Player Matchup

Zeus
Zeus
BanisherTTV
Zeus
Level 142
God Stats
9W - 5L
1,826 SR
Queue Stats
198W - 157L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Ghostie-I
Danzaburou
Level 68
God Stats
10W - 5L
1,500 SR
Queue Stats
383W - 349L
1,461 Elo+
Party 4
Erlang Shen
Erlang Shen
GooDoofus
Erlang Shen
Level 21
God Stats
1W - 1L
1,296 SR
Queue Stats
49W - 41L
1,594 Elo+
Party 1
Bakasura
Bakasura
JallopingGoose9
Bakasura
Level 29
God Stats
2W - 3L
1,220 SR
Queue Stats
82W - 71L
1,620 Elo+
Party 1
Eset
Eset
NoxCaffreyy
Eset
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 142L
1,366 Elo+
Party 4
Team Averages
Level 54
1,468 SR
1,530 Elo+

VS

Team Averages
Level 51
1,445 SR
1,281 Elo+
Anhur
Anhur
DoTheRawr
Anhur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,253 Elo+
Party 2
Ratatoskr
Ratatoskr
K13579KOOLDUDE
Ratatoskr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,342 Elo+
Party 3
Cernunnos
Cernunnos
OFFIC14L
Cernunnos
Level 15
God Stats
0W - 3L
1,092 SR
Queue Stats
1W - 6L
1,054 Elo+
Party 3
Jormungandr
Jormungandr
Shmeeks
Jormungandr
Level 58
God Stats
5W - 3L
1,585 SR
Queue Stats
47W - 58L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
TheXenovia
Nu Wa
Level 121
God Stats
22W - 28L
1,547 SR
Queue Stats
31W - 38L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 11
13,720
624
26,372
17,100
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ghostie-I
Danzaburou
17
3 / 0 / 9
11,429
520
5,277
12,204
4,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
GooDoofus
Erlang Shen
20
5 / 5 / 5
12,955
589
16,237
28,883
25,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
19 / 3 / 11
16,170
735
28,572
24,271
13,920
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 8
10,730
488
7,102
17,377
12,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DoTheRawr
Anhur
18
4 / 6 / 5
12,285
558
19,255
23,306
12,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
K13579KOOLDUDE
Ratatoskr
15
1 / 11 / 1
10,133
461
4,602
21,953
9,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
OFFIC14L
Cernunnos
13
2 / 9 / 3
9,507
432
6,357
19,454
8,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Shmeeks
Jormungandr
13
1 / 6 / 5
9,750
443
4,430
22,176
23,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
18
6 / 8 / 0
12,513
569
21,221
18,969
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
40
Kills
14
15
Deaths
40
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
L
Anhur
DoTheRawr
Anhur
4
6
5
1.08
W
Danzaburou
Ghostie-I
Danzaburou
3
0
9
7.5
W
Erlang Shen
GooDoofus
Erlang Shen
5
5
5
1.5
W
Bakasura
19
3
11
8.17
L
Ratatoskr
K13579KOOLDUDE
Ratatoskr
1
11
1
0.14
W
1
4
8
1.25
L
Cernunnos
OFFIC14L
Cernunnos
2
9
3
0.39
L
Jormungandr
Shmeeks
Jormungandr
1
6
5
0.58
L
Nu Wa
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,560
Damage
55,865
99,835
Taken
105,858
63,393
Mitigated
63,085
40,620
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,372
2,824
93
4,315
17,100
6,607
1,354
5,935
10,933
125,905
0
L
Anhur
DoTheRawr
Anhur
19,255
12,607
0
5,130
23,306
12,245
444
3,818
18,928
0
100,219
W
Danzaburou
Ghostie-I
Danzaburou
5,277
2,362
0
7,958
12,204
4,623
3,592
4,966
7,017
0
71,823
W
Erlang Shen
GooDoofus
Erlang Shen
16,237
8,743
0
12,181
28,883
25,493
1,078
4,301
24,407
0
95,155
W
Bakasura
28,572
21,582
0
9,828
24,271
13,920
48
7,305
16,753
0
152,571
L
Ratatoskr
K13579KOOLDUDE
Ratatoskr
4,602
1,453
0
1,696
21,953
9,696
0
6,259
14,643
0
72,348
W
7,102
154
730
5,515
17,377
12,750
865
4,065
13,148
41,113
0
L
Cernunnos
OFFIC14L
Cernunnos
6,357
2,831
0
3,257
19,454
8,540
0
7,886
10,448
0
41,253
L
Jormungandr
Shmeeks
Jormungandr
4,430
1,293
0
3,199
22,176
23,652
0
7,955
13,071
53,462
0
L
Nu Wa
21,221
3,413
0
604
18,969
8,952
1,274
8,452
9,692
103,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
54,188
657
Minions Killed
549
0
Camps Cleared
0
2,257,896
Distance Traveled
2,105,900
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,720
624
152
7
0
435,295
2
L
Anhur
12,285
558
159
7
0
391,099
0
W
Danzaburou
11,429
520
80
4
0
432,649
3
W
Erlang Shen
12,955
589
145
7
0
463,023
0
W
Bakasura
16,170
735
243
11
0
500,426
2
L
Ratatoskr
10,133
461
91
4
0
440,167
0
W
Eset
10,730
488
37
2
0
426,503
5
L
Cernunnos
9,507
432
55
3
0
428,373
0
L
Jormungandr
9,750
443
80
4
0
448,616
0
L
Nu Wa
12,513
569
164
7
0
397,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role