Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Edgaard
Danzaburou
Level 88
God Stats
5W - 9L
1,618 SR
Queue Stats
43W - 42L
1,572 Elo+
Party 1
Anubis
Anubis
Hxshira
Anubis
Level 88
God Stats
7W - 6L
1,474 SR
Queue Stats
311W - 312L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
Y4D13L
Ratatoskr
Level 126
God Stats
31W - 28L
1,549 SR
Queue Stats
89W - 90L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
iJunjunx
Kukulkan
Level 20
God Stats
7W - 15L
1,365 SR
Queue Stats
12W - 20L
1,445 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,515 Elo+

VS

Team Averages
Level 139
1,554 SR
1,623 Elo+
Ix Chel
Ix Chel
Dweebys
Ix Chel
Level 145
God Stats
36W - 29L
1,564 SR
Queue Stats
240W - 192L
1,616 Elo+
Solo
Sylvanus
Sylvanus
HAD3SBL1NK
Sylvanus
Level 124
God Stats
4W - 1L
1,239 SR
Queue Stats
83W - 74L
1,606 Elo+
Solo
Izanami
Izanami
Muffled Legend
Izanami
Level 148
God Stats
4W - 3L
1,586 SR
Queue Stats
221W - 183L
1,646 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
exorc157
Morgan Le Fay
Level 127
God Stats
4W - 0L
1,766 SR
Queue Stats
108W - 121L
1,555 Elo+
Solo
Thor
Thor
xiFates
Thor
Level 153
God Stats
7W - 4L
1,613 SR
Queue Stats
205W - 161L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 1 / 4
8,377
441
6,863
20,025
24,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Edgaard
Danzaburou
16
4 / 5 / 2
11,056
582
11,028
16,998
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hxshira
Anubis
16
2 / 5 / 1
10,408
548
11,930
11,099
5,933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Y4D13L
Ratatoskr
15
4 / 5 / 0
9,933
523
11,265
17,354
7,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
iJunjunx
Kukulkan
14
0 / 7 / 0
8,787
462
6,267
11,740
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dweebys
Ix Chel
18
7 / 1 / 7
11,431
602
15,607
10,966
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
HAD3SBL1NK
Sylvanus
15
3 / 1 / 11
10,443
550
8,071
20,457
23,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 5
10,957
577
7,313
12,912
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
exorc157
Morgan Le Fay
16
3 / 2 / 4
10,096
531
6,196
12,300
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
xiFates
Thor
19
8 / 2 / 7
12,002
632
15,897
16,005
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
23
23
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
4
2
W
Ix Chel
Dweebys
Ix Chel
7
1
7
10.5
L
Danzaburou
Edgaard
Danzaburou
4
5
2
1
W
Sylvanus
HAD3SBL1NK
Sylvanus
3
1
11
8.5
L
Anubis
Hxshira
Anubis
2
5
1
0.5
W
2
4
5
1.13
L
Ratatoskr
Y4D13L
Ratatoskr
4
5
0
0.8
W
Morgan Le Fay
exorc157
Morgan Le Fay
3
2
4
2.5
L
Kukulkan
iJunjunx
Kukulkan
0
7
0
0
W
Thor
xiFates
Thor
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
53,084
77,216
Taken
72,640
49,988
Mitigated
47,556
16,863
Healing
29,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,863
485
0
4,853
20,025
24,132
0
10,285
9,740
30,004
0
W
Ix Chel
Dweebys
Ix Chel
15,607
1,748
2,553
4,161
10,966
5,619
800
3,051
7,915
116,696
0
L
Danzaburou
Edgaard
Danzaburou
11,028
5,902
0
6,541
16,998
7,437
765
2,488
14,510
0
84,168
W
Sylvanus
HAD3SBL1NK
Sylvanus
8,071
1,653
5,106
7,614
20,457
23,496
126
8,028
12,429
24,186
0
L
Anubis
Hxshira
Anubis
11,930
346
0
3,209
11,099
5,933
432
5,322
5,777
93,105
0
W
7,313
5,161
0
3,166
12,912
6,319
708
1,793
11,119
0
92,557
L
Ratatoskr
Y4D13L
Ratatoskr
11,265
3,273
0
1,358
17,354
7,388
0
6,462
10,892
0
81,216
W
Morgan Le Fay
exorc157
Morgan Le Fay
6,196
535
0
4,690
12,300
4,487
75
7,815
4,485
74,734
0
L
Kukulkan
iJunjunx
Kukulkan
6,267
514
0
902
11,740
5,098
0
5,317
6,423
70,851
0
W
Thor
xiFates
Thor
15,897
5,320
0
1,904
16,005
7,635
0
5,005
11,000
0
117,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
54,929
555
Minions Killed
606
0
Camps Cleared
0
1,960,305
Distance Traveled
1,950,634
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,377
441
34
2
0
433,363
7
W
Ix Chel
11,431
602
175
9
0
410,409
3
L
Danzaburou
11,056
582
136
7
0
352,068
2
W
Sylvanus
10,443
550
24
1
0
367,400
5
L
Anubis
10,408
548
142
7
0
364,057
0
W
Izanami
10,957
577
167
9
0
373,973
4
L
Ratatoskr
9,933
523
106
6
0
462,540
1
W
Morgan Le Fay
10,096
531
107
6
0
391,982
4
L
Kukulkan
8,787
462
137
7
0
348,277
0
W
Thor
12,002
632
133
7
0
406,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role