Player Matchup

Sylvanus
Sylvanus
Davcso
Sylvanus
Level 82
God Stats
2W - 1L
1,823 SR
Queue Stats
125W - 101L
1,500 Elo+
Party 3
Ra
Ra
Keranoth
Ra
Level 8
God Stats
1W - 2L
1,211 SR
Queue Stats
8W - 10L
1,464 Elo+
Party 2
Neith
Neith
Nocryptic
Neith
Level 97
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 12L
1,447 Elo+
Party 2
Bellona
Bellona
SurvivorBlue
Bellona
Level 126
God Stats
49W - 38L
1,690 SR
Queue Stats
119W - 115L
1,453 Elo+
Solo
Thor
Thor
rekababa98
Thor
Level 25
God Stats
2W - 1L
1,506 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 3
Team Averages
Level 68
1,502 SR
1,473 Elo+

VS

Team Averages
Level 115
1,418 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FaTaL_iBuRRiTo
Jormungandr
Level 125
God Stats
0W - 3L
1,206 SR
Queue Stats
102W - 114L
1,460 Elo+
Party 4
Achilles
Achilles
TMX I6aax
Achilles
Level 121
God Stats
2W - 8L
1,265 SR
Queue Stats
322W - 313L
1,483 Elo+
Party 1
Merlin
Merlin
WaveMoons
Merlin
Level 54
God Stats
3W - 3L
1,609 SR
Queue Stats
63W - 61L
1,463 Elo+
Party 1
Nemesis
Nemesis
edwardin_
Nemesis
Level 118
God Stats
1W - 2L
1,509 SR
Queue Stats
98W - 100L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davcso
Sylvanus
11
0 / 4 / 6
7,439
465
5,515
17,957
14,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 2 / 0
7,998
500
4,171
13,814
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Nocryptic
Neith
12
5 / 1 / 1
7,521
470
15,907
13,905
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
SurvivorBlue
Bellona
15
7 / 1 / 1
9,829
614
15,498
16,176
13,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 4
8,421
526
7,531
12,318
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 1 / 2
8,135
508
11,798
6,621
2,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
FaTaL_iBuRRiTo
Jormungandr
13
2 / 6 / 1
8,285
518
12,297
17,489
16,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
TMX I6aax
Achilles
11
2 / 3 / 2
6,431
402
10,548
16,771
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
WaveMoons
Merlin
11
2 / 3 / 2
6,698
419
12,130
9,911
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
edwardin_
Nemesis
14
3 / 3 / 2
8,328
521
6,881
13,236
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
10
10
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
2
2
W
Sylvanus
Davcso
Sylvanus
0
4
6
0.75
L
Jormungandr
FaTaL_iBuRRiTo
Jormungandr
2
6
1
0.42
W
1
2
0
0.5
W
Neith
Nocryptic
Neith
5
1
1
5.5
W
Bellona
SurvivorBlue
Bellona
7
1
1
7.5
L
Achilles
TMX I6aax
Achilles
2
3
2
1
L
Merlin
WaveMoons
Merlin
2
3
2
1
L
Nemesis
edwardin_
Nemesis
3
3
2
1.33
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,622
Damage
53,654
74,170
Taken
64,028
51,550
Mitigated
48,950
26,331
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,798
2,063
0
234
6,621
2,684
0
4,093
2,371
80,286
0
W
Sylvanus
Davcso
Sylvanus
5,515
1,223
6,030
7,569
17,957
14,408
0
6,993
10,193
18,566
0
L
Jormungandr
FaTaL_iBuRRiTo
Jormungandr
12,297
3,233
0
1,220
17,489
16,793
0
0
17,489
71,738
348
W
4,171
491
360
4,424
13,814
12,383
0
9,859
3,955
59,271
0
W
Neith
Nocryptic
Neith
15,907
6,448
0
2,177
13,905
5,600
986
6,008
7,434
0
63,426
W
Bellona
SurvivorBlue
Bellona
15,498
2,781
0
4,500
16,176
13,996
0
8,448
6,219
0
75,677
L
Achilles
TMX I6aax
Achilles
10,548
1,763
183
5,061
16,771
19,528
0
3,293
13,478
0
25,945
L
Merlin
WaveMoons
Merlin
12,130
637
0
2,960
9,911
4,096
0
1,689
8,222
50,323
0
L
Nemesis
edwardin_
Nemesis
6,881
2,944
0
507
13,236
5,849
0
454
12,782
0
70,413
W
7,531
1,194
0
1,271
12,318
5,163
0
2,830
9,178
0
65,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
37,877
451
Minions Killed
448
0
Camps Cleared
0
1,597,598
Distance Traveled
1,553,912
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,135
508
115
7
0
312,169
4
W
Sylvanus
7,439
465
22
1
0
271,483
4
L
Jormungandr
8,285
518
110
7
0
267,731
0
W
Ra
7,998
500
102
6
0
297,233
0
W
Neith
7,521
470
98
6
0
330,721
0
W
Bellona
9,829
614
135
8
0
344,423
3
L
Achilles
6,431
402
34
2
0
307,417
0
L
Merlin
6,698
419
79
5
0
291,071
0
L
Nemesis
8,328
521
110
7
0
375,524
2
W
Thor
8,421
526
94
6
0
353,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role