh
Xbalanque
5,251
3,558
0
1,929
10,479
4,140
0
1,468
9,011
0
41,871
W
9,971
888
320
7,596
12,890
6,351
731
699
11,319
68,570
0
W
Cernunnos
Connor609
Cernunnos
11,238
6,492
0
5,290
7,870
4,123
22
772
7,098
0
89,322
W
Ix Chel
Drs87
Ix Chel
7,066
1,027
613
3,547
11,684
10,625
132
2,308
9,239
42,897
0
W
Bakasura
KingDemanded
Bakasura
6,033
4,559
0
3,317
11,201
5,407
92
687
10,383
0
64,738
L
Cthulhu
TimothyD
Cthulhu
2,223
32
0
1,060
13,146
8,087
0
7,999
5,070
21,527
0
L
9,337
4,217
0
5,141
16,761
12,746
0
11,530
4,804
0
73,909
L
Cliodhna
behemyth0908
Cliodhna
5,359
829
0
758
11,606
3,690
0
3,498
7,813
0
43,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
47,217
415
Minions Killed
564
0
Camps Cleared
0
1,456,914
Distance Traveled
1,425,451
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,037
503
95
7
0
245,583
2
W
Anubis
9,680
691
125
9
0
256,024
4
L
Xbalanque
7,186
513
99
7
0
286,274
0
W
Chang'e
8,882
634
126
9
0
271,555
0
W
Cernunnos
9,811
701
141
10
0
291,518
2
W
Ix Chel
9,648
689
33
2
0
290,679
4
W
Bakasura
9,196
657
139
10
0
315,675
0
L
Cthulhu
6,193
442
19
1
0
304,552
7
L
Vamana
7,956
568
124
9
0
294,774
0
L
Cliodhna
7,162
512
78
6
0
325,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role