Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bigman6453
Jormungandr
Level 69
God Stats
11W - 9L
1,836 SR
Queue Stats
400W - 467L
1,437 Elo+
Party 1
Horus
Horus
Jonnytlb
Horus
Level 88
God Stats
16W - 18L
1,568 SR
Queue Stats
275W - 354L
1,474 Elo+
Party 1
Poseidon
Poseidon
KitsuVa1712
Poseidon
Level 68
God Stats
17W - 14L
1,700 SR
Queue Stats
274W - 335L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
big Chungus426
Danzaburou
Level 35
God Stats
10W - 15L
1,358 SR
Queue Stats
54W - 90L
1,385 Elo+
Party 1
Team Averages
Level 78
1,592 SR
1,431 Elo+

VS

Team Averages
Level 60
1,387 SR
1,383 Elo+
Agni
Agni
 
Agni
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BioCase
Charybdis
Level 66
God Stats
2W - 2L
1,668 SR
Queue Stats
89W - 100L
1,441 Elo+
Solo
Ymir
Ymir
CaptainForkBeard
Ymir
Level 103
God Stats
3W - 7L
1,273 SR
Queue Stats
95W - 94L
1,389 Elo+
Party 2
Achilles
Achilles
landonator9000
Achilles
Level 68
God Stats
9W - 7L
1,276 SR
Queue Stats
109W - 108L
1,419 Elo+
Party 2
Thanatos
Thanatos
silasdude04
Thanatos
Level 30
God Stats
9W - 9L
1,219 SR
Queue Stats
12W - 18L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 2 / 5
8,222
484
4,534
10,962
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Bigman6453
Jormungandr
15
5 / 1 / 1
10,140
596
11,235
10,537
9,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Horus
Jonnytlb
Horus
11
1 / 2 / 7
8,284
487
5,373
12,642
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KitsuVa1712
Poseidon
13
3 / 3 / 3
8,669
510
5,693
9,354
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
big Chungus426
Danzaburou
13
4 / 4 / 4
8,557
503
10,557
10,727
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 4 / 1
8,809
518
9,448
9,138
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
BioCase
Charybdis
12
0 / 4 / 2
7,331
431
5,150
10,886
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 4 / 4
7,580
446
4,917
14,698
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
2 / 2 / 2
7,685
452
4,831
12,242
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
silasdude04
Thanatos
13
2 / 2 / 1
7,976
469
3,423
13,302
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
10
12
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
5
2.75
L
Agni
 
Agni
4
4
1
1.13
W
Jormungandr
Bigman6453
Jormungandr
5
1
1
5.5
L
Charybdis
BioCase
Charybdis
0
4
2
0.25
L
2
4
4
1
W
Horus
Jonnytlb
Horus
1
2
7
2.25
W
Poseidon
KitsuVa1712
Poseidon
3
3
3
1.5
W
Danzaburou
big Chungus426
Danzaburou
4
4
4
1.5
L
Achilles
2
2
2
1.5
L
Thanatos
silasdude04
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
27,769
54,222
Taken
60,266
33,382
Mitigated
44,295
15,296
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,534
1,045
337
6,113
10,962
4,374
254
1,103
9,859
0
53,854
L
Agni
 
Agni
9,448
163
0
1,660
9,138
4,213
360
3,829
5,119
68,901
0
W
Jormungandr
Bigman6453
Jormungandr
11,235
3,413
0
1,079
10,537
9,390
497
2,139
7,776
79,105
570
L
Charybdis
BioCase
Charybdis
5,150
3,222
0
2,433
10,886
3,776
0
122
10,740
0
45,882
L
4,917
496
0
1,103
14,698
15,929
0
2,872
11,649
21,027
0
W
Horus
Jonnytlb
Horus
5,373
2,496
630
3,276
12,642
11,555
45
3,884
8,658
0
25,050
W
Poseidon
KitsuVa1712
Poseidon
5,693
325
0
1,568
9,354
3,806
60
4,679
4,675
52,580
0
W
Danzaburou
big Chungus426
Danzaburou
10,557
6,463
0
2,293
10,727
4,257
830
2,560
8,119
0
56,925
L
Achilles
4,831
1,096
0
1,668
12,242
14,369
0
6,460
5,782
0
36,381
L
Thanatos
silasdude04
Thanatos
3,423
357
0
13,159
13,302
6,008
0
2,602
10,618
0
57,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
39,381
412
Minions Killed
396
0
Camps Cleared
0
1,709,992
Distance Traveled
1,603,957
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,222
484
74
4
0
409,363
0
L
Agni
8,809
518
124
7
0
321,273
2
W
Jormungandr
10,140
596
131
8
0
305,613
6
L
Charybdis
7,331
431
85
5
0
296,173
0
L
Ymir
7,580
446
25
1
0
320,917
5
W
Horus
8,284
487
37
2
0
341,826
0
W
Poseidon
8,669
510
93
5
0
336,976
5
W
Danzaburou
8,557
503
77
5
0
316,214
1
L
Achilles
7,685
452
62
4
0
310,355
0
L
Thanatos
7,976
469
100
6
0
355,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role