Player Matchup

Merlin
Merlin
Magicdeathgun
Merlin
Level 122
God Stats
3W - 0L
1,680 SR
Queue Stats
82W - 80L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
P4P1T4s_F51T4s
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,203 Elo+
Party 1
Bakasura
Bakasura
Shake30XD
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,203 Elo+
Party 1
Achilles
Achilles
Super mati39
Achilles
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,203 Elo+
Party 1
Da Ji
Da Ji
iLrahTheAuRa
Da Ji
Level 17
God Stats
7W - 7L
1,505 SR
Queue Stats
25W - 17L
1,461 Elo+
Party 3
Team Averages
Level 37
1,537 SR
1,310 Elo+

VS

Team Averages
Level 26
1,389 SR
1,379 Elo+
Hades
Hades
Dabatron710
Hades
Level 48
God Stats
2W - 3L
1,550 SR
Queue Stats
452W - 467L
1,488 Elo+
Solo
Discordia
Discordia
OG_Bertrum31
Discordia
Level 41
God Stats
0W - 2L
1,212 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
VAZQUEZ300
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
pamx__
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,390 Elo+
Solo
Ares
Ares
zultra101
Ares
Level 5
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,594
1,228
11,337
5,579
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
13 / 1 / 6
10,518
1,503
13,688
10,174
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Shake30XD
Bakasura
13
1 / 1 / 13
7,665
1,095
2,707
6,913
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Super mati39
Achilles
13
2 / 3 / 16
7,945
1,135
4,794
7,577
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 10
8,830
1,261
9,372
6,519
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

360

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,700
1,243
16,887
16,187
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
OG_Bertrum31
Discordia
12
1 / 5 / 3
7,313
1,045
5,710
8,135
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
VAZQUEZ300
Kukulkan
11
0 / 6 / 4
6,816
974
957
6,563
2,055
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
pamx__
Artemis
12
2 / 4 / 4
7,958
1,137
8,737
11,133
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
0 / 2 / 1
6,640
949
1,412
4,947
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
22
Kills
7
7
Deaths
22
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
2
1
11
7.5
L
Discordia
OG_Bertrum31
Discordia
1
5
3
0.5
W
13
1
6
16
W
Bakasura
Shake30XD
Bakasura
1
1
13
7.5
W
Achilles
Super mati39
Achilles
2
3
16
3.33
L
Kukulkan
VAZQUEZ300
Kukulkan
0
6
4
0.33
W
4
1
10
9
L
Artemis
pamx__
Artemis
2
4
4
1
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
33,703
36,762
Taken
46,965
23,276
Mitigated
17,702
3,339
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,887
1,431
605
4,462
16,187
7,796
0
9,866
5,705
41,266
0
W
11,337
1,087
0
31
5,579
2,569
0
2,995
2,584
35,867
0
L
Discordia
OG_Bertrum31
Discordia
5,710
528
0
0
8,135
2,007
0
5,183
2,743
16,688
0
W
13,688
1,677
135
1,708
10,174
5,708
0
6,825
3,349
26,083
0
W
Bakasura
Shake30XD
Bakasura
2,707
1,821
0
0
6,913
4,101
0
4,926
1,460
0
2,760
W
Achilles
Super mati39
Achilles
4,794
1,960
0
372
7,577
7,817
0
5,650
1,927
0
6,463
L
Kukulkan
VAZQUEZ300
Kukulkan
957
748
0
0
6,563
2,055
0
2,099
4,092
3,773
0
W
9,372
2,460
0
1,093
6,519
3,081
0
4,570
1,949
0
17,546
L
Artemis
pamx__
Artemis
8,737
4,390
0
672
11,133
3,325
0
5,929
4,899
0
16,927
L
Ares
1,412
245
0
100
4,947
2,519
0
1,207
3,326
2,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
37,427
128
Minions Killed
99
5
Camps Cleared
4
698,135
Distance Traveled
522,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,700
1,243
57
8
1
125,949
0
W
Merlin
8,594
1,228
63
9
1
131,439
0
L
Discordia
7,313
1,045
23
3
0
121,901
0
W
Cthulhu
10,518
1,503
34
5
2
135,095
0
W
Bakasura
7,665
1,095
3
0
0
165,997
0
W
Achilles
7,945
1,135
7
1
0
138,856
0
L
Kukulkan
6,816
974
3
0
0
64,972
0
W
Da Ji
8,830
1,261
21
3
2
126,748
0
L
Artemis
7,958
1,137
15
2
2
123,977
0
L
Ares
6,640
949
1
0
1
85,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role