Player Matchup

Bacchus
Bacchus
BastetToes
Bacchus
Level 144
God Stats
7W - 7L
1,734 SR
Queue Stats
310W - 294L
1,589 Elo+
Party 3
Atlas
Atlas
Chop-Slop
Atlas
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 26L
1,560 Elo+
Party 1
Apollo
Apollo
DonkeyKongSuh
Apollo
Level 105
God Stats
0W - 3L
1,310 SR
Queue Stats
177W - 152L
1,579 Elo+
Party 1
Janus
Janus
StepGhost
Janus
Level 103
God Stats
33W - 33L
1,577 SR
Queue Stats
251W - 229L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
mastergamer19
Gilgamesh
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 67L
1,606 Elo+
Party 3
Team Averages
Level 100
1,524 SR
1,584 Elo+

VS

Team Averages
Level 154
1,561 SR
1,540 Elo+
Sylvanus
Sylvanus
ItsClockw0rk
Sylvanus
Level 153
God Stats
5W - 2L
1,748 SR
Queue Stats
195W - 164L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
KungFury69
Nu Wa
Level 152
God Stats
33W - 33L
1,482 SR
Queue Stats
1,121W - 1,028L
1,473 Elo+
Party 4
Neith
Neith
RKellyLuvDungeon
Neith
Level 161
God Stats
7W - 5L
1,299 SR
Queue Stats
532W - 489L
1,566 Elo+
Party 4
Shiva
Shiva
The LeGod James
Shiva
Level 143
God Stats
16W - 8L
1,707 SR
Queue Stats
107W - 91L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
irvinzato
Ne Zha
Level 160
God Stats
8W - 12L
1,568 SR
Queue Stats
56W - 68L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BastetToes
Bacchus
17
1 / 4 / 3
9,578
684
8,849
14,954
8,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Chop-Slop
Atlas
16
1 / 3 / 5
9,054
647
6,329
18,343
21,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
2 / 6 / 5
9,713
694
10,738
16,194
7,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
StepGhost
Janus
18
2 / 4 / 3
10,300
736
14,766
11,497
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mastergamer19
Gilgamesh
16
3 / 4 / 3
9,532
681
9,928
21,133
23,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsClockw0rk
Sylvanus
17
3 / 0 / 8
10,393
742
11,568
17,141
18,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
19
5 / 1 / 8
11,304
807
13,657
10,105
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 3 / 5
10,583
756
12,215
15,545
6,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 8
10,219
730
15,477
15,909
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
irvinzato
Ne Zha
19
6 / 3 / 4
11,319
809
15,260
16,231
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
9
Kills
21
21
Deaths
9
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BastetToes
Bacchus
1
4
3
0.63
L
Atlas
Chop-Slop
Atlas
1
3
5
1.17
L
2
6
5
0.75
W
Sylvanus
ItsClockw0rk
Sylvanus
3
0
8
7
W
Nu Wa
5
1
8
9
W
4
3
5
2.17
L
Janus
StepGhost
Janus
2
4
3
0.88
W
3
2
8
3.5
W
Ne Zha
irvinzato
Ne Zha
6
3
4
2.67
L
Gilgamesh
mastergamer19
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
68,177
82,121
Taken
74,931
66,291
Mitigated
55,920
5,503
Healing
25,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BastetToes
Bacchus
8,849
917
0
584
14,954
8,357
0
6,398
8,122
38,297
0
L
Atlas
Chop-Slop
Atlas
6,329
644
0
1,175
18,343
21,508
0
5,614
12,072
15,777
0
L
10,738
5,881
0
1,796
16,194
7,645
0
2,247
13,523
0
37,146
W
Sylvanus
ItsClockw0rk
Sylvanus
11,568
2,344
4,445
6,773
17,141
18,852
1,141
5,624
10,812
26,707
0
W
Nu Wa
13,657
3,257
90
1,785
10,105
3,914
1,583
4,611
5,195
62,275
0
W
12,215
5,680
0
2,794
15,545
6,432
3,568
7,567
7,327
0
38,927
L
Janus
StepGhost
Janus
14,766
1,142
0
713
11,497
4,903
0
5,224
6,104
66,951
0
W
15,477
2,048
1,408
2,833
15,909
18,559
536
5,609
9,406
0
37,737
W
Ne Zha
irvinzato
Ne Zha
15,260
2,768
0
5,034
16,231
8,163
1,275
4,574
11,096
0
52,327
L
Gilgamesh
mastergamer19
Gilgamesh
9,928
1,668
0
1,235
21,133
23,878
0
5,488
14,995
0
25,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
53,818
280
Minions Killed
297
0
Camps Cleared
0
1,391,532
Distance Traveled
1,399,367
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,578
684
61
4
0
300,802
0
L
Atlas
9,054
647
17
1
0
269,264
0
L
Apollo
9,713
694
62
4
0
255,207
0
W
Sylvanus
10,393
742
35
3
0
268,377
0
W
Nu Wa
11,304
807
90
6
0
268,663
0
W
Neith
10,583
756
43
3
0
274,815
0
L
Janus
10,300
736
111
8
0
259,987
2
W
Shiva
10,219
730
50
4
0
272,394
0
W
Ne Zha
11,319
809
79
6
0
315,118
0
L
Gilgamesh
9,532
681
29
2
0
306,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role