Player Matchup

Hades
Hades
FrigusAries
Hades
Level 99
God Stats
15W - 7L
1,500 SR
Queue Stats
263W - 258L
1,496 Elo+
Party 2
Thor
Thor
GlockBoy6ixx
Thor
Level 24
God Stats
11W - 13L
1,474 SR
Queue Stats
25W - 31L
1,422 Elo+
Party 2
Vulcan
Vulcan
ONI PRIME7493
Vulcan
Level 71
God Stats
49W - 49L
1,583 SR
Queue Stats
523W - 506L
1,589 Elo+
Party 2
Hachiman
Hachiman
SlicedSphere3
Hachiman
Level 20
God Stats
7W - 19L
1,335 SR
Queue Stats
20W - 40L
1,361 Elo+
Party 2
Cerberus
Cerberus
Valldus
Cerberus
Level 104
God Stats
3W - 4L
1,115 SR
Queue Stats
324W - 330L
1,513 Elo+
Party 2
Team Averages
Level 64
1,401 SR
1,476 Elo+

VS

Team Averages
Level 110
1,646 SR
1,445 Elo+
Vamana
Vamana
FIFTY_DIGO_KR
Vamana
Level 155
God Stats
4W - 0L
1,754 SR
Queue Stats
127W - 108L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoochinToochin
Tsukuyomi
Level 103
God Stats
6W - 6L
1,484 SR
Queue Stats
108W - 176L
1,393 Elo+
Party 1
Janus
Janus
SneekyJP
Janus
Level 121
God Stats
3W - 2L
1,735 SR
Queue Stats
39W - 91L
1,315 Elo+
Party 1
Ganesha
Ganesha
Zootkage43
Ganesha
Level 28
God Stats
1W - 3L
1,617 SR
Queue Stats
41W - 49L
1,431 Elo+
Party 1
Chernobog
Chernobog
slugo35
Chernobog
Level 144
God Stats
3W - 1L
1,637 SR
Queue Stats
176W - 220L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,246
521
3,058
8,939
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
6,086
507
3,854
11,281
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
7,225
602
4,348
3,679
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
SlicedSphere3
Hachiman
9
0 / 4 / 0
5,328
444
3,725
8,320
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Valldus
Cerberus
8
1 / 1 / 1
5,427
452
4,737
13,969
10,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,119
593
2,936
7,485
4,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
MoochinToochin
Tsukuyomi
11
1 / 1 / 3
6,756
563
3,633
7,885
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
SneekyJP
Janus
13
6 / 0 / 1
7,839
653
7,745
2,762
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Zootkage43
Ganesha
11
0 / 1 / 10
7,161
597
5,104
10,323
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
slugo35
Chernobog
13
4 / 0 / 2
7,599
633
10,737
7,563
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
0
0
L
1
6
1
0.25
W
Tsukuyomi
MoochinToochin
Tsukuyomi
1
1
3
2.5
L
0
0
0
0
L
Hachiman
SlicedSphere3
Hachiman
0
4
0
0
W
Janus
SneekyJP
Janus
6
0
1
6.5
L
Cerberus
Valldus
Cerberus
1
1
1
1.5
W
Ganesha
Zootkage43
Ganesha
0
1
10
5
W
Chernobog
slugo35
Chernobog
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,722
Damage
30,155
46,188
Taken
36,018
22,388
Mitigated
19,354
14,283
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,936
1,057
0
1,007
7,485
4,622
0
4,348
3,137
0
57,337
L
3,058
1,152
60
3,602
8,939
4,006
0
3,809
5,130
42,899
0
L
3,854
639
0
2,340
11,281
4,123
0
2,744
8,537
0
30,420
W
Tsukuyomi
MoochinToochin
Tsukuyomi
3,633
1,138
0
757
7,885
2,983
0
1,310
6,575
0
51,874
L
4,348
778
0
1,445
3,679
1,361
1,008
857
2,822
57,177
0
L
Hachiman
SlicedSphere3
Hachiman
3,725
2,099
0
2,121
8,320
2,494
0
2,712
5,608
0
23,160
W
Janus
SneekyJP
Janus
7,745
180
0
446
2,762
946
582
1,367
1,395
62,826
0
L
Cerberus
Valldus
Cerberus
4,737
606
0
4,715
13,969
10,404
0
2,727
11,242
19,076
0
W
Ganesha
Zootkage43
Ganesha
5,104
562
334
2,849
10,323
8,008
0
3,066
7,257
22,459
0
W
Chernobog
slugo35
Chernobog
10,737
7,111
0
3,944
7,563
2,795
2,733
2,052
5,511
0
67,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
36,474
328
Minions Killed
413
0
Camps Cleared
0
1,213,884
Distance Traveled
1,245,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,119
593
102
9
0
266,166
1
L
Hades
6,246
521
84
7
0
242,627
0
L
Thor
6,086
507
53
4
0
249,586
0
W
Tsukuyomi
6,756
563
76
6
0
254,563
0
L
Vulcan
7,225
602
104
9
0
249,844
0
L
Hachiman
5,328
444
39
3
0
209,586
0
W
Janus
7,839
653
100
8
0
235,042
0
L
Cerberus
5,427
452
48
4
0
262,241
0
W
Ganesha
7,161
597
0
0
0
255,144
2
W
Chernobog
7,599
633
135
11
0
234,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role