Player Matchup

Sol
Sol
ArSlicker
Sol
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 32L
1,533 Elo+
Party 1
Bellona
Bellona
Naijman2
Bellona
Level 37
God Stats
1W - 1L
1,239 SR
Queue Stats
48W - 45L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
SloppyMeat14
Danzaburou
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
7W - 18L
1,384 Elo+
Party 1
Team Averages
Level 54
1,327 SR
1,464 Elo+

VS

Team Averages
Level 117
1,796 SR
1,732 Elo+
Odin
Odin
ElMayasPe
Odin
Level 158
God Stats
1W - 0L
1,743 SR
Queue Stats
58W - 43L
1,669 Elo+
Solo
Chang'e
Chang'e
Tømàs
Chang'e
Level 145
God Stats
2W - 0L
1,810 SR
Queue Stats
232W - 75L
1,877 Elo+
Solo
Bakasura
Bakasura
thisgameistrashh
Bakasura
Level 49
God Stats
2W - 0L
1,835 SR
Queue Stats
103W - 89L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,738
749
8,144
7,409
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Naijman2
Bellona
10
0 / 4 / 1
5,961
662
4,205
10,201
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
SloppyMeat14
Danzaburou
10
0 / 4 / 1
6,107
679
5,803
9,189
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 1 / 9
7,339
815
6,936
11,604
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Tømàs
Chang'e
15
7 / 0 / 5
8,737
971
8,125
5,462
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 1 / 8
7,662
851
8,329
10,913
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Odin
2
1
9
6.5
L
Bellona
Naijman2
Bellona
0
4
1
0.13
L
Danzaburou
SloppyMeat14
Danzaburou
0
4
1
0.13
W
Chang'e
Tømàs
Chang'e
7
0
5
9.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
23,390
26,799
Taken
27,979
14,504
Mitigated
16,332
2,620
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,144
2,011
0
707
7,409
2,287
0
2,222
4,640
22,230
0
W
Odin
6,936
957
0
3,981
11,604
8,273
115
3,554
7,573
0
18,390
L
Bellona
Naijman2
Bellona
4,205
930
0
1,152
10,201
8,292
0
3,154
6,035
0
14,354
L
Danzaburou
SloppyMeat14
Danzaburou
5,803
1,897
0
761
9,189
3,925
0
2,764
5,714
0
26,866
W
Chang'e
Tømàs
Chang'e
8,125
890
3,061
4,053
5,462
2,355
1,300
1,467
3,779
36,408
0
W
8,329
5,406
0
4,763
10,913
5,704
1,518
2,592
7,937
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
23,738
107
Minions Killed
148
0
Camps Cleared
0
489,794
Distance Traveled
624,053
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,738
749
38
4
0
166,777
0
W
Odin
7,339
815
19
2
0
205,782
4
L
Bellona
5,961
662
25
3
0
160,283
0
L
Danzaburou
6,107
679
44
5
0
162,734
0
W
Chang'e
8,737
971
68
8
0
210,756
0
W
Bakasura
7,662
851
61
7
0
207,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role