Player Matchup

Izanami
Izanami
Assassins ender
Izanami
Level 103
God Stats
10W - 15L
1,503 SR
Queue Stats
204W - 277L
1,381 Elo+
Party 1
Mercury
Mercury
HighDillon
Mercury
Level 108
God Stats
4W - 3L
1,589 SR
Queue Stats
18W - 31L
1,455 Elo+
Party 1
Ra
Ra
REE Prime
Ra
Level 88
God Stats
2W - 2L
1,854 SR
Queue Stats
67W - 97L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
WATS UR FLAVA
Baron Samedi
Level 65
God Stats
8W - 13L
1,276 SR
Queue Stats
48W - 80L
1,325 Elo+
Party 1
Hercules
Hercules
skullface889
Hercules
Level 159
God Stats
3W - 8L
1,477 SR
Queue Stats
283W - 221L
1,617 Elo+
Party 1
Team Averages
Level 105
1,540 SR
1,441 Elo+

VS

Team Averages
Level 76
1,481 SR
1,517 Elo+
Mulan
Mulan
ColdWorld018204
Mulan
Level 64
God Stats
0W - 2L
1,620 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
PolarBear212407
Danzaburou
Level 26
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 2
Hades
Hades
Pseudocreme
Hades
Level 155
God Stats
19W - 20L
1,227 SR
Queue Stats
564W - 516L
1,520 Elo+
Solo
Bakasura
Bakasura
ReflexTitan
Bakasura
Level 29
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 2
Discordia
Discordia
Scyfn
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 229L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,110
569
8,551
9,982
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
HighDillon
Mercury
15
6 / 3 / 5
9,117
570
8,753
14,245
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 6 / 4
8,390
524
9,398
11,500
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WATS UR FLAVA
Baron Samedi
12
3 / 3 / 6
8,223
514
4,609
9,501
8,164
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
skullface889
Hercules
15
5 / 1 / 5
9,600
600
12,187
16,693
16,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,164
448
8,090
15,045
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PolarBear212407
Danzaburou
13
2 / 1 / 4
8,333
521
7,352
8,038
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 5 / 2
8,267
517
10,790
17,560
9,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ReflexTitan
Bakasura
13
3 / 6 / 4
8,173
511
9,543
16,860
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
Scyfn
Discordia
15
3 / 2 / 2
8,572
536
7,602
7,615
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
21
Kills
16
16
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
1
7
1
0.21
W
Mercury
HighDillon
Mercury
6
3
5
2.83
L
Danzaburou
PolarBear212407
Danzaburou
2
1
4
4
L
7
5
2
1.6
W
2
6
4
0.67
L
Bakasura
ReflexTitan
Bakasura
3
6
4
0.83
L
Discordia
Scyfn
Discordia
3
2
2
2
W
Baron Samedi
WATS UR FLAVA
Baron Samedi
3
3
6
2
W
Hercules
skullface889
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
43,377
61,921
Taken
65,118
39,794
Mitigated
35,668
17,544
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,551
7,492
0
2,632
9,982
4,436
1,629
4,590
5,392
0
61,627
L
8,090
1,677
0
2,836
15,045
12,757
0
164
14,881
0
36,974
W
Mercury
HighDillon
Mercury
8,753
5,765
0
1,895
14,245
5,940
0
3,345
10,520
0
74,725
L
Danzaburou
PolarBear212407
Danzaburou
7,352
3,326
0
3,359
8,038
2,999
758
3,542
4,257
0
40,442
L
10,790
1,248
453
6,909
17,560
9,244
0
3,795
13,627
61,959
0
W
9,398
365
730
2,628
11,500
4,562
0
5,432
5,553
61,838
0
L
Bakasura
ReflexTitan
Bakasura
9,543
6,573
0
2,661
16,860
7,674
0
2,901
13,801
0
54,197
L
Discordia
Scyfn
Discordia
7,602
573
0
1,930
7,615
2,994
0
3,005
4,545
67,750
0
W
Baron Samedi
WATS UR FLAVA
Baron Samedi
4,609
1,336
335
1,694
9,501
8,164
28
3,848
5,330
18,380
0
W
Hercules
skullface889
Hercules
12,187
4,878
0
7,630
16,693
16,692
0
2,045
13,046
0
69,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
40,509
423
Minions Killed
414
0
Camps Cleared
0
1,593,543
Distance Traveled
1,588,477
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,110
569
107
7
0
309,447
0
L
Mulan
7,164
448
59
4
0
322,020
1
W
Mercury
9,117
570
95
6
0
366,765
2
L
Danzaburou
8,333
521
66
4
0
322,905
0
L
Hades
8,267
517
83
5
0
305,826
2
W
Ra
8,390
524
105
7
0
307,530
2
L
Bakasura
8,173
511
89
6
0
326,981
0
L
Discordia
8,572
536
117
7
0
310,745
2
W
Baron Samedi
8,223
514
18
1
0
300,246
5
W
Hercules
9,600
600
98
6
0
309,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role