Player Matchup

Ix Chel
Ix Chel
MoMox210x
Ix Chel
Level 159
God Stats
4W - 5L
1,652 SR
Queue Stats
37W - 57L
1,549 Elo+
Party 2
Bakasura
Bakasura
Nog1mon
Bakasura
Level 61
God Stats
2W - 1L
1,796 SR
Queue Stats
6W - 5L
1,549 Elo+
Party 2
Ares
Ares
Redgeta
Ares
Level 38
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 2
Team Averages
Level 86
1,593 SR
1,574 Elo+

VS

Team Averages
Level 60
1,539 SR
1,444 Elo+
Bellona
Bellona
Doubletapz
Bellona
Level 66
God Stats
4W - 3L
1,618 SR
Queue Stats
27W - 21L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
churro247
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,473 Elo+
Party 1
Neith
Neith
endless-quirk
Neith
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
316W - 337L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MoMox210x
Ix Chel
15
2 / 2 / 3
9,547
734
12,378
12,920
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
Nog1mon
Bakasura
12
2 / 6 / 2
8,250
635
7,168
14,250
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Redgeta
Ares
13
1 / 3 / 3
8,094
623
4,123
16,546
12,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doubletapz
Bellona
16
6 / 0 / 4
10,209
785
14,477
12,306
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
churro247
Nu Wa
15
1 / 2 / 8
9,253
712
9,891
10,139
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 6
10,233
787
14,234
11,378
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Doubletapz
Bellona
6
0
4
8
L
Ix Chel
MoMox210x
Ix Chel
2
2
3
1.75
L
Bakasura
Nog1mon
Bakasura
2
6
2
0.5
L
Ares
Redgeta
Ares
1
3
3
0.83
W
Nu Wa
churro247
Nu Wa
1
2
8
2.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
38,602
43,716
Taken
33,823
26,804
Mitigated
20,799
8,454
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Doubletapz
Bellona
14,477
4,619
0
2,483
12,306
11,914
236
4,970
6,438
0
39,416
L
Ix Chel
MoMox210x
Ix Chel
12,378
891
1,702
3,078
12,920
5,684
138
3,597
9,021
61,954
0
L
Bakasura
Nog1mon
Bakasura
7,168
4,881
0
1,724
14,250
8,423
0
3,053
10,851
0
17,015
L
Ares
Redgeta
Ares
4,123
701
0
1,950
16,546
12,697
0
3,301
12,882
11,576
0
W
Nu Wa
churro247
Nu Wa
9,891
3,195
0
2,291
10,139
3,904
122
4,047
5,592
33,764
0
W
14,234
5,934
0
2,041
11,378
4,981
1,833
7,196
3,806
0
61,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
29,695
162
Minions Killed
181
0
Camps Cleared
0
719,480
Distance Traveled
725,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,209
785
51
4
0
263,477
0
L
Ix Chel
9,547
734
117
9
0
242,795
0
L
Bakasura
8,250
635
33
3
0
242,654
0
L
Ares
8,094
623
12
1
0
234,031
0
W
Nu Wa
9,253
712
36
3
0
242,528
0
W
Neith
10,233
787
94
7
0
219,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role