Player Matchup

Odin
Odin
CampingOutClan
Odin
Level 108
God Stats
3W - 3L
1,710 SR
Queue Stats
111W - 102L
1,461 Elo+
Party 1
Ix Chel
Ix Chel
Kayo 727
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,397 Elo+
Solo
Arachne
Arachne
SeveralSlimes
Arachne
Level 58
God Stats
17W - 14L
1,458 SR
Queue Stats
108W - 130L
1,427 Elo+
Party 1
Bacchus
Bacchus
Vegaruu
Bacchus
Level 88
God Stats
4W - 2L
1,657 SR
Queue Stats
41W - 33L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
thecrazykeebler
Heimdallr
Level 82
God Stats
2W - 6L
1,347 SR
Queue Stats
169W - 168L
1,399 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,428 Elo+

VS

Team Averages
Level 105
1,610 SR
1,460 Elo+
Discordia
Discordia
Gomez Urbieta
Discordia
Level 96
God Stats
8W - 1L
1,613 SR
Queue Stats
154W - 147L
1,480 Elo+
Solo
Rama
Rama
bombardero78910
Rama
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 300L
1,456 Elo+
Party 2
Amaterasu
Amaterasu
manolexs_37
Amaterasu
Level 126
God Stats
12W - 4L
1,776 SR
Queue Stats
399W - 405L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 120
God Stats
52W - 41L
1,484 SR
Queue Stats
141W - 138L
1,435 Elo+
Solo
Vamana
Vamana
pejalagorto421
Vamana
Level 75
God Stats
9W - 5L
1,675 SR
Queue Stats
455W - 427L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,499
625
6,474
5,897
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Kayo 727
Ix Chel
11
0 / 2 / 1
6,130
511
3,070
7,377
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
3 / 1 / 0
6,433
536
3,261
9,671
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
Vegaruu
Bacchus
8
0 / 0 / 0
5,321
443
3,334
10,368
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
thecrazykeebler
Heimdallr
8
0 / 4 / 0
5,049
421
4,914
7,892
3,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gomez Urbieta
Discordia
10
1 / 1 / 0
5,639
470
3,605
3,751
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 2
6,304
525
7,092
6,337
2,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
manolexs_37
Amaterasu
11
0 / 5 / 0
6,780
565
2,243
10,831
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
miojoloko
Nu Wa
11
4 / 0 / 2
6,418
535
6,154
5,291
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 2 / 2
5,959
497
4,646
6,945
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
8
Kills
7
7
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
1
5.5
W
Discordia
Gomez Urbieta
Discordia
1
1
0
1
L
Ix Chel
Kayo 727
Ix Chel
0
2
1
0.25
L
Arachne
3
1
0
3
L
Bacchus
Vegaruu
Bacchus
0
0
0
0
W
1
0
2
2
W
Amaterasu
manolexs_37
Amaterasu
0
5
0
0
W
Nu Wa
miojoloko
Nu Wa
4
0
2
5
W
1
2
2
1
L
Heimdallr
thecrazykeebler
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
23,740
41,205
Taken
33,155
23,448
Mitigated
15,011
11,619
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,474
1,068
0
1,628
5,897
5,254
0
529
5,368
368
52,439
W
Discordia
Gomez Urbieta
Discordia
3,605
44
0
633
3,751
1,346
0
2,421
1,330
35,001
0
L
Ix Chel
Kayo 727
Ix Chel
3,070
295
0
1,988
7,377
2,852
0
5,154
2,223
49,324
0
L
Arachne
3,261
2,563
0
2,234
9,671
3,439
0
1,309
8,362
0
53,367
L
Bacchus
Vegaruu
Bacchus
3,334
743
88
4,079
10,368
8,810
0
829
9,539
16,224
0
W
7,092
6,183
0
2,672
6,337
2,396
0
1,616
4,721
0
47,198
W
Amaterasu
manolexs_37
Amaterasu
2,243
1,558
0
2,598
10,831
5,518
433
81
10,750
0
52,943
W
Nu Wa
miojoloko
Nu Wa
6,154
1,583
184
1,276
5,291
1,751
0
1,230
4,061
44,060
0
W
4,646
2,361
172
1,082
6,945
4,000
0
1,224
5,721
0
34,936
L
Heimdallr
thecrazykeebler
Heimdallr
4,914
1,378
0
1,602
7,892
3,093
0
1,938
5,954
0
37,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
31,100
342
Minions Killed
366
0
Camps Cleared
0
1,183,033
Distance Traveled
1,192,053
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,499
625
97
8
0
251,653
4
W
Discordia
5,639
470
63
5
0
192,638
0
L
Ix Chel
6,130
511
85
7
0
219,486
5
L
Arachne
6,433
536
79
7
0
269,592
0
L
Bacchus
5,321
443
17
1
0
239,301
2
W
Rama
6,304
525
82
7
0
242,629
0
W
Amaterasu
6,780
565
95
8
0
210,832
0
W
Nu Wa
6,418
535
70
6
0
250,813
0
W
Vamana
5,959
497
56
5
0
295,141
4
L
Heimdallr
5,049
421
64
5
0
203,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role