Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Exiledhero009
Baron Samedi
Bronze III
Level 59
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Horus
Horus
Bronze III
Thugachu
Horus
Bronze III
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,522 MMR
Party 1
Hel
Hel
Bronze III
Zinjib
Hel
Bronze III
Level 41
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,517 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,467 SR
1,546 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
ElseCape8212050
Scylla
Silver IV
Level 155
God Stats
4W - 3L
1,401 SR
Queue Stats
16W - 15L
1,466 MMR
Party 2
Sobek
Sobek
Gold III
LanieriusTTV
Sobek
Gold III
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 137L
1,671 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exiledhero009
Baron Samedi
14
2 / 2 / 1
8,565
659
7,366
12,261
6,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Thugachu
Horus
14
1 / 2 / 2
8,257
635
12,308
16,864
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hel
Zinjib
Hel
13
0 / 4 / 3
8,140
626
5,735
10,361
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AmaterasuAphroditeArachneAtlasAnubis

VS

Bans
MartichorasIzanamiAresThanatosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 0 / 4
9,868
759
16,110
10,220
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
5 / 2 / 1
10,157
781
9,843
7,284
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 8
9,082
699
7,723
16,458
16,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
5
2
1
2.75
L
Baron Samedi
Exiledhero009
Baron Samedi
2
2
1
1.25
W
0
1
8
4
L
Horus
Thugachu
Horus
1
2
2
1
L
Hel
Zinjib
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
33,676
39,486
Taken
33,962
23,282
Mitigated
23,798
15,367
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,110
6,897
0
3,415
10,220
4,493
1,836
3,592
6,623
0
49,297
W
9,843
352
0
2,360
7,284
2,389
784
2,158
5,126
54,024
0
L
Baron Samedi
Exiledhero009
Baron Samedi
7,366
1,010
549
3,070
12,261
6,230
31
4,866
7,395
31,253
0
W
7,723
699
0
5,206
16,458
16,916
88
7,364
9,086
21,299
0
L
Horus
Thugachu
Horus
12,308
5,512
1,700
4,652
16,864
12,380
0
7,974
8,890
0
31,374
L
Hel
Zinjib
Hel
5,735
0
2,957
2,439
10,361
4,672
0
4,880
5,481
24,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
29,107
129
Minions Killed
179
0
Camps Cleared
0
747,210
Distance Traveled
754,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,868
759
73
6
0
235,638
0
W
Scylla
10,157
781
72
6
0
252,146
0
L
Baron Samedi
8,565
659
43
3
0
226,499
0
W
Sobek
9,082
699
34
3
0
267,159
0
L
Horus
8,257
635
41
3
0
264,583
2
L
Hel
8,140
626
45
3
0
256,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role