Player Matchup

Discordia
Discordia
Broganator
Discordia
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,092 Elo+
Party 2
Vulcan
Vulcan
CorkAntelope954
Vulcan
Level 101
God Stats
5W - 1L
1,849 SR
Queue Stats
141W - 165L
1,392 Elo+
Solo
Surtr
Surtr
JayTerrel
Surtr
Level 119
God Stats
9W - 11L
1,243 SR
Queue Stats
486W - 484L
1,539 Elo+
Solo
Chang'e
Chang'e
ToastieGooblin
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,530 Elo+
Solo
Artemis
Artemis
iknowmyadcs
Artemis
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
76W - 86L
1,330 Elo+
Party 2
Team Averages
Level 106
1,476 SR
1,377 Elo+

VS

Team Averages
Level 92
1,507 SR
1,427 Elo+
Terra
Terra
Deadmon4648
Terra
Level 42
God Stats
1W - 4L
1,490 SR
Queue Stats
209W - 226L
1,423 Elo+
Party 1
King Arthur
King Arthur
IGETBUCKETZDOE
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 120L
1,419 Elo+
Solo
Pele
Pele
JustCallMeE
Pele
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
241W - 244L
1,425 Elo+
Party 1
Odin
Odin
LoliPhira
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,366 Elo+
Party 1
Medusa
Medusa
Lucky Alcapone
Medusa
Level 127
God Stats
14W - 10L
1,543 SR
Queue Stats
520W - 550L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Broganator
Discordia
18
10 / 3 / 9
10,539
958
17,940
6,518
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
6,164
560
0
0
0
Surtr
JayTerrel
Surtr
17
3 / 4 / 12
9,249
841
8,426
11,304
14,859
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 14
9,295
845
11,599
14,065
5,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
iknowmyadcs
Artemis
19
12 / 3 / 7
11,067
1,006
22,386
9,987
4,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
8,837
803
4,450
17,643
20,303
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
IGETBUCKETZDOE
King Arthur
15
1 / 7 / 11
8,235
749
7,321
16,043
21,046
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
6 / 6 / 5
9,440
858
9,738
15,138
7,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
13
2 / 5 / 6
7,871
716
1,916
12,589
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 8
9,929
903
11,268
14,045
7,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
54
27
Kills
15
15
Deaths
27
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
Broganator
Discordia
10
3
9
4.83
W
0
0
0
0
L
2
4
9
1.63
L
King Arthur
IGETBUCKETZDOE
King Arthur
1
7
11
0.93
W
Surtr
JayTerrel
Surtr
3
4
12
2.25
L
6
6
5
1.42
L
Odin
2
5
6
1
L
4
5
8
1.6
W
2
5
14
1.8
W
Artemis
iknowmyadcs
Artemis
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
34,693
41,874
Taken
75,458
27,423
Mitigated
70,461
14,537
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Broganator
Discordia
17,940
1,509
0
103
6,518
2,681
426
1,027
5,491
28,541
0
W
0
0
0
0
0
0
0
0
0
0
0
L
4,450
591
6,908
4,346
17,643
20,303
435
7,263
10,380
11,386
0
L
King Arthur
IGETBUCKETZDOE
King Arthur
7,321
991
1,207
1,006
16,043
21,046
138
6,471
9,572
2,634
15,810
W
Surtr
JayTerrel
Surtr
8,426
2,330
345
1,401
11,304
14,859
112
1,807
9,497
1,141
14,418
L
9,738
1,639
405
2,146
15,138
7,121
577
7,332
7,806
67
24,687
L
Odin
1,916
570
0
500
12,589
14,547
456
3,859
8,730
0
10,284
L
11,268
2,611
1,306
2,621
14,045
7,444
100
5,530
8,515
0
20,284
W
11,599
882
3,452
4,848
14,065
5,441
135
1,844
12,221
24,063
0
W
Artemis
iknowmyadcs
Artemis
22,386
16,037
1,224
3,164
9,987
4,442
2,652
1,230
8,757
0
40,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
44,312
114
Minions Killed
114
0
Camps Cleared
0
802,706
Distance Traveled
941,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,539
958
27
2
0
198,173
0
W
Vulcan
6,164
560
0
0
0
5,994
0
L
Terra
8,837
803
9
1
0
185,786
0
L
King Arthur
8,235
749
21
2
0
207,369
0
W
Surtr
9,249
841
14
1
0
209,216
0
L
Pele
9,440
858
35
3
0
185,187
0
L
Odin
7,871
716
16
1
0
160,000
0
L
Medusa
9,929
903
33
3
0
203,439
0
W
Chang'e
9,295
845
34
3
0
191,946
0
W
Artemis
11,067
1,006
39
4
0
197,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role