Player Matchup

Ganesha
Ganesha
ALO1016
Ganesha
Level 50
God Stats
2W - 2L
1,237 SR
Queue Stats
24W - 27L
1,483 Elo+
Party 1
Hercules
Hercules
Bennisoff
Hercules
Level 41
God Stats
7W - 11L
1,319 SR
Queue Stats
106W - 100L
1,502 Elo+
Party 1
Serqet
Serqet
ay3r0n
Serqet
Level 129
God Stats
2W - 2L
1,722 SR
Queue Stats
92W - 80L
1,520 Elo+
Party 1
Team Averages
Level 73
1,426 SR
1,502 Elo+

VS

Team Averages
Level 101
1,458 SR
1,531 Elo+
Hachiman
Hachiman
Aye Swervo
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,495 Elo+
Party 2
Hera
Hera
LccJuicy
Hera
Level 44
God Stats
1W - 1L
1,585 SR
Queue Stats
125W - 103L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
Wolffang72
Gilgamesh
Level 119
God Stats
14W - 11L
1,290 SR
Queue Stats
43W - 47L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALO1016
Ganesha
17
0 / 8 / 16
13,081
623
11,038
21,402
12,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Bennisoff
Hercules
20
9 / 4 / 9
15,564
741
15,290
27,768
28,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serqet
ay3r0n
Serqet
20
10 / 1 / 8
16,861
803
22,717
18,511
12,190
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aye Swervo
Hachiman
19
4 / 7 / 5
14,428
687
22,095
22,231
8,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
19
2 / 6 / 8
13,846
659
19,982
12,722
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Wolffang72
Gilgamesh
19
7 / 7 / 4
14,772
703
15,805
25,646
32,675
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
19
Kills
13
13
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALO1016
Ganesha
0
8
16
1
L
Hachiman
Aye Swervo
Hachiman
4
7
5
0.93
W
Hercules
Bennisoff
Hercules
9
4
9
3.38
L
Hera
2
6
8
1
L
Gilgamesh
Wolffang72
Gilgamesh
7
7
4
1.29
W
Serqet
ay3r0n
Serqet
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
57,882
67,681
Taken
60,599
53,051
Mitigated
46,865
7,605
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALO1016
Ganesha
11,038
248
0
772
21,402
12,722
178
7,673
13,552
51,926
0
L
Hachiman
Aye Swervo
Hachiman
22,095
14,129
0
4,820
22,231
8,039
933
5,599
15,779
0
73,694
W
Hercules
Bennisoff
Hercules
15,290
4,325
0
4,855
27,768
28,139
1,609
8,169
18,940
0
42,324
L
Hera
19,982
5,796
0
1,654
12,722
6,151
1,225
1,898
9,676
70,773
0
L
Gilgamesh
Wolffang72
Gilgamesh
15,805
4,622
45
2,236
25,646
32,675
0
3,655
19,775
0
57,710
W
Serqet
ay3r0n
Serqet
22,717
7,122
0
1,978
18,511
12,190
1,955
4,809
13,157
0
94,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
43,046
209
Minions Killed
240
0
Camps Cleared
0
1,133,927
Distance Traveled
1,054,822
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,081
623
9
0
0
300,600
0
L
Hachiman
14,428
687
84
4
0
337,685
0
W
Hercules
15,564
741
68
3
0
373,596
1
L
Hera
13,846
659
100
5
0
371,658
0
L
Gilgamesh
14,772
703
56
3
0
345,479
0
W
Serqet
16,861
803
132
6
0
459,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role