Player Matchup

Cernunnos
Cernunnos
DIRTYHOBO420
Cernunnos
Level 95
God Stats
16W - 19L
1,555 SR
Queue Stats
407W - 393L
1,484 Elo+
Solo
Bellona
Bellona
ElFizzyLokot
Bellona
Level 83
God Stats
5W - 4L
1,857 SR
Queue Stats
351W - 342L
1,457 Elo+
Solo
Mulan
Mulan
IICINATOBIlI
Mulan
Level 84
God Stats
39W - 36L
1,587 SR
Queue Stats
388W - 392L
1,471 Elo+
Party 2
Yemoja
Yemoja
RobertoGlx99
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
llIllIIIv
Tiamat
Level 90
God Stats
8W - 8L
1,535 SR
Queue Stats
336W - 362L
1,495 Elo+
Party 2
Team Averages
Level 71
1,607 SR
1,481 Elo+

VS

Team Averages
Level 58
1,577 SR
1,448 Elo+
Ishtar
Ishtar
 
Ishtar
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
AetherKnott
Bastet
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
523W - 477L
1,397 Elo+
Party 1
Scylla
Scylla
DarkAether7782
Scylla
Level 75
God Stats
11W - 17L
1,328 SR
Queue Stats
425W - 361L
1,399 Elo+
Party 1
Mulan
Mulan
Naighntel
Mulan
Level 75
God Stats
10W - 6L
1,638 SR
Queue Stats
195W - 203L
1,407 Elo+
Party 3
Kumbhakarna
Kumbhakarna
YoCrudo
Kumbhakarna
Level 41
God Stats
11W - 6L
1,712 SR
Queue Stats
353W - 316L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DIRTYHOBO420
Cernunnos
14
5 / 1 / 2
8,534
610
9,151
9,030
3,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ElFizzyLokot
Bellona
14
6 / 1 / 0
9,248
661
10,611
12,302
12,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
8,221
587
5,476
11,991
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
8
0 / 4 / 1
6,003
429
440
7,456
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
llIllIIIv
Tiamat
14
2 / 1 / 1
8,449
604
6,680
5,192
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 6 / 2
6,433
460
5,091
8,930
3,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
10
2 / 3 / 1
6,500
464
4,842
12,743
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 1
6,941
496
4,540
8,039
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Naighntel
Mulan
12
0 / 4 / 1
6,720
480
6,134
12,948
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
YoCrudo
Kumbhakarna
9
1 / 1 / 1
5,883
420
1,522
6,913
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
16
Kills
8
9
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
2
0.5
L
Bastet
2
3
1
0.83
W
Cernunnos
DIRTYHOBO420
Cernunnos
5
1
2
6
L
3
2
1
1.75
W
Bellona
ElFizzyLokot
Bellona
6
1
0
6
W
3
2
3
2.25
L
Mulan
Naighntel
Mulan
0
4
1
0.13
W
Yemoja
0
4
1
0.13
L
Kumbhakarna
YoCrudo
Kumbhakarna
1
1
1
1.5
W
Tiamat
llIllIIIv
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
22,129
45,971
Taken
49,573
28,256
Mitigated
24,870
14,487
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,091
3,228
0
0
8,930
3,031
0
333
8,597
0
28,404
L
Bastet
4,842
1,282
0
1,586
12,743
4,870
0
1,637
10,970
0
41,642
W
Cernunnos
DIRTYHOBO420
Cernunnos
9,151
5,605
0
5,347
9,030
3,524
494
590
8,440
0
70,736
L
4,540
437
0
135
8,039
2,844
254
3,454
4,199
49,540
0
W
Bellona
ElFizzyLokot
Bellona
10,611
5,239
0
4,811
12,302
12,424
509
740
10,744
0
68,128
W
5,476
1,458
0
1,752
11,991
5,363
55
1,541
10,450
0
59,816
L
Mulan
Naighntel
Mulan
6,134
1,285
0
5,993
12,948
8,847
0
0
12,948
0
47,000
W
Yemoja
440
150
442
394
7,456
4,460
267
957
6,499
9,266
0
L
Kumbhakarna
YoCrudo
Kumbhakarna
1,522
311
0
1,790
6,913
5,278
0
1,064
5,739
10,901
0
W
Tiamat
llIllIIIv
Tiamat
6,680
387
0
1,741
5,192
2,485
181
2,234
2,958
54,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
32,477
418
Minions Killed
287
0
Camps Cleared
0
1,306,439
Distance Traveled
1,298,916
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,433
460
48
3
0
243,261
0
L
Bastet
6,500
464
62
4
0
297,364
0
W
Cernunnos
8,534
610
114
8
0
261,972
0
L
Scylla
6,941
496
81
6
0
266,627
0
W
Bellona
9,248
661
101
7
0
260,675
1
W
Mulan
8,221
587
84
6
0
302,732
0
L
Mulan
6,720
480
81
6
0
275,326
0
W
Yemoja
6,003
429
7
1
0
197,854
0
L
Kumbhakarna
5,883
420
15
1
0
216,338
2
W
Tiamat
8,449
604
112
8
0
283,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role