Player Matchup

Charybdis
Charybdis
ADCAngel
Charybdis
Level 38
God Stats
2W - 1L
1,649 SR
Queue Stats
87W - 85L
1,456 Elo+
Party 2
Mercury
Mercury
Dddamon2
Mercury
Level 38
God Stats
15W - 9L
1,524 SR
Queue Stats
64W - 48L
1,456 Elo+
Party 2
Ix Chel
Ix Chel
FateOfArmageddon
Ix Chel
Level 48
God Stats
9W - 4L
1,957 SR
Queue Stats
54W - 48L
1,581 Elo+
Party 2
Khepri
Khepri
Zombiesnake0097
Khepri
Level 155
God Stats
7W - 6L
1,873 SR
Queue Stats
156W - 169L
1,524 Elo+
Party 3
Amaterasu
Amaterasu
rStarlight
Amaterasu
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 180L
1,557 Elo+
Party 3
Team Averages
Level 85
1,700 SR
1,515 Elo+

VS

Team Averages
Level 94
1,608 SR
1,639 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BrntTrky
Cernunnos
Level 65
God Stats
2W - 1L
1,973 SR
Queue Stats
11W - 2L
1,858 Elo+
Party 1
Jormungandr
Jormungandr
LittleSalty
Jormungandr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,464 Elo+
Solo
Sobek
Sobek
Vipoa
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,858 Elo+
Party 1
Thor
Thor
YamotoNoKen
Thor
Level 86
God Stats
22W - 15L
1,565 SR
Queue Stats
250W - 221L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADCAngel
Charybdis
10
2 / 1 / 4
5,829
530
10,134
6,915
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
Dddamon2
Mercury
13
5 / 0 / 3
7,434
676
4,741
6,970
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 0 / 2
7,676
698
5,899
4,486
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 6
5,421
493
3,381
10,853
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
rStarlight
Amaterasu
11
0 / 1 / 1
6,384
580
3,425
8,003
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 5 / 0
5,191
472
1,702
6,565
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BrntTrky
Cernunnos
9
2 / 3 / 2
5,320
484
8,081
7,273
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LittleSalty
Jormungandr
11
1 / 1 / 0
6,396
581
3,734
5,974
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Vipoa
Sobek
9
1 / 4 / 2
5,612
510
4,887
12,395
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,027
548
3,971
9,691
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
0
0
W
Charybdis
ADCAngel
Charybdis
2
1
4
4
L
Cernunnos
BrntTrky
Cernunnos
2
3
2
1
W
Mercury
Dddamon2
Mercury
5
0
3
6.5
W
7
0
2
8
L
Jormungandr
LittleSalty
Jormungandr
1
1
0
1
L
Sobek
Vipoa
Sobek
1
4
2
0.5
L
1
1
1
1.5
W
0
3
6
1
W
Amaterasu
rStarlight
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
22,375
37,227
Taken
41,898
21,466
Mitigated
23,139
10,087
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,702
54
50
690
6,565
2,312
0
3,192
3,373
28,815
0
W
Charybdis
ADCAngel
Charybdis
10,134
6,423
0
1,812
6,915
2,772
0
1,915
5,000
0
35,902
L
Cernunnos
BrntTrky
Cernunnos
8,081
5,305
0
1,638
7,273
2,714
0
2,036
5,237
0
40,785
W
Mercury
Dddamon2
Mercury
4,741
2,586
0
840
6,970
2,419
0
762
6,164
0
63,085
W
5,899
409
210
1,817
4,486
1,705
0
1,267
3,121
52,166
0
L
Jormungandr
LittleSalty
Jormungandr
3,734
1,052
0
1,127
5,974
4,324
0
0
5,974
47,743
0
L
Sobek
Vipoa
Sobek
4,887
842
0
3,782
12,395
10,162
0
2,563
9,832
17,767
0
L
3,971
1,278
0
750
9,691
3,627
0
1,489
8,202
0
49,482
W
3,381
336
0
1,748
10,853
10,194
0
2,658
8,195
13,565
0
W
Amaterasu
rStarlight
Amaterasu
3,425
1,608
0
3,660
8,003
4,376
0
2,971
4,424
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
28,546
350
Minions Killed
296
0
Camps Cleared
0
1,202,569
Distance Traveled
1,062,177
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,191
472
55
5
0
197,088
4
W
Charybdis
5,829
530
54
5
0
204,595
0
L
Cernunnos
5,320
484
57
5
0
190,397
0
W
Mercury
7,434
676
91
8
0
297,997
0
W
Ix Chel
7,676
698
91
8
0
256,124
0
L
Jormungandr
6,396
581
84
8
0
208,765
0
L
Sobek
5,612
510
19
2
0
223,573
2
L
Thor
6,027
548
81
7
0
242,354
2
W
Khepri
5,421
493
18
2
0
220,174
2
W
Amaterasu
6,384
580
96
9
0
223,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role