Player Matchup

Amaterasu
Amaterasu
PrimGurney
Amaterasu
Level 4
God Stats
0W - 3L
1,383 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 1
Izanami
Izanami
Rabodhisattva
Izanami
Level 125
God Stats
23W - 30L
1,539 SR
Queue Stats
491W - 481L
1,519 Elo+
Solo
Raijin
Raijin
Teesony12
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,503 Elo+
Party 1
Team Averages
Level 64
1,474 SR
1,497 Elo+

VS

Team Averages
Level 104
1,541 SR
1,529 Elo+
Achilles
Achilles
Blast_Nightfury
Achilles
Level 78
God Stats
23W - 26L
1,661 SR
Queue Stats
220W - 208L
1,514 Elo+
Party 2
Anhur
Anhur
JayDreama
Anhur
Level 87
God Stats
5W - 5L
1,462 SR
Queue Stats
610W - 603L
1,555 Elo+
Solo
Chronos
Chronos
mgarcia13579
Chronos
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
528W - 502L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PrimGurney
Amaterasu
14
1 / 2 / 0
8,358
597
4,440
11,867
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
15
1 / 2 / 1
9,291
664
12,925
10,626
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Teesony12
Raijin
14
0 / 4 / 2
8,562
612
7,480
11,717
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 0 / 6
9,187
656
8,881
13,564
20,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
JayDreama
Anhur
16
5 / 1 / 3
10,518
751
8,900
10,446
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
mgarcia13579
Chronos
16
2 / 1 / 4
9,975
713
9,563
6,578
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
6
4
W
Anhur
JayDreama
Anhur
5
1
3
6.5
L
Amaterasu
PrimGurney
Amaterasu
1
2
0
0.5
L
Izanami
1
2
1
0.75
L
Raijin
Teesony12
Raijin
0
4
2
0.25
W
Chronos
mgarcia13579
Chronos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
27,344
34,210
Taken
30,588
21,134
Mitigated
28,560
6,887
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,881
1,138
0
2,673
13,564
20,693
412
2,447
10,379
0
21,441
W
Anhur
JayDreama
Anhur
8,900
5,742
0
4,669
10,446
4,713
2,399
1,957
8,154
0
42,215
L
Amaterasu
PrimGurney
Amaterasu
4,440
1,201
0
3,293
11,867
11,841
39
3,584
8,070
0
13,814
L
Izanami
12,925
9,303
0
2,660
10,626
4,442
0
2,487
7,919
0
57,058
L
Raijin
Teesony12
Raijin
7,480
919
0
934
11,717
4,851
0
2,965
8,578
31,579
0
W
Chronos
mgarcia13579
Chronos
9,563
2,076
0
1,048
6,578
3,154
765
2,732
3,767
48,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
29,680
175
Minions Killed
182
0
Camps Cleared
0
775,052
Distance Traveled
807,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,187
656
13
1
0
298,073
0
W
Anhur
10,518
751
58
4
0
236,754
0
L
Amaterasu
8,358
597
26
2
0
296,818
0
L
Izanami
9,291
664
97
7
0
242,332
0
L
Raijin
8,562
612
52
4
0
235,902
0
W
Chronos
9,975
713
111
8
0
272,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role