Player Matchup

Thor
Thor
SaGaLordzt
Thor
Level 108
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 8L
1,115 Elo+
Party 1
Ao Kuang
Ao Kuang
Yitxz
Ao Kuang
Level 66
God Stats
3W - 4L
1,281 SR
Queue Stats
154W - 159L
1,417 Elo+
Solo
Sol
Sol
blyan347
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Solo
Agni
Agni
snowkoala04
Agni
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
110W - 108L
1,437 Elo+
Solo
Tiamat
Tiamat
tsmregold
Tiamat
Level 79
God Stats
1W - 2L
1,695 SR
Queue Stats
5W - 19L
1,154 Elo+
Party 1
Team Averages
Level 80
1,493 SR
1,315 Elo+

VS

Team Averages
Level 83
1,441 SR
1,416 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dark_PearlXiii
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
ivitula2
Baron Samedi
Level 68
God Stats
2W - 6L
1,219 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Thanatos
Thanatos
koeyyy123
Thanatos
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 127L
1,426 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 129
God Stats
307W - 332L
1,488 SR
Queue Stats
307W - 332L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,731
430
2,245
14,701
12,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Yitxz
Ao Kuang
14
4 / 1 / 4
8,886
494
11,188
15,997
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 7 / 1
8,508
473
7,175
16,276
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 7
9,556
531
14,709
10,766
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiamat
tsmregold
Tiamat
9
0 / 2 / 2
6,712
373
1,305
8,621
7,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 5 / 8
8,428
468
9,388
15,471
13,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 3
8,614
479
7,091
14,097
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ivitula2
Baron Samedi
10
3 / 1 / 1
7,699
428
3,399
4,200
1,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
koeyyy123
Thanatos
13
4 / 2 / 4
8,589
477
7,734
13,684
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
warrdon
Neith
16
4 / 1 / 2
10,139
563
11,234
7,161
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
16
16
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
8
1.4
L
2
4
3
0.88
W
1
2
1
0.75
W
Ao Kuang
Yitxz
Ao Kuang
4
1
4
6
W
3
7
1
0.5
L
Baron Samedi
ivitula2
Baron Samedi
3
1
1
3.5
L
Thanatos
koeyyy123
Thanatos
4
2
4
3
W
5
4
7
2.13
W
Tiamat
tsmregold
Tiamat
0
2
2
0.5
L
Neith
warrdon
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
38,846
66,361
Taken
54,613
38,509
Mitigated
29,198
11,165
Healing
22,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,388
3,029
1,067
3,593
15,471
13,495
1,335
11,764
3,339
35,219
7,879
L
7,091
3,610
0
5,410
14,097
5,442
445
8,651
5,022
0
59,586
W
2,245
524
0
0
14,701
12,437
0
1,006
13,695
0
52,069
W
Ao Kuang
Yitxz
Ao Kuang
11,188
3,380
0
2,284
15,997
9,788
0
2,070
13,801
64,186
0
W
7,175
1,777
0
4,257
16,276
4,394
244
5,453
10,749
51,155
0
L
Baron Samedi
ivitula2
Baron Samedi
3,399
234
65
665
4,200
1,785
0
2,793
1,346
31,547
0
L
Thanatos
koeyyy123
Thanatos
7,734
1,439
0
8,165
13,684
5,320
124
5,305
8,307
0
45,955
W
14,709
805
0
2,160
10,766
3,945
270
2,787
7,807
66,121
0
W
Tiamat
tsmregold
Tiamat
1,305
196
0
2,464
8,621
7,945
0
577
8,042
30,809
0
L
Neith
warrdon
Neith
11,234
5,741
0
3,064
7,161
3,156
3,617
4,877
2,222
0
88,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
43,469
425
Minions Killed
419
0
Camps Cleared
0
1,404,148
Distance Traveled
1,486,582
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,428
468
67
4
0
293,760
0
L
Medusa
8,614
479
85
5
0
379,828
1
W
Thor
7,731
430
83
5
0
304,069
3
W
Ao Kuang
8,886
494
87
5
0
353,698
1
W
Sol
8,508
473
87
5
0
266,233
0
L
Baron Samedi
7,699
428
43
2
0
158,397
0
L
Thanatos
8,589
477
77
4
0
380,963
1
W
Agni
9,556
531
117
7
0
322,573
1
W
Tiamat
6,712
373
51
3
0
157,575
3
L
Neith
10,139
563
147
8
0
273,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role