Player Matchup

Sun Wukong
Sun Wukong
DKiller22112121
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Maui
Maui
JELLOKILLA376
Maui
Level 158
God Stats
1W - 10L
1,094 SR
Queue Stats
494W - 494L
1,495 Elo+
Party 1
Yemoja
Yemoja
Naul08
Yemoja
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
SnewZn
Kukulkan
Level 122
God Stats
5W - 4L
1,478 SR
Queue Stats
199W - 199L
1,506 Elo+
Solo
Skadi
Skadi
eL Reaper97
Skadi
Level 118
God Stats
3W - 2L
1,494 SR
Queue Stats
229W - 212L
1,517 Elo+
Party 1
Team Averages
Level 136
1,413 SR
1,492 Elo+

VS

Team Averages
Level 112
1,610 SR
1,547 Elo+
Atlas
Atlas
Cariyo
Atlas
Level 158
God Stats
0W - 1L
1,883 SR
Queue Stats
58W - 43L
1,607 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Dorely
Kumbhakarna
Level 126
God Stats
2W - 2L
1,666 SR
Queue Stats
74W - 50L
1,631 Elo+
Party 3
Yemoja
Yemoja
Kudevii
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,557 Elo+
Party 3
Skadi
Skadi
jeffrey3pstein
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,411 Elo+
Solo
Thoth
Thoth
roflninjax
Thoth
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 78L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKiller22112121
Sun Wukong
8
0 / 1 / 4
4,908
982
2,885
4,090
2,350
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,927
1,185
2,047
6,024
5,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Naul08
Yemoja
10
2 / 0 / 2
5,543
1,109
1,598
1,676
1,530
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
SnewZn
Kukulkan
11
0 / 0 / 4
5,556
1,111
5,613
1,794
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 0 / 4
5,044
1,009
2,940
1,851
919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cariyo
Atlas
11
0 / 1 / 2
5,215
1,043
3,830
4,659
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Dorely
Kumbhakarna
9
0 / 2 / 2
4,925
985
1,079
7,335
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Kudevii
Yemoja
9
1 / 1 / 0
4,857
971
2,940
3,941
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 1
4,972
994
3,262
1,450
708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
5
0 / 0 / 0
4,244
849
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
4
Kills
2
2
Deaths
4
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cariyo
Atlas
0
1
2
1
W
Sun Wukong
DKiller22112121
Sun Wukong
0
1
4
2
L
Kumbhakarna
Dorely
Kumbhakarna
0
2
2
0.5
W
2
1
2
3
L
Yemoja
Kudevii
Yemoja
1
1
0
1
W
Yemoja
Naul08
Yemoja
2
0
2
3
W
Kukulkan
SnewZn
Kukulkan
0
0
4
2
W
0
0
4
2
L
1
0
1
1.5
L
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
11,111
15,435
Taken
17,385
10,832
Mitigated
13,456
8,932
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cariyo
Atlas
3,830
1,316
136
748
4,659
4,560
0
2,663
1,996
8,033
0
W
Sun Wukong
DKiller22112121
Sun Wukong
2,885
328
130
659
4,090
2,350
0
2,081
1,989
0
5,838
L
Kumbhakarna
Dorely
Kumbhakarna
1,079
0
775
941
7,335
6,037
0
3,455
3,880
3,371
0
W
2,047
301
443
2,133
6,024
5,203
0
1,980
3,988
3,220
0
L
Yemoja
Kudevii
Yemoja
2,940
311
2,361
922
3,941
2,151
0
2,158
1,783
6,209
0
W
Yemoja
Naul08
Yemoja
1,598
737
3,923
564
1,676
1,530
0
1,078
566
2,592
0
W
Kukulkan
SnewZn
Kukulkan
5,613
427
354
346
1,794
830
0
1,031
759
21,095
0
W
2,940
1,294
0
380
1,851
919
41
1,519
284
0
5,858
L
3,262
1,032
63
285
1,450
708
0
982
468
0
10,818
L
Thoth
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
24,213
60
Minions Killed
36
0
Camps Cleared
0
529,884
Distance Traveled
371,249
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,215
1,043
6
1
0
86,378
0
W
Sun Wukong
4,908
982
10
2
0
119,640
1
L
Kumbhakarna
4,925
985
5
1
0
101,401
0
W
Maui
5,927
1,185
7
1
0
88,864
0
L
Yemoja
4,857
971
5
1
0
70,156
0
W
Yemoja
5,543
1,109
4
1
0
85,673
0
W
Kukulkan
5,556
1,111
29
6
0
112,001
0
W
Skadi
5,044
1,009
10
2
0
123,706
0
L
Skadi
4,972
994
20
4
0
113,043
0
L
Thoth
4,244
849
0
0
0
271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role