Player Matchup

Cliodhna
Cliodhna
D1mark7634
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,600 Elo+
Party 1
Chernobog
Chernobog
Gingerello5018
Chernobog
Level 67
God Stats
36W - 19L
1,542 SR
Queue Stats
559W - 551L
1,407 Elo+
Party 3
Atlas
Atlas
TF Slattt
Atlas
Level 44
God Stats
55W - 57L
1,353 SR
Queue Stats
187W - 210L
1,294 Elo+
Party 3
Sun Wukong
Sun Wukong
redcoolwip
Sun Wukong
Level 35
God Stats
2W - 0L
1,713 SR
Queue Stats
7W - 6L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-500160
Baron Samedi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,437 Elo+
Solo
Team Averages
Level 63
1,522 SR
1,464 Elo+

VS

Team Averages
Level 57
1,558 SR
1,463 Elo+
Odin
Odin
DivineCastle415
Odin
Level 20
God Stats
3W - 1L
1,877 SR
Queue Stats
11W - 5L
1,555 Elo+
Party 4
The Morrigan
The Morrigan
InvisibleWord
The Morrigan
Level 96
God Stats
3W - 7L
1,321 SR
Queue Stats
72W - 54L
1,503 Elo+
Party 4
Ah Puch
Ah Puch
MrGrizzWinter
Ah Puch
Level 86
God Stats
2W - 2L
1,666 SR
Queue Stats
88W - 90L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
aimlessboy1627
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,343 Elo+
Solo
Hercules
Hercules
anotherfellahhh
Hercules
Level 29
God Stats
3W - 8L
1,426 SR
Queue Stats
68W - 80L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D1mark7634
Cliodhna
18
8 / 7 / 6
12,133
552
12,482
22,279
10,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Gingerello5018
Chernobog
18
3 / 3 / 12
11,273
512
9,793
16,673
9,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
TF Slattt
Atlas
17
3 / 0 / 11
11,190
509
8,404
17,062
19,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
redcoolwip
Sun Wukong
18
7 / 3 / 9
11,914
542
13,671
21,679
20,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
temp-500160
Baron Samedi
19
7 / 2 / 10
12,146
552
19,203
13,627
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,493
432
10,268
19,442
25,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
InvisibleWord
The Morrigan
16
6 / 5 / 4
10,805
491
11,748
14,824
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
18
2 / 7 / 3
10,843
493
15,733
18,014
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
aimlessboy1627
Xbalanque
17
4 / 6 / 2
10,591
481
15,934
19,142
8,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
0 / 3 / 4
9,375
426
5,464
17,981
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
28
Kills
14
15
Deaths
28
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
D1mark7634
Cliodhna
8
7
6
1.57
L
2
7
2
0.43
W
Chernobog
Gingerello5018
Chernobog
3
3
12
3
L
The Morrigan
InvisibleWord
The Morrigan
6
5
4
1.6
L
Ah Puch
2
7
3
0.5
W
Atlas
TF Slattt
Atlas
3
0
11
8.5
L
Xbalanque
aimlessboy1627
Xbalanque
4
6
2
0.83
L
Hercules
0
3
4
0.67
W
Sun Wukong
redcoolwip
Sun Wukong
7
3
9
3.83
W
Baron Samedi
temp-500160
Baron Samedi
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,553
Damage
59,147
91,320
Taken
89,403
68,031
Mitigated
66,822
24,530
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
D1mark7634
Cliodhna
12,482
637
0
1,542
22,279
10,392
84
7,458
14,690
0
86,467
L
10,268
2,689
0
864
19,442
25,837
0
3,719
15,545
0
55,507
W
Chernobog
Gingerello5018
Chernobog
9,793
5,771
0
6,322
16,673
9,552
2,347
2,433
14,118
0
114,739
L
The Morrigan
InvisibleWord
The Morrigan
11,748
2,271
65
3,043
14,824
5,737
0
2,212
12,496
51,445
891
L
Ah Puch
15,733
1,271
0
3,257
18,014
9,111
0
9,298
8,341
102,105
0
W
Atlas
TF Slattt
Atlas
8,404
3,471
415
3,398
17,062
19,784
618
4,150
12,863
29,176
0
L
Xbalanque
aimlessboy1627
Xbalanque
15,934
8,270
0
6,860
19,142
8,225
548
4,860
14,208
0
96,790
L
Hercules
5,464
812
216
2,500
17,981
17,912
0
6,619
11,206
0
34,207
W
Sun Wukong
redcoolwip
Sun Wukong
13,671
3,620
208
4,053
21,679
20,540
661
6,583
13,905
0
73,110
W
Baron Samedi
temp-500160
Baron Samedi
19,203
1,042
1,681
6,911
13,627
7,763
1,315
7,458
6,160
84,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
51,107
562
Minions Killed
472
0
Camps Cleared
0
2,162,832
Distance Traveled
2,061,214
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,133
552
109
5
0
454,917
0
L
Odin
9,493
432
78
4
0
368,307
0
W
Chernobog
11,273
512
151
7
0
426,336
0
L
The Morrigan
10,805
491
75
3
0
441,912
0
L
Ah Puch
10,843
493
143
7
0
378,836
2
W
Atlas
11,190
509
33
2
0
425,673
1
L
Xbalanque
10,591
481
122
6
0
416,176
2
L
Hercules
9,375
426
54
2
0
455,983
4
W
Sun Wukong
11,914
542
104
5
0
432,661
8
W
Baron Samedi
12,146
552
165
8
0
423,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role