Player Matchup

Nemesis
Nemesis
Ep1KGl0w
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,466 Elo+
Party 3
Heimdallr
Heimdallr
Jeck3
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Vamana
Vamana
Scooober
Vamana
Level 69
God Stats
1W - 1L
1,805 SR
Queue Stats
37W - 37L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
UnEdLonZo
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3
Scylla
Scylla
rBopp
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,312 Elo+
Party 2
Team Averages
Level 36
1,561 SR
1,446 Elo+

VS

Team Averages
Level 45
1,591 SR
1,399 Elo+
Hou Yi
Hou Yi
DoTheRawr
Hou Yi
Level 6
God Stats
4W - 3L
1,448 SR
Queue Stats
10W - 7L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Lankh
Gilgamesh
Level 40
God Stats
7W - 4L
1,720 SR
Queue Stats
289W - 209L
1,550 Elo+
Solo
Nu Wa
Nu Wa
TheXenovia
Nu Wa
Level 121
God Stats
22W - 28L
1,536 SR
Queue Stats
31W - 38L
1,383 Elo+
Party 1
Horus
Horus
killerfive89
Horus
Level 43
God Stats
2W - 4L
1,520 SR
Queue Stats
171W - 138L
1,366 Elo+
Party 4
Ullr
Ullr
max123198
Ullr
Level 14
God Stats
3W - 2L
1,731 SR
Queue Stats
171W - 138L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ep1KGl0w
Nemesis
13
2 / 4 / 2
7,741
516
5,503
14,353
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Jeck3
Heimdallr
9
0 / 7 / 4
6,196
413
2,490
10,149
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Scooober
Vamana
12
3 / 3 / 0
7,725
515
10,488
14,215
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
UnEdLonZo
Kumbhakarna
9
0 / 7 / 3
6,484
432
2,226
14,928
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
rBopp
Scylla
12
2 / 6 / 1
7,265
484
8,138
11,288
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DoTheRawr
Hou Yi
15
8 / 0 / 3
9,839
656
8,683
10,641
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Lankh
Gilgamesh
14
4 / 2 / 4
8,768
585
10,238
15,928
12,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
15
6 / 2 / 8
9,766
651
15,554
9,054
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 10
7,563
504
4,330
6,780
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ullr
11
6 / 3 / 4
7,408
494
5,133
6,982
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
27
27
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DoTheRawr
Hou Yi
8
0
3
9.5
L
Nemesis
Ep1KGl0w
Nemesis
2
4
2
0.75
L
Heimdallr
Jeck3
Heimdallr
0
7
4
0.29
W
Gilgamesh
Lankh
Gilgamesh
4
2
4
3
L
Vamana
Scooober
Vamana
3
3
0
1
W
Nu Wa
6
2
8
5
L
Kumbhakarna
UnEdLonZo
Kumbhakarna
0
7
3
0.21
W
3
0
10
8
W
Ullr
6
3
4
2.67
L
Scylla
rBopp
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
43,938
64,933
Taken
49,385
40,555
Mitigated
29,510
9,703
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DoTheRawr
Hou Yi
8,683
4,750
0
2,354
10,641
4,167
2,524
1,566
9,027
0
82,063
L
Nemesis
Ep1KGl0w
Nemesis
5,503
2,473
0
5,230
14,353
5,870
0
1,793
12,196
0
52,205
L
Heimdallr
Jeck3
Heimdallr
2,490
1,172
0
1,684
10,149
3,288
47
3,539
6,227
0
22,379
W
Gilgamesh
Lankh
Gilgamesh
10,238
3,534
0
4,310
15,928
12,790
0
1,790
13,537
0
56,977
L
Vamana
Scooober
Vamana
10,488
5,139
0
1,259
14,215
14,415
0
479
13,625
0
55,186
W
Nu Wa
15,554
6,546
0
500
9,054
3,514
2,504
3,805
5,249
79,700
0
L
Kumbhakarna
UnEdLonZo
Kumbhakarna
2,226
582
0
530
14,928
13,236
0
5,750
8,553
19,729
0
W
4,330
1,784
1,928
2,765
6,780
6,494
144
2,424
4,310
0
21,690
W
Ullr
5,133
3,073
246
626
6,982
2,545
1,833
1,419
5,451
0
16,835
L
Scylla
rBopp
Scylla
8,138
544
0
1,000
11,288
3,746
0
2,997
8,045
43,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
43,344
305
Minions Killed
376
0
Camps Cleared
0
1,429,759
Distance Traveled
1,514,127
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,839
656
116
8
0
312,806
0
L
Nemesis
7,741
516
99
7
0
342,030
0
L
Heimdallr
6,196
413
43
3
0
244,290
0
W
Gilgamesh
8,768
585
90
6
0
305,389
0
L
Vamana
7,725
515
84
6
0
304,846
2
W
Nu Wa
9,766
651
122
8
0
272,761
0
L
Kumbhakarna
6,484
432
9
1
0
262,590
0
W
Horus
7,563
504
30
2
0
308,967
0
W
Ullr
7,408
494
18
1
0
314,204
0
L
Scylla
7,265
484
70
5
0
276,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role